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Author Topic: Mobile Suit Gundam: Spark 2282 A.D [OOC]  (Read 3434 times)

Cynreth

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Mobile Suit Gundam: Spark 2282 A.D [OOC]
« on: November 20, 2014, 07:23:55 am »

Greetings!
Long time lurker here that finally decided to sign up and starts a game right away...I understand that for some people this might be a reason not to join since those kind of guys usually disappear within 3 posts but I promise that this will not be the case here. Although English is not my first language I speak (and write) it quite fluently, still, please excuse any obvious grammar mistakes that might be present.

Now, if you clicked on the headline you are probably interested in the kind of setting described here, so I will say something about what kind of game thiis is going to be. Basically this will be a P&P style game with a heavy focus on Roleplaying based on the Mekton Zeta rulebooks, however, you won't need any of the rules for now and you won't need them later on aswell since everything you need for character creation is down below and I won't let you design your own Mech (yet).

As of the setting I decided to use the Gundam franchise as my basic outline of how mechs will look and act, but I will come up with a completely new storyline that has nothing to do with the others although it will play in the actual timeline of earth (A.D.) Mekton Z usually uses hexes for combat, but I will completely disregard that in favor of freedom of movement and actions for the players. You want to grab a large rock on the beach and throw it at another Mech? Well, cool enough for me to let it happen. As for my general style of doing things....if it's overly stupid and there's no reason for it you will die. If it's just stupid and your character has a very good reason I might let it happen. At least at the beginning your character are not going to be top notch gundam pilots or something like that, still, what would a Mecha RPG be without ridiculous maneuvers and characters throwing their life on the line for their ideals. Even though I'm going to use the Mekton Z rules to resolve combat and all that shit, I will fudge rolls to my liking depending on if I think it might add Drama, make the fight way much cooler or whatever, never will I simply kill of a character with a fudged role though, so that shouldn't be a concern.

Before you consider joining however, I'm european and as such I would like my players to be close to my timezone, or able to post in the european timezone. I will try to get updates out twice, maybe three times a day if it's a combat scene, as long as we are on base or something you can feel free to just post all the RP stuff you want. If the players are up for it I might even designate a certain date for us to meet in Chat and do some progress through IM- that's up to you though, will include a poll in character creation.

The last thing that I have to say is that I'm a GM that heavily relies on story. If there's a lock on the door in front of you and there is absolutely no limit to how long you can try to lockpick it- I will let you succeed because rolling for the heck of it is the most idiotic thing ever. If there's a time limit however it makes sense to roll since it makes the situation more tense, so stat's might not be as important as actual RP in my games.

So now that all of this is gone, let's head straight to the introductionary story.

We write the year 2282...mankind, although split into three large factions has expanded into space. Most of the former NATO countires have created the Earth Sphere Alliance (ESA) and were the first to reach out to other planets, however the People's Union (PU) spearheaded by the former countries of Russia and China and most of the East followed. Surprisingly though a third large force has risen quickly, the African Arabian Federation (AAF), mostly due to the fact that they have easy access to solar energy which is the main source of power in this new world. Fighting on earth has ceased 18 years ago with a peace treaty between the three factions, this peace treaty however only limited the use of weapons on earth's surface, and so the fight over mineral asteroids and colonies in space still rages on. These wars are fought with Mobile Suits...mechs in humanoid form, giant steel beasts armed to the teeth with whatever weapons their factions may provide. Arround earth several fragments have been found, the so called Technology Sparks, noone knows where they come from but the include the secrets to better equipment and so all of the three factions fight once one of them has been discovered. The way technology is right now ballistic weapons, missiles and melee weapons are still the common equipment for Mobile Suit's though. This is the time when a group of promising new teenagers completes their secret training...

Right. Story, done. Still reading? Great! Let's get to the character creation which is ripped straight from the Mekton Z rulebook with a few limitations. All of you will be playing 16 year old teen's at the start, however, sometimes it will require months or even years to get somewhere, so expect them to age rather quickly during the story. Everyone of those teen's had a tragic anime backstory...or not, that's up to you to decide. It's perfectly normal for 40% of parents on the planet to die, loose their children or simply disappear after all. You will fight for the army of one of the big factions in the beginning, which one is up to you, we'll do a vote on that stuff.


Character creation stuff

Alright, I will include the character sheet at the bottom of this post, most of the stuff should be pretty clear as far as the general things go such as name, hair colour, gender and so on. Keep the backstory within 7-8 sentences if possible, make sure it includes a completely anime reason to be in a promising military academy at the age of 16 though. Now that we are through this, let's get to Stats and skills

Statistics
Spoiler (click to show/hide)


Skills
Spoiler (click to show/hide)

You only have to list skills that you take on your sheet, here is the list:

Attractiveness
Spoiler (click to show/hide)

Cool
Spoiler (click to show/hide)

Empathy
Spoiler (click to show/hide)

Intelligence
Spoiler (click to show/hide)

Reflexes (Personal/Non-Mecha combat)
Spoiler (click to show/hide)
Reflexes (Mech-Combat)
Spoiler (click to show/hide)
Reflexes (Non-combat)
Spoiler (click to show/hide)

Technical Ability
Spoiler (click to show/hide)


Character sheet
Code: [Select]
[b]Name:[/b]
[b]Age:[/b] (16-18)
[b]Gender:[/b]
[b]Born in:[/b]
[b]Hair colour:[/b]
[b]Eye colour:[/b]
[b]Skin colour:[/b]

[b]Background:[/b]

[b]Health/Hitpoints[/b] (Will be filled out by me)
Head:
Torso:
Limbs:

Additional effects:

[b]Stats[/b]
Attractiveness:
Body type:
Cool:
Empathy:
Intelligence:
Luck:
Move Allowance:
Reflexes:
Technical Ability:
Education:

[b]Skills[/b]
(List them in any order you want, although I fould favor one by skills or alphabetical)
Not them in this fashion: Skill name is the name, LvL the value of the skill, XP for keeping track of level ups for that skill and TOTAL is your skill + the stat it belongs to. So if you have Mecha Piloting on 3 and Reflexes on 8 then your TOTAL is 11
Skill Name / LVL / XP / TOTAL


[b]Equipment[/b]
-Regular military uniform
-Service pistol
-3 basic items of choice (2 must be stuff like a first aid kit, a repair tool or something like that and 1 shall be a personal item like the father's ceremonial sword, the ring of a loved one and so on)

[b]Weapons[/b]
(If your personal item is a weapon then I will come up with stats, stats will be explained in the second post.)
Service pistol / +1 WA / 15/50m / 2D6 / 15RND



And the last thing to do is a basic vote:

1. Which faction do you want to play for?
A) The ESA
B) The PU
C) The AAF

2. Would you want to have a certain date for doing RP through means of a chat? (Most likely Roll20 or similiar) This would be additional to the regular gameplay and a summary of the actions would be posted by me afterwards.
A) Yes
B) No
C) I don't care.

As for mechs, I will come up with a few basic designs and will post them, you will be able to choose the one you want when we start!
« Last Edit: November 21, 2014, 01:10:26 pm by Cynreth »
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Cynreth

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #1 on: November 20, 2014, 07:24:15 am »

Quick action list

Spoiler (click to show/hide)



Basic Combat Rules

Spoiler (click to show/hide)
« Last Edit: November 21, 2014, 07:21:11 am by Cynreth »
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Cynreth

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #2 on: November 20, 2014, 07:24:58 am »

Reserved for char sheets, mech designs and announcements.

Villen Minovsky
Spoiler (click to show/hide)

Clair Keter
Spoiler (click to show/hide)

Kallan Hardlock
Spoiler (click to show/hide)

Mike Springfield
Spoiler (click to show/hide)


Kyle Johnson
Spoiler (click to show/hide)



Player faction mech designs

MS8a - Brawler type chassis V1
Spoiler (click to show/hide)

MS8b - Soldier type chassis V1
Spoiler (click to show/hide)

MS8c - Support type chassis V1
Spoiler (click to show/hide)
« Last Edit: November 21, 2014, 01:06:48 pm by Cynreth »
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tryrar

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #3 on: November 20, 2014, 12:32:56 pm »

Reserved, I've always had a bit of a passion for mechs. Bonus points if I get to (eventually) play one that has a WMG :P

Spoiler: Kallan Hardlock (click to show/hide)

Background still being worked on
« Last Edit: November 21, 2014, 08:28:52 am by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

tryrar

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #4 on: November 20, 2014, 04:14:59 pm »

Bump and dp: basic background in, waiting on setting specific details
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Cynreth

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #5 on: November 20, 2014, 04:30:55 pm »

Looks good so far.
Although Age was originally limited to 18 on purpose I think 22 is okay, especially considering the amount of intelligence your character seems to have. Waiting for at least 2 additional people, after I got those I will look at the stats and try to make 2 or 3 mech models that you will be using at the start which work with your skills and you will be able to choose between them.
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scapheap

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #6 on: November 20, 2014, 05:13:18 pm »

Spoiler (click to show/hide)
« Last Edit: November 21, 2014, 03:30:39 am by scapheap »
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Cynreth

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #7 on: November 20, 2014, 05:25:19 pm »

Mars is completely fine. Do note though, if you really want a claymore I will not let you carry it everywhere without it bogging you down somewhat since those things are clumsy to carry arround.
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scapheap

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #8 on: November 20, 2014, 06:16:03 pm »

Mars is completely fine. Do note though, if you really want a claymore I will not let you carry it everywhere without it bogging you down somewhat since those things are clumsy to carry arround.
I'll switch it down to a longsword for 'practicality'.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Cynreth

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #9 on: November 20, 2014, 06:19:53 pm »

Sounds good. One more and I will get to work on the mecha's when I come back home tomorrow. Any special wishes for weapons and style?
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Stirk

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #10 on: November 20, 2014, 06:21:28 pm »

In that case, reserved! I will just finish reading the character creation and finishing my design.
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Stirk

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #11 on: November 20, 2014, 06:31:51 pm »

Name: Springfield
Age:16 (...Didn't that say what we should all be?)
Hair color: Dark brown.
Gender: Male
Back-story: Springfield was the son of two normal colonist in a mildly prosperous colony. Of course, it was soon attacked by an unknown military, killing his parents and much of the town. While his memory of the events are fuzzy, he somehow managed to kill one of the invaders himself, or at least stand up to them. A retired soldier and neighbor saw his bravery, and helped him escape. The soldier then used his contacts and influence to help Springfield get into the military academy.

(Too long? Ill finish the stats after dinner.)
Its after dinner. Stat time!

Full Sheet:
Spoiler (click to show/hide)

Kinda/sorta minmaxed, had to do it fast to get back to studying for an exam. Is that alright?

1. Which faction do you want to play for?
A) The ESA

Most logical. Started space travel, we have one guy from it and the other two would probably be related to it in some way.

2. Would you want to have a certain date for doing RP through means of a chat? (Most likely Roll20 or similiar) This would be additional to the regular gameplay and a summary of the actions would be posted by me afterwards.
B) No

I have a room mate who likes sleeping at the odd hours a European player like yourself is capable of chatting, and don't like using chats anyway. Play by Post is good for me!

As for Springfield's mecha, all I really hope for is kinetic weapons. Maybe a machine gun, on a standard frame. Maybe something small and quick, to get pass the low movement?
« Last Edit: November 20, 2014, 07:35:01 pm by Stirk »
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

scapheap

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #12 on: November 20, 2014, 06:46:26 pm »

Sounds good. One more and I will get to work on the mecha's when I come back home tomorrow. Any special wishes for weapons and style?
I would like the theme to be knight. And red.
« Last Edit: November 20, 2014, 06:48:29 pm by scapheap »
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

tryrar

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #13 on: November 20, 2014, 06:46:57 pm »

I'll go for any mech cannon of the beam variety, and would it be possible to have something like a remote hack drone?(IE it flies to a target, attaches itself, parasitically burrows a connector into the data systems of the target, and allows Kallan to override and control that mech).

As for style, dark colors would be fine

Edit: Oh and votes:

1)Need faction info before I'll vote

2)Meh, I'm with whatever everyone else decides. I can do RP here in thread and/or the chat. I'll suggest Mibbit for chat, it's free.
« Last Edit: November 20, 2014, 06:56:34 pm by tryrar »
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Stirk

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Re: Anime Mecha Sci-Fi RPG (Name to change)
« Reply #14 on: November 20, 2014, 07:31:14 pm »

Quote
I'll go for any mech cannon of the beam variety, and would it be possible to have something like a remote hack drone?(IE it flies to a target, attaches itself, parasitically burrows a connector into the data systems of the target, and allows Kallan to override and control that mech).

...If we have a drone that can control mechs, then why do we bother piloting them ourselves? :-\
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.
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