Alright I know that some of you who are reading this are extremely confused and/or slightly panicking, But don't worry I'll continue to read and update the wandering mage group thread as it was and is awesome, But it turned into an RPG which wasn't quite what I'd intended, This thread will be a SG where the players control one traveling mage as he struggles to make a living for himself in the world.
Now what type of Magic does the Wizard Specialize in?
Biomancy(Life Magic)
Necromancy(Death Magic)
Summoning(Summoning Magic)
Conjuration(Offensive and Flashy Magic)
Illusionism(Hallucination Magic)
Cyromancy(Ice-Magic)
Pyromancy(Fire-Magic)
Aethermancy(Air-Magic)
Chronomancy(Earth-Magic)
Technomancy(Not Really Magic, But it appears to be to the locals and users can do all sorts of stuff with Technology)
It takes Decades to become proficient with any school of magic,so choose wisely.These are by no means the only schools of magic, But they're the only ones a wizard would be caught dead using.
Name:What is the Wizard's name?
Race:Must Be Something Mortal and cannot be some kind of anthropomorphic animal this time(Sorry Kevak.)
Age:12-25 (You want that mystical wizard beard, Earn it.)
Hobby: Any one Mundane skill or actual Hobby that the Wizard is proficient in, Choose one.
Appearance: How does the Wizard look?
Backstory: Who is the Wizard, How did he learn his brand of magic, and what does he intend to do with it?
Special Item: Pick 1 small magical/technological item you could carry in your pocket.
Well, BEGIN!