Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 [11] 12 13 ... 22

Author Topic: The 1 percent per day superpower  (Read 23974 times)

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: The 1 percent per day superpower
« Reply #150 on: December 11, 2014, 04:23:21 pm »

Increase time since the big bang by 1%. Enjoy new hovercar and/or post-apocalyptic wasteland.
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

King Kravoka

  • Bay Watcher
  • I will eat you.
    • View Profile
Re: The 1 percent per day superpower
« Reply #151 on: December 11, 2014, 04:30:32 pm »

Increase time since the big bang by 1%. Enjoy new hovercar and/or post-apocalyptic wasteland.
That would be at least a few million years. Also you would probably be affected.
Logged
Sure. Yes, you are the Silver Surfer to a very inept Galactus.

Reelya

  • Bay Watcher
    • View Profile
Re: The 1 percent per day superpower
« Reply #152 on: December 11, 2014, 04:31:16 pm »

Increase time since the big bang by 1%. Enjoy new hovercar and/or post-apocalyptic wasteland.

That wouldn't work. It would immediately shift to some future point, but all the people alive would have memories consistent with time not shifting (people would remember who invented the hovercars etc).

Levi

  • Bay Watcher
  • Is a fish.
    • View Profile
Re: The 1 percent per day superpower
« Reply #153 on: December 11, 2014, 04:38:48 pm »

Sticking with the 1% money increase value per day starting at 1000 still seems sanest to me.  In four years you could pretty much do anything you wanted.  In 6 years you'd be making 28 billion dollars per day.  Just got to make sure you specify value, so you don't cause inflation, and you'd probably be good.  I could probably solve all the worlds problems with 28 billion per day.
Logged
Avid Gamer | Goldfish Enthusiast | Canadian | Professional Layabout

Cryxis, Prince of Doom

  • Bay Watcher
  • Achievment *Fail freshman year uni*
    • View Profile
Re: The 1 percent per day superpower
« Reply #154 on: December 11, 2014, 05:03:28 pm »

Increase time since the big bang by 1%. Enjoy new hovercar and/or post-apocalyptic wasteland.

That wouldn't work. It would immediately shift to some future point, but all the people alive would have memories consistent with time not shifting (people would remember who invented the hovercars etc).

That and who's to say the earth is in the same part of the year after the skip
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

Andrew425

  • Bay Watcher
    • View Profile
Re: The 1 percent per day superpower
« Reply #155 on: December 11, 2014, 06:39:20 pm »

/I've sometimes thought of an alternative version of this if you only had 100% to give out. What would you do? What if you could only apply it to yourself? (10% smarter, 10% better looking, 56% stronger... etc)

Going to infinity is fun and all but I think it's a bit more interesting if you're constrained to a finite percentage.
Logged
May the mass times acceleration be with you

Helgoland

  • Bay Watcher
  • No man is an island.
    • View Profile
Re: The 1 percent per day superpower
« Reply #156 on: December 11, 2014, 07:23:09 pm »

How to deal with genie:
1) Identify what you want to change.
2) Define function that measures how good the situation is according to the definition from 1).
3) Wish for 1% increase of function's value.

It's like wishing for HDI increase, but Jerkass Genie-proof and more general.

Sticking with the 1% money increase value per day starting at 1000 still seems sanest to me.  In four years you could pretty much do anything you wanted.  In 6 years you'd be making 28 billion dollars per day.  Just got to make sure you specify value, so you don't cause inflation, and you'd probably be good.  I could probably solve all the worlds problems with 28 billion per day.

Inflation, mate.
Logged
The Bay12 postcard club
Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

Bohandas

  • Bay Watcher
  • Discordia Vobis Com Et Cum Spiritum
    • View Profile
Re: The 1 percent per day superpower
« Reply #157 on: December 11, 2014, 07:41:11 pm »

Sticking with the 1% money increase value per day starting at 1000 still seems sanest to me.  In four years you could pretty much do anything you wanted.  In 6 years you'd be making 28 billion dollars per day.  Just got to make sure you specify value, so you don't cause inflation, and you'd probably be good.  I could probably solve all the worlds problems with 28 billion per day.

Inflation, mate.

That's why he went out of his way to specify "value" rather than "quantity", as in getting more for the same amount.

Of course, actually increasing the quantity of money probably would probably wouldn't do much either provided that no one knew about it.

[On a semi-related note, the only person harmed by counterfeit money is the poor schmuck who both realises that it's not real AND turns it in to the authorities (the same goes for passing off fool's gold as real gold)]
« Last Edit: December 11, 2014, 07:42:43 pm by Bohandas »
Logged
NEW Petition to stop the anti-consumer, anti-worker, Trans-Pacific Partnership agreement
What is TPP
----------------------
Remember, no one can tell you who you are except an emotionally unattached outside observer making quantifiable measurements.
----------------------
Έπαινος Ερις

Zrk2

  • Bay Watcher
  • Emperor of the Damned
    • View Profile
Re: The 1 percent per day superpower
« Reply #158 on: December 11, 2014, 07:45:50 pm »

So this is just the "I love exponential relations" thread?
Logged
He's just keeping up with the Cardassians.

Karkov

  • Bay Watcher
  • There's been a distinct lack of Praisin' recently.
    • View Profile
Re: The 1 percent per day superpower
« Reply #159 on: December 11, 2014, 07:57:07 pm »

Wouldn't it be logarithmic?  Unless you were solely increasing the percentage your power increased by every day.

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: The 1 percent per day superpower
« Reply #160 on: December 11, 2014, 08:05:20 pm »

Of course, actually increasing the quantity of money probably would probably wouldn't do much either provided that no one knew about it.
The market forces can smell the guilt on your breath~
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Neonivek

  • Bay Watcher
    • View Profile
Re: The 1 percent per day superpower
« Reply #161 on: December 11, 2014, 08:07:28 pm »

Whelp so I am glad I found out how to obtain super slightly less then 1% of the world's cash.
Logged

MDFification

  • Bay Watcher
  • Hammerer at Law
    • View Profile
Re: The 1 percent per day superpower
« Reply #162 on: December 11, 2014, 10:27:43 pm »

Sticking with the 1% money increase value per day starting at 1000 still seems sanest to me.  In four years you could pretty much do anything you wanted.  In 6 years you'd be making 28 billion dollars per day.  Just got to make sure you specify value, so you don't cause inflation, and you'd probably be good.  I could probably solve all the worlds problems with 28 billion per day.

Inflation, mate.

That's why he went out of his way to specify "value" rather than "quantity", as in getting more for the same amount.

Of course, actually increasing the quantity of money probably would probably wouldn't do much either provided that no one knew about it.

[On a semi-related note, the only person harmed by counterfeit money is the poor schmuck who both realises that it's not real AND turns it in to the authorities (the same goes for passing off fool's gold as real gold)]

Well, them and everyone else who uses that currency because the counterfeit money decreases the comparative value of their money. One guy isn't going to have a noticeable affect on the system, but they add up.
Logged

Cryxis, Prince of Doom

  • Bay Watcher
  • Achievment *Fail freshman year uni*
    • View Profile
Re: The 1 percent per day superpower
« Reply #163 on: December 11, 2014, 11:45:58 pm »

So this is just the "I love exponential relations" thread?
Wouldn't it be logarithmic?  Unless you were solely increasing the percentage your power increased by every day.


Well I've been studying for two math class finals this week and these are the two things I last wanted to hear mentioned on bay12, one of the more relaxing things in my life..... Even worse you both heat one math class each

I'm done with this thread for awhile now
Logged
Fueled by caffeine, nicotine, and a surprisingly low will to live.
Cryxis makes the best typos.

Leafsnail

  • Bay Watcher
  • A single snail can make a world go extinct.
    • View Profile
Re: The 1 percent per day superpower
« Reply #164 on: December 11, 2014, 11:50:44 pm »

It is exponential, if you increase something for N days you'll end up with that thing 1.01^N times bigger than it was before.  A logarithmic power would be strange to say the least, but maybe interesting (for a start you'd only be able to apply it to unitless values like ratios).
Logged
Pages: 1 ... 9 10 [11] 12 13 ... 22