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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 653336 times)

Andres

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3705 on: December 05, 2014, 12:43:13 am »

(What's an N2?)
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Stirk

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3706 on: December 05, 2014, 12:45:30 am »

Quote
(What's an N2?)

(NonNuclear 2 Ns,N2. Didn't you watch Envingalion?)
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Vgray

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3707 on: December 05, 2014, 12:47:15 am »

Oh. In that case, run away from the tentacle creatures who are clearly void-influenced.
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Andres

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3708 on: December 05, 2014, 12:48:04 am »

(Ah. I thought they were called M2 mines. That's still a nuke though. Nuking something and saying it's not a nuke is more cheats than just nuking which sucks because it's already such a cheat move. Don't be cheating.)
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Stirk

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3709 on: December 05, 2014, 01:10:19 am »

(What would M2 stand for? In any case, it is not a nuke. Right there in the name. Non nuclear.

I could always go with the other two legs of the WMD triangle. Chemical and biological!)
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Andres

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3710 on: December 05, 2014, 02:48:26 am »

(What would M2 stand for?)
(What does M16 stand for? What does M4A1 stand for?)

I hire some Tier 5 golems to build the Grand Temple. Those without Void influence are preferred.
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Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3711 on: December 05, 2014, 02:56:36 am »

(How about N1 rockets? One of them failed catastrophically, earning the dubious achievement of largest artificial non-nuclear explosion.)
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Stirk

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3712 on: December 05, 2014, 03:06:25 am »

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(What does M16 stand for? What does M4A1 stand for?)

(Model 16 and Model 4: A1. The military hates a:cool names and b: names after the company. Colt couldn't keep it "Armalight 15" (AR-15, the original "layout". Colt bought the AR-15 from the other company) if it wanted to sell really well in the military, so they just changed it to match current naming conventions (Ex: M1 to M14 to M16 to M4A1....) such generic names are generally avoided for bombs, giving them different two letters for different types of bombs. I mean, you could have looked that up easily, did you think that there was a meaningless name in a show like NGE?)
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Andres

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3713 on: December 05, 2014, 03:08:58 am »

(NGE? I never watched NGE. I watched RoE 1.11 and RoE 2.22.)
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Detoxicated

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3714 on: December 05, 2014, 08:17:41 am »

"The Light greats the High Elves, if you need protection ask for the Light. I stand against no god, and worshipping me prevents you from nothing. Usually I appear to no mortal soul directly, but your tribe is endangered by other more violence loving beings. I may assist your god to help you. Just spread the light and respect the Luminees." Gift the high elves an everglowing shard of crystal, so they have a way to see at night."
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Ama

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3715 on: December 05, 2014, 09:13:03 am »

"If the High Elves need any help or protection just keep heading north, the Rani would be happy to help."



"...You had like 20 essence Serac. How in the world can you say you don`t have enough?"
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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3716 on: December 05, 2014, 11:32:02 am »

Fortify the god holding box with more essence. Create seven godkeepers. Godkeepers are spiritual beings, able to hold 3 essence each with which they can push gods around.
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Cptn Kaladin Anrizlokum

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3717 on: December 05, 2014, 12:10:11 pm »

"...You had like 20 essence Serac. How in the world can you say you don`t have enough?"
HAD. Plus I'm saving up for some things that cost a lot (>25E), and about to begin a batle where I might want some essence to cast spells/survive injuries.
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Andres

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3718 on: December 05, 2014, 04:13:41 pm »

(I remember trading something for a Puzzlebox. Wheresit?)
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Kilojoule Proton

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Re: Ye Gods [13+/999 players] IC: T55: Dawn of War
« Reply #3719 on: December 05, 2014, 04:17:15 pm »

(The Light: -3E)
The Light: You give the High Elves everglowing shards to allow them to see at night.

You also fortify the holding box with 2 more Essence. Creating the godkeepers is likely to end with you dead. Are you sure you wish to continue?

(The puzzlebox is likely still with the Night Elven Catch Keep Guard Institute (CKG) until someone goes in to claim it.)
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