This is my foodprocessing and dining area.
Mining designations on the edges indicate exemplary where stockpiles start and end.
Dining hall on the bottom left. Larder hall right above that.
The dining hall is definitely indoors as you can guess by the craploads of puke.
In the larder hall, the bottom half is 4 rows of dwarfen booze: Beer, Rum, Ale, Wine. The top two rows store outdoors liquor and prepared meals.
On the very right we have stockpiles for food-processable goods: Quarry bushes, anything millable into flour, rocknuts and of course bag- and barrelstockpile.
Left of this first step-storage area we have farmers workshops, querns, a soapshop and the screwpress for cheesemaking, bush-processing, rocknutpressing and flour-milling.
The processed goods then proceed towards the large "hall of ingredients".
Here, meat, fish, eggs, cheese, leaves, fruit, pressed and milled materials, fat, tallow and raw cookable or brewable plants are stored in seperate stockpiles. Anything that is only cookable on top. Anything that is cookable and brewable or only brewable on the bottom. Barrel and potstockpile on the very left right next to the:
Kitchen and Still. It all eventually goes through here and gets carried over to the far left to end up in the larder hall.
Chéfs are told which lavish meals exactly to cook using a Dfhack-command (
see kitchen design topic).
Poultry pens and butchery are on the floor below, right next to the staircase on the right.
Farming area and Grazing pens (with milkers farmers workshop) are some floors above this right staircase.
This way meat and fat, unprocessed plants, milkbuckets come in through the "backdoor".
My average dwarf who is not involved in the foodbusiness just enters this level through the staircase, slides right up to the diningtables on the puketrail and yells at his buddy to fetch him "one of those barrels while youre there".