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What do you want more of.

Monsters!
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Loot!
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Science!
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Dialogue!
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Politics!
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Resource Management!
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Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 287072 times)

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2280 on: May 19, 2015, 10:36:38 am »

"I am too armless for this shit. MINIONS."

The golem Capture beetle Jumps from the ceiling, Knocking them to the ground.

The big zombie Grabs them, Sitting on the Black one while Your skeletons Pry the white one away. It's Zipper Mouth opens as if screaming, but no sound comes out, The one armed Skeleton jumps on it, Giving it a wicked one armed piledriver, pinning it.

The heart starts to float away, And you quickly get it back with a piece of wood you quick-enchant with a tiny great shield and splintered life.  the Heart floats back down, bound in the wooden prison. -1 Mana

You decide to take care of something that was bothering you a LOT.

Spoiler: Junk cleanup + ABT™ (click to show/hide)
-6 Mana, -2 Elbow Grease. +2 Pontification points, -5 Health +15 Max Health

Spoiler: Gerod's Story (click to show/hide)

Spoiler: Status (click to show/hide)

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Public Doc
((Always welcoming new contribution!))

Spoiler: Goals (click to show/hide)
« Last Edit: May 19, 2015, 11:16:22 am by Shadestyle »
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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2281 on: May 19, 2015, 10:56:26 am »

"What's going on here now? I was in the middle of something so this best be good."

Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2282 on: May 19, 2015, 11:26:32 am »

> WAILA and question the two entities (+1 froggy)

> Crackpot I 10 pounds of human leather, 5 pounds of Gadget Mail, 1x1 inch bit of Dark Dragon Hide, 2 pounds of steel wires, and a pinch of carbon. Mix it all VERY throguhly and homogenus, then form it into a bigsheet that's kept smooth as it solidifies and Adjectivity Homogenus

> Take a 1x1 inch bit of Dark Dragon Hide in the shapeing and simply strech it very, very carefully until it's as thin as a soap bubble or spider webbing and babut the area of a human skin. Acording to my calculations this is 2 square meters and/or 8x16 pixels, and wold be 3% as strong as cow leather, which is still about as strong as normal woven cotton cloth. While being far more lightweight and thinner and probably airtight.
« Last Edit: May 19, 2015, 12:59:11 pm by Armok »
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

ATHATH

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2283 on: May 19, 2015, 02:17:32 pm »

Is Ioun a reference to ioun stones from d&d?

I'm still really confused as to what is controlling Gerod. Pms? Shadestyle? Another forum?

Also, if the original plot was scrapped, what happened to Skullduggery?
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2284 on: May 19, 2015, 02:38:01 pm »

Ioun is a goddess of knowledge from D&D.

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2285 on: May 19, 2015, 03:10:19 pm »

"What's going on here now? I was in the middle of something so this best be good."

"Your machinery Dipped the ambiance and let those little monsters in."

If the entities are Sapient, they do not show it. The Black one seems Wild and instinctual, like an animal, While the White one seems like a robot, and simply does nothing, now that it cannot escape.

Wailascopography reveals a much different story, however.

The Black Creature is made of one of those heart thingies, And appears to Have succumb to it's mana like Dead magic Wraiths, Only instead of the mana losing will, it was instead taken over by a different part of the heart's will.

The white one does not exist. Simple as that. It appears to be a self-sustained Being made from Ambient mana, formed entirely of Will.

Both of them are comprised of a sort of Solid State Mana, Which could come in handy.

You take the Bit of DD Hide you have, and have the shaping table Strech it into a 2 Meter sheet, It is nearly weightless, and durable enough that you cannot rip it with these bone hands.

((Ioun does not count since the Player Controlling Gerod made it.

The original plot was Scrapped, and in it's place, a new one.))

Spoiler: Gerod's Story (click to show/hide)

Spoiler: Status (click to show/hide)

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Spoiler: Goals (click to show/hide)
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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2286 on: May 19, 2015, 03:23:20 pm »

Kingdom hearts. Try to overcharge an identify. We need that info for future use.
« Last Edit: May 19, 2015, 03:31:05 pm by The Froggy Ninja »
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Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2287 on: May 19, 2015, 03:29:40 pm »

((Ding))
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Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2288 on: May 19, 2015, 03:56:00 pm »

> Make a Cryskeel orb with a gate sigil and use it to suck all the dead mana from the black entity.

> Use Identfy scroll, see if you can reverse engineer and reproduce it seemingly permanently Solid State Mana. Also take samples in vials.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2289 on: May 19, 2015, 05:31:53 pm »

You craft A Cryskeel orb with a gate sigil, It begins sucking away at the shadow creature, but the process is slow. -1 Mana

-2 Mana

Spoiler: Gerod's Story (click to show/hide)

Spoiler: Status (click to show/hide)

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Spoiler: Goals (click to show/hide)
« Last Edit: May 19, 2015, 05:33:35 pm by Shadestyle »
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The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2290 on: May 19, 2015, 05:34:17 pm »

Three-by three fuse these jokers.

Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2291 on: May 19, 2015, 05:46:16 pm »

Three-by three fuse these jokers.
-1 , not yet at least.

> Estimate how hard replicating the mana type woulld be

> Attempt to comunicate by linking the bodyless will to a WCD
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2292 on: May 19, 2015, 07:33:07 pm »

It would be impossible to replicate without one of these soulhearts. It's very nature lends itself to that.

"Wonderful... Yet another Branch of magic I know Exactly shit all about."

This magic does not follow the Will of Law, or debt, or oath. it seems to almost follow the will of what drew it out, or something along those lines.

You use WCD on the Bodiless one, since it is made of a type of cloth. You hear a silent voice ring out.

"Hearts, such fickle things. so rare, so delicate, even you don't have a heart, do you? A tearful-jerking shame it is."

Like the clothing it imitates it flattens, slipping out from It's Bonds, and running along the air until it is out of the cave, going outside to chase it, you find nothing, It is gone.

"Damn it!"

At least the samples remain

Spoiler: Gerod's Story (click to show/hide)

Spoiler: Status (click to show/hide)

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Spoiler: Goals (click to show/hide)
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Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2293 on: May 19, 2015, 07:39:48 pm »

> Sheck on the scrap harvest situation

> See if anything needs feeding.

> Ask WB over WCD how the bandit kidnapping is going.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

The Froggy Ninja

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2294 on: May 19, 2015, 08:41:47 pm »

Try to figure out how to trace the nobody through the WCD.
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