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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 653367 times)

DreamerGhost

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3135 on: November 25, 2014, 12:41:53 am »

Yaos, you have time to deal with thid until I deal with the mockeries.
Have my archangel integrate the enchanted walls, move it back to the stone soldiers army, have him activate the hammer and strike the ground three times in quick succesion.
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

IcyTea31

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3136 on: November 25, 2014, 12:44:33 am »

"I have a hypothesis on what is going on. Spare at least one of them until I'm done putting it to the test."
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Andres

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3137 on: November 25, 2014, 12:48:04 am »

Why do they turn to dust when they get flown away?

Once the Inquisition and the Ninjas are safely away, and after they answer the last two questions, Lette will start energy blasting from out of their range. Vaal will bodyguard me.

"I have a hypothesis on what is going on. Spare at least one of them until I'm done putting it to the test."
Lette has orders not to kill the last one.

The Ninjas will infiltrate the foundry and try to find out just what the hell is going on there and find how to make them and unmake them.

When I refer to the Ninjas, I will ALWAYS exclude the Ninja Assassin unless I specify otherwise.

The stone warriors are told to absolutely NOT fight back or do anything to defend or protect themselves if they're being attacked.
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Stirk

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3138 on: November 25, 2014, 12:51:35 am »

"I have a hypothesis on what is going on. Spare at least one of them until I'm done putting it to the test."

"Care to share with the rest of the class? I, for one, am at a loss. Maybe if we kill Yaos, they will all go away?"
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Vgray

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3139 on: November 25, 2014, 01:03:31 am »

Azem and the Shiny Ones observe the Human Capital, circling from above.
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Kilojoule Proton

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3140 on: November 25, 2014, 01:04:56 am »

Yaos:
HOW THE ACTUAL JELLY BEAN DID THEY DO ALL THIS AND NONE OF US NOTICED!? "We shall do as you commaNd, GReat Y'aos!"

Khaziraad: Your archangel integrates the enchanted walls and strikes the ground three times rapidly. The ground and the stoNe people on it turn to coal, glass, and various local kinds of stone. There are still many around hitting the archangel.

Yaos: The Ninjas infiltrate the foundry and find that the stoNe waRRioRs are producing crude armor and weapons.

"Yes, we will follow youR oRdeRs exactly GReat Y'aos, K Night of AmbitioN!"

Azem and the Shiny Ones circle above the Human capital. Still more stoNe people are streaming out of the city walls.
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DreamerGhost

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3141 on: November 25, 2014, 01:08:31 am »

(I totaly meant for it to strike the same place three times. Here's to hoping my archangel doesn't melt.)
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Cptn Kaladin Anrizlokum

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3142 on: November 25, 2014, 01:11:01 am »

Once the ninjas are out of the city, and assuming there aren't any humans inside, flood the entire city with a saltwater fountain centered deep withing the foundry. The water should stop at the city walls...

Then send Nuparhi and Angela to help Khaziraad's archangel.
« Last Edit: November 25, 2014, 01:13:40 am by Cptn Kaladin Anrizlokum »
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DreamerGhost

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3143 on: November 25, 2014, 01:13:48 am »

(It is the human capital. Even after Essense dragon, I doubt it is entirely uninhabited.)

"Help is apreciated, but I would reccomend Nuphari and Angela to stay back for a bit. If this works, the blast will be massive."

(Ninjas)

Have my archangel strike the ground three times in quick succesion, in one place this time.
« Last Edit: November 25, 2014, 01:20:10 am by DreamerGhost »
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Kilojoule Proton

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3144 on: November 25, 2014, 01:17:57 am »

Spoiler: Invaders! (click to show/hide)
The stoNe meN have razed another Mountwyrm town!

The Human capital is still inhabited.
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IcyTea31

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3145 on: November 25, 2014, 01:24:40 am »

"I compared the energies in them to a Null's, but they were very different. This is something else."
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Cptn Kaladin Anrizlokum

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3146 on: November 25, 2014, 01:25:55 am »

Begin evacuation of the towns the stoNe meN are planning to attack by watching their formations.
(RNGK, what does that mean?)

If you says so...
Nuparhi and Angela will help elsewhere then.
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Andres

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Re: Ye Gods [13/999 players] Game Thread/IC: Tick 18: Battle buying BETA
« Reply #3147 on: November 25, 2014, 02:00:12 am »

(Andres: Picture not showing up: Can you see my avatar at least? They're both hosted on imgur. Does https://imgur.com/ load?)
(Forgot to answer this. I cannot see your avatar and imgur doesn't load. When I click the link it doesn't say that it's blocked, though. It just doesn't load.)

The warriors are told to stop moving entirely as soon as possible for as long as possible.

Lette continues to destroy warriors, focusing on those closest to towns.

I try to MIND CRUSH one of the warriors.

Do I detect any souls in them? What kind of soul are they? Human or other?

Lee starts blasting them from afar with magic.

How's my training going? How good of a fighter am I now?

The Ninjas focus on destroying the foundry.

Tory starts killing them with her swords.

I'm forgetting something......

Oh yeah.

RELEASE THE HUMANOS


Anyone still there is told to GTFO.
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Vgray

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3148 on: November 25, 2014, 02:09:24 am »

"This situation is oddly familiar."

"As well as just plain weird."

"Rubin, Sappira, go down and greet them. I want to see how they react. Run at the first sign of trouble.

"Yes Goldfather."

"Got it boss."
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Andres

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Re: Ye Gods [16+/999 players] IC: T45: Development
« Reply #3149 on: November 25, 2014, 02:18:27 am »

"You may want to evacuate your angels, Azem. Khaziraad looks like he's gonna nuke the place."
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.
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