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Author Topic: Grimdark: Warhammer 40,000  (Read 9669 times)

nenjin

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Re: Grimdark: Warhammer 40,000
« Reply #45 on: November 05, 2014, 03:48:51 pm »

Sorry, I disagree. It can look like 40k, but if it doesn't sound and feel like 40k, it's not worth playing.

Or are you saying Fire Warrior is a good 40k game?
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miljan

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Re: Grimdark: Warhammer 40,000
« Reply #46 on: November 05, 2014, 04:13:16 pm »

Sorry, I disagree. It can look like 40k, but if it doesn't sound and feel like 40k, it's not worth playing.

Or are you saying Fire Warrior is a good 40k game?

Fire Warrior  is not (because its very bad fps), but Storm of Vengeance is solid, because it is solid tower game.

Does it sound and feel like 40k doesn't make any sense when it comes will the game be good or not. The game need to be good in what type of game it is, if its rts, it needs to be good rts, if its good fps, it needs to be that. And more type of different games that are made in 40k universe the better. I for sure want to see more games in the universe than less. From card games, chess games, fps, arpg, rts, turn base games, adventure game, all of it.
« Last Edit: November 05, 2014, 04:54:52 pm by miljan »
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nenjin

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Re: Grimdark: Warhammer 40,000
« Reply #47 on: November 05, 2014, 04:58:11 pm »

I think it's a risk to dilute the franchise by just slapping 40k on various genres, because it can get made quickly. That's not how you get inspired games that live up to the franchise. It's how you make money and peddle an IP to anyone who will make it. GWS has been steadily greenlighting more and more and more games each year. It's not like Shadow the Horned Rat is the best GWS game you can play anymore. Various DoW's, way too many Bloodbowls, multiple Space Hulks, Mordheim, and on and on. So I don't think of GWS and 40k games as still struggling to get made; they've arrived. So as I see more more quick and dirty games with 40k as a theme show up, the less inclined I am to look at them. Because really, does having a 40k themed Bejeweled really do the IP justice? I don't really think so.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

miljan

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Re: Grimdark: Warhammer 40,000
« Reply #48 on: November 05, 2014, 05:10:51 pm »

I think it's a risk to dilute the franchise by just slapping 40k on various genres, because it can get made quickly. That's not how you get inspired games that live up to the franchise. It's how you make money and peddle an IP to anyone who will make it. GWS has been steadily greenlighting more and more and more games each year. It's not like Shadow the Horned Rat is the best GWS game you can play anymore. Various DoW's, way too many Bloodbowls, multiple Space Hulks, Mordheim, and on and on. So I don't think of GWS and 40k games as still struggling to get made; they've arrived. So as I see more more quick and dirty games with 40k as a theme show up, the less inclined I am to look at them. Because really, does having a 40k themed Bejeweled really do the IP justice? I don't really think so.

To me its totally oposite thing. A genre that I would not be interested in because of 40k makes me interested in it, if its done good.

There is nothing about IP justice. GWS  doesnt give any justice to their own work, with fucking up lore, and doing anything to milk more people . The thing that gives justice to 40k games are making different type genres that are good in that genres, because that  is the first thing and most important thing, to  makes a  good game. What genre it is doesnt matter, because 40k can be done in almost any genre. If you expect that 40k should be only rts/fps I full disagree. We will be getting card games, chess gems in 40k, and it is fucking epic. I hope they will go in a lot more directions and explore more genres.
« Last Edit: November 05, 2014, 05:14:27 pm by miljan »
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nenjin

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Re: Grimdark: Warhammer 40,000
« Reply #49 on: November 05, 2014, 05:13:34 pm »

I'm just going to have to disagree. To say it can work in any genre is to say that really all 40k is, is a coat of paint. Color it 40k, add a dash of pre-approved flavor that's probably shown up in 10 other games, and voila, you've got a 40k game.

That is a recipe for running something into the ground. I mean, I'm as bitter as the next neck beard but even I wouldn't want them to treat like their own IP like that.
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Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Remuthra

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Re: Grimdark: Warhammer 40,000
« Reply #50 on: November 05, 2014, 05:16:05 pm »

Throwing in a post.

Sergarr

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Re: Grimdark: Warhammer 40,000
« Reply #51 on: November 05, 2014, 05:17:28 pm »

What is it with WH40K and arguments for who is the true fan of WH40K?
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miljan

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Re: Grimdark: Warhammer 40,000
« Reply #52 on: November 05, 2014, 05:23:34 pm »

I'm just going to have to disagree. To say it can work in any genre is to say that really all 40k is, is a coat of paint. Color it 40k, add a dash of pre-approved flavor that's probably shown up in 10 other games, and voila, you've got a 40k game.

That is a recipe for running something into the ground. I mean, I'm as bitter as the next neck beard but even I wouldn't want them to treat like their own IP like that.

Dont know can it work in any genre, but in most it for sure can. And thankfully we will be getting more now
A chess game?
https://www.youtube.com/watch?v=qWATp6Els2M
Fuck yes

A iso/card game?
https://www.youtube.com/watch?v=HZjJvT7D3aQ
Yes please

I just dont see any viable reason why would they limit the universe to only some  genres, as there is nothing good from limits like those.
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Rolan7

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Re: Grimdark: Warhammer 40,000
« Reply #53 on: November 05, 2014, 05:28:34 pm »

Probably because the tabletop game has been around since 1987, and is exceedingly expensive.  That naturally results in a lot of people being very invested, both through time and money.  Not to mention all the painstaking miniature painting.

But really, I think the Warhammer community has been very accommodating to the growing amount of people (like me) who enjoy the video games, but have never played the tabletop.  Maybe the over-the-top science fantasy setting just draws people together through memes and art.  It's fun!

Spoiler (click to show/hide)

Fire Warrior  is not (because its very bad fps), but Storm of Vengeance is solid, because it is solid tower game.
I enjoyed Fire Warrior at the time, but it was a PS2 FPS...  My expectations were very low beyond it involving Tau.

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Hanzoku

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Re: Grimdark: Warhammer 40,000
« Reply #54 on: November 05, 2014, 05:49:50 pm »

Going back to the favorite faction, I think the fluff writers have done a good job of not having any faction be really all that 'good'. The Tau come closest, but even they have dark rumors of mind control from the Etherals, and of forced sterilization of entire human populations 'for the Greater Good'.

Imperial-wise, I like the Salamanders for being the most human and humanitarian of the Space Marine chapters, and the Space Wolves for being vikings in space, complete with Astartes-specific ale so they can properly get drunk before or after fighting.
« Last Edit: November 06, 2014, 02:21:12 am by Hanzoku »
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gimlet

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Re: Grimdark: Warhammer 40,000
« Reply #55 on: November 05, 2014, 06:01:11 pm »

In the grimdark future, there exist genetically enhanced champions to fight eternally for the Emperor, created through a harsh regime  of genetic modification, psycho-conditioning and rigorous training.

Spoiler (click to show/hide)
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ZebioLizard2

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Re: Grimdark: Warhammer 40,000
« Reply #56 on: November 06, 2014, 01:55:57 am »

Sorry, I disagree. It can look like 40k, but if it doesn't sound and feel like 40k, it's not worth playing.

Or are you saying Fire Warrior is a good 40k game?

Fire Warrior  is not (because its very bad fps), but Storm of Vengeance is solid, because it is solid tower game.

Does it sound and feel like 40k doesn't make any sense when it comes will the game be good or not. The game need to be good in what type of game it is, if its rts, it needs to be good rts, if its good fps, it needs to be that. And more type of different games that are made in 40k universe the better. I for sure want to see more games in the universe than less. From card games, chess games, fps, arpg, rts, turn base games, adventure game, all of it.

The problem is Storm of Vengeance is literally a reskin of that Ninja Cats vs Samurai Dogs game, but worse

Though the other games thus far for Warhammer look good, including the Chess/Space wolf card game, though my hopes rest that Eternal Crusade ends up as awesome as it's looking now.
« Last Edit: November 06, 2014, 01:57:30 am by ZebioLizard2 »
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SlyStalker

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Re: Grimdark: Warhammer 40,000
« Reply #57 on: November 06, 2014, 04:41:52 am »

Im just waiting for a turn-based tactics game like that new Armeggedon game using Panzer General's engine. It looks pretty cool, keeps to the atmosphere of the grimdark future by having loads of dudes around but I haven't heard about it for a long while, unfortunately. I have never played FW, but I hear that it's generic, so I stayed away. And Storm of Vengeance is simply heretical. I could make a better game with one hand stuck up my arsehole.
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Urist McScoopbeard

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Re: Grimdark: Warhammer 40,000
« Reply #58 on: November 07, 2014, 09:58:51 pm »

What would do the universe and GWS the most justice would be a game truly depicting the vastness of the scope of the wars fought in the W40k universe.
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Farce

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Re: Grimdark: Warhammer 40,000
« Reply #59 on: November 07, 2014, 10:31:15 pm »

You know, I always wondered: how would a grim-light setting look like?
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