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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 648983 times)

Andres

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5085 on: January 06, 2015, 10:51:30 pm »

"So Joha, do you want to start a pantheon together?"

"Darruth, can I ask your opinion on the Mystic Snow?" (Almost literally cocaine in snow form.)

Are there any known evil wizard/necromancer/other towers? What about bandit strongholds? How many Mumans are there? Has communism spread to the Gruens and Armu on Muma?
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Rolepgeek

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5086 on: January 06, 2015, 11:05:08 pm »

Rather than have all this fuss, why not ask the Oracle the following question?

'Which Gods have been responsible for causing magical plagues?'

Wouldn't that force some sort of answer out of her, one way or another?

As well, I don't particularly like drugs, particularly not highly addictive and debilitating ones, Malakath. Distribute it in my cities only if you wish to make me angry very quickly.
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Stirk

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5087 on: January 06, 2015, 11:18:52 pm »

Rather than have all this fuss, why not ask the Oracle the following question?

'Which Gods have been responsible for causing magical plagues?'

Wouldn't that force some sort of answer out of her, one way or another?

As well, I don't particularly like drugs, particularly not highly addictive and debilitating ones, Malakath. Distribute it in my cities only if you wish to make me angry very quickly.


"No, from what I can tell, she would dodge the question by answering something like "No Gods have caused magical plagues that killed 2/3s of the Mumans" or something else just as useless. If you truly think that would work, go ahead and ask."
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Lost in Nowhere

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5088 on: January 06, 2015, 11:40:06 pm »

"So Joha, do you want to start a pantheon together?"
Not really.

On a rather unrelated note, I'm going to create 300 of the Bienen:

Spoiler (click to show/hide)
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Andres

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5089 on: January 06, 2015, 11:57:07 pm »

As well, I don't particularly like drugs, particularly not highly addictive and debilitating ones, Malakath. Distribute it in my cities only if you wish to make me angry very quickly.
"That wasn't even close to what I was thinking. It was just a question that I found to be morally grey and I wanted your opinion, that's all. Personally, I have a negative opinion of it but I'm not sure if It'd be right to do something as ban its use."

"I'm willing to put 1E into asking Darruth's question. Anyone else?"
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DreamerGhost

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5090 on: January 07, 2015, 12:02:37 am »

How abaut we get the owner of this useless oracle to try and pry some answers from the oracle for free?

Help Darruth
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IcyTea31

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5091 on: January 07, 2015, 12:30:13 am »

Cim transports the commotion-causing statue in the Armu city to an uninhabited area.

"I was once offered a Void pact to create a statue of weapons and place it in an Armu city as relay for Void energy. I rejected that offer, but it seems someone didn't."
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Stirk

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5092 on: January 07, 2015, 12:33:25 am »

Cim transports the commotion-causing statue in the Armu city to an uninhabited area.

"I was once offered a Void pact to create a statue of weapons and place it in an Armu city as relay for Void energy. I rejected that offer, but it seems someone didn't."

"Do you remember when I had informed you that I had studied and improved magic? That statue is one of the fruits of the study. It is, in fact, a weapon. GE Unit 1. If you do not believe me, you can see it in action soon, seeing as it is currently on a mission with me and the rest of my Angels to fight the Bug attack. I am assuming so, at least, it would be a fortunate time for it to be finished..."

**EDIT**

"...I suppose I jumped to conclusions, assuming it was the statue I had commissioned. I suppose it should be obviose what it is. If it is in the shape of one of my Angels, it is mine. If it isn't it isn't. I only knew about one, so it seemed obviose to me at the time, but I suppose a mysterious statue would cause more commotion then my obviose one..."
« Last Edit: January 07, 2015, 12:45:30 am by Stirk »
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Andres

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5093 on: January 07, 2015, 02:22:00 am »

"I have two questions. One is a general question and one is for Fusil. The general question is this: why did we vote against destroying all Void things in the Bubble? As for you Fusil, what is your stance on making artifact weaponry for other gods?"

EDIT: This generation of Magical Children will be entirely female. There is a legitimate point to this, but it's not right to reveal all just yet. Dead Magicals will go to Heaven and won't reincarnate until all the other Magicals have died.
« Last Edit: January 07, 2015, 04:03:36 am by Andres »
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Stirk

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5094 on: January 07, 2015, 04:11:59 am »

Quote
"I have two questions. One is a general question and one is for Fusil. The general question is this: why did we vote against destroying all Void things in the Bubble? As for you Fusil, what is your stance on making artifact weaponry for other gods?"

"I did not vote either way. The threatening Void things are incapable of being destroyed, except by the ones who made them. The things you hope to destroy either could be easily replaced or provided valuable information on how cults work. In any case, it wouldn't help. That is not a way to effectively go about fighting the Void. At worse, it might bring more attention to our bubble, rather then drawing them away.

I am fine making cheap, essentially standard, weapons for other Gods or worthy mortals. They don't typically have any impressive powers, unless the other God wants to provide them itself. Things like the "Emperor's" sword are fine. Except for you, I will charge you five essence. I will lower it to three essence, because discount."


Quote
EDIT: This generation of Magical Children will be entirely female. There is a legitimate point to this, but it's not right to reveal all just yet. Dead Magicals will go to Heaven and won't reincarnate until all the other Magicals have died.

(The Godess of Blood making an all Female army? Well, once a month I suppose...)
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Kilojoule Proton

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Re: Ye Gods [16+/999 players] IC: T87: Filtered Frenzy
« Reply #5095 on: January 07, 2015, 04:26:30 am »

Tick 87: Filtered frenzy

The monsters at the Armu capital have abruptly become more lethal!

Melyssa has commanded that foreigners not be allowed to enter the Flagellant city (for their own safety more than anything else). A small, trap-free town 1.5mi/2.4km outside the Flagellant city is under construction. Most of the Flagellants are amused by this.

Khaziraad has started the Grand Military Games, a series of military-based games reserved for the races in which godly intervention is discouraged.

(Lots of chefs have submitted food.)
"I cannot! I have only a few weeks, while the Life Lab had years to create that Pepper of Perfection, Pungent among Peers!"
"It has a nice ring to it! I'll run over to the table they set up to store dishes temporarily!"
"Then I will have to focus on cooking the Form of Sourness."

A chef carrying a plate has slipped on some oil and scattered maggots all over the kitchen.
"What if the Health Inspector sees?"
"Aiiiieeee! Nooooo!"
"Tasty!"
"What have you done?"

Grauel has attended the feast and begun eating the many worthy offerings given. A portal has appeared and disappeared above Grauel, and an arrow has flown in and embedded itself where a head would be in a humanoid. Grauel seems to be unharmed. The arrow is covered with carvings of the word "FUSIL."

Malakath has created Magic Childness and given it to a non-heir of royal birth who has yet to be born. The child seems to be aligned with Forgiveness. The family rules a Luminee kingdom on Slytha.

Neron:
"We are from NUKE. Our air specialist suggests that the smoke it releases may be helpful for our faultily created world."
"Two ticks! Yes! Yes! Neronmas is coming to town!"
"Here you go, then."

The delivery seems to be a bunch of frost-covered seeds of some sort.

Tykki: "As you command, Sir."

The Vindico have formed a barrier to stop the creatures from escaping and slaughtering the remaining citizens. Tykki slashes around at the seemingly endless stream of monsters but cannot seem to kill them faster than they appear.

The souls of the dead citizens end up going to the other world or an afterlife as normal.

(It's now quite a bit higher than 5%.)

Fortuna has begun spreading the superstition that mentioning his name out loud leads to temporary bad luck.

The lucky man seems not to be cheating.
"It's been 777 years at least! I can definitely take you on and win!"

The farmers have donated a fraction of their surplus to the temples. Most of it they consume in an extended family feast.

Fortuna has announced that his temples provide alms to those in need.

Darruth has created the flying cities with Obelisks around them and given life to the existing Good cities.

Darruth's missionaries have begun spreading the word of Darruth with increased vigor. Darruth has made an impressive appearance (0E) in the Grand Cathedral to answer questions and pilgrims there. Many are terrified by Darruth's true form. (Perhaps you should tell them not to fear first?)

There are a few magic towers belonging to assorted wizards scattered about the land. At the moment, none of the ones containing necromancers use Malakathite necromancy or soul magic, having been cut off for so long. Bandit strongholds exist in various places and are even backed by Bandit Unions in some areas. There are about a thousand Mumans. The Gruen retain a caste system and the Armu are less interested in having a bloody internal revolt than in causing one in other states.

Joha has created 300 Bienen, bee-like sophonts that can tolerate lower pressures.

Cim has transported a strange-looking statue from the Armu city to an uninhabited area. It is shaped like a humanoid with almost wolf-like features but has too many angles.

A random Human named Occam has used his razor to cut a rope. Tragically, it seems that the rope supported an anvil that happened to be above an expensive godly statue.

The Virtues have sent out their gifts as they are now and jumped back to the mortal worlds to spread their virtues.
Pat has given Cim 4E.
Tom has given Malakath 4E.
Rita has given Khaziraad 4E.
Ben has given KI'Tork 4E.
Tria has given Neron 4E.
Mil has given Grauel 4E.
Cassie has given Quéßäre 4E. She winks at Malakath before jumping out.

All of Khaziraad's dead angels have now been revived.

This update's constellations are the Seraph and Ikaku. Solar activity continues to be high for Slytha's sun but is subsiding. The (mundane) Slythan aurora can be seen nearly halfway to the equator (65$\degree$)

(Malakath: -3E, Darruth: -10E, Joha: -4E)

Spoiler: Lawmode (click to show/hide)



Spoiler: Deities (click to show/hide)

Spoiler: Council rules (click to show/hide)

Spoiler: Council proposals (8) (click to show/hide)

Spoiler: New Proposals (3) (click to show/hide)

New players are always welcome. Sphere ideas this tick are Mercy, Consolation, Travel, and Animals. Opposing sphere ideas this tick are Poverty and Jelly Rolls.
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Andres

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Re: Ye Gods [16+/999 players] IC: T86: Deposition of Distress
« Reply #5096 on: January 07, 2015, 04:32:47 am »

"I did not vote either way. The threatening Void things are incapable of being destroyed, except by the ones who made them. The things you hope to destroy either could be easily replaced or provided valuable information on how cults work. In any case, it wouldn't help. That is not a way to effectively go about fighting the Void. At worse, it might bring more attention to our bubble, rather then drawing them away."
"Two things about that proposal. First, part of the proposal required that ALL gods help in removing the objects, thus, they would have been destroyed whether the Void-aligned among us would've wanted to or not. The second is that I made another proposal which would've only destroyed things like temples, monuments, and statues - things that don't provide any information on the Void whatsoever and only help with spreading their influence."

"I am fine making cheap, essentially standard, weapons for other Gods or worthy mortals. They don't typically have any impressive powers, unless the other God wants to provide them itself. Things like the "Emperor's" sword are fine. Except for you, I will charge you five essence. I will lower it to three essence, because discount."
"Oh, um, thank you! I guess. I was under the impression you didn't like me. It's good that we're ok, though. To be honest, I don't really have anything against you. The last proposal really was crossing a line, but I'm guessing that's why I'm getting the discount, right?"

(The Godess of Blood making an all Female army? Well, once a month I suppose...)
(If that was in character, I'd be pretty offended. I'm still kind of offended but whatever. But no, the Goddess of Blood is not making an all-female army, even discounting the small numbers of "soldiers" in this "army". Here's a hint: I plan to make 20 Magical Girls.)
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Lord_lemonpie

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Re: Ye Gods [16+/999 players] IC: T87: Filtered Frenzy
« Reply #5097 on: January 07, 2015, 04:50:18 am »

Support 86.00 and 86.02
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Stirk

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Re: Ye Gods [16+/999 players] IC: T87: Filtered Frenzy
« Reply #5098 on: January 07, 2015, 04:53:26 am »

Quote
The monsters at the Armu capital have abruptly become more lethal!

"Did you think such pitiful things could even slow Tykki down? Keep up the good work, if worse comes to worse we can destroy them all after evacuating the city fully."

So....since I already kind of revealed the project, are the GE's completed enough to join in the fight?

Quote
"Two things about that proposal. First, part of the proposal required that ALL gods help in removing the objects, thus, they would have been destroyed whether the Void-aligned among us would've wanted to or not. The second is that I made another proposal which would've only destroyed things like temples, monuments, and statues - things that don't provide any information on the Void whatsoever and only help with spreading their influence."

"It isn't that simple. Breaking Void pacts like that is not simple, even if it worked it would mean all of the punishments coming into the bubble at once. Temples, monuments, and statues show us quite handily where the Void cultists are meeting. As you may know, it is easier to tell if the people are trying to make a Summoning Ritual if they have their name on the building."

Quote
"Oh, um, thank you! I guess. I was under the impression you didn't like me. It's good that we're ok, though. To be honest, I don't really have anything against you. The last proposal really was crossing a line, but I'm guessing that's why I'm getting the discount, right?"

"For everyone else, it would be free. You are the only one I am charging."

Quote
(If that was in character, I'd be pretty offended. I'm still kind of offended but whatever. But no, the Goddess of Blood is not making an all-female army, even discounting the small numbers of "soldiers" in this "army". Here's a hint: I plan to make 20 Magical Girls.)

I have been saving that off color joke for a while, and had to release it some time! Is the answer "The Expy rule killed your family and you are slapping it as hard as you can"?
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Andres

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Re: Ye Gods [16+/999 players] IC: T87: Filtered Frenzy
« Reply #5099 on: January 07, 2015, 05:08:16 am »

Malakath has created Magic Childness and given it to a non-heir of royal birth who has yet to be born. The child seems to be aligned with Forgiveness. The family rules a Luminee kingdom on Slytha.
(Got ninja'd by you. Was also gonna make it a Keshan-only thing but this'll work.) Forgiveness? That's a useless sphere. Reroll. It's not that Luminee kingdom is it? You know, the one with the one dude and the Lady and all? *wink wink* *nudge nudge*

At the moment, none of the ones containing necromancers use Malakathite necromancy or soul magic, having been cut off for so long. Bandit strongholds exist in various places and are even backed by Bandit Unions in some areas. There are about a thousand Mumans. The Gruen retain a caste system and the Armu are less interested in having a bloody internal revolt than in causing one in other states.
Cut off from what? "Malakathite" necromancy? Necromancy (capital 'N') was renamed to Soul magic and expanded upon, making traditional necromancy a branch of the Soul attunement. I didn't create my own brand of necromancy and old necromancy still exists as a branch of Soul magic. (The same way that fire magic exists as a branch of Elemental magic.) Bandit unions? What do they do and why are they allowed to exist? How many Mumans were there before Glorious Revolution?

Support 85.01: Insta-pass proposals supported by 75% of active deities

Oppose 86.01: Encourage mortals to petition gods for magic

"It isn't that simple. Breaking Void pacts like that is not simple, even if it worked it would mean all of the punishments coming into the bubble at once. Temples, monuments, and statues show us quite handily where the Void cultists are meeting. As you may know, it is easier to tell if the people are trying to make a Summoning Ritual if they have their name on the building."
"The problem is that these temples and monuments are commonly what get people into Void-worship in the first place, thus doing more bad than good. What's so bad if a few cultists manage to summon a manifestation anyway? The last manifestation was destroyed in an almost comically simple fashion and If I remember correctly there were few to no mortal deaths."

I have been saving that off color joke for a while, and had to release it some time! Is the answer "The Expy rule killed your family and you are slapping it as hard as you can"?
(I have no idea what you're talking about...)
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