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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 650992 times)

Kilojoule Proton

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2415 on: November 17, 2014, 01:02:06 am »

The culmination of many ticks of plotting and secret actions will reach its resolution soon.

Darruth: The Guardians find their first Charges. Some prayers directed to you are as follows:
"How can I know what your will is?"
"What shall I do with my wealth that will most benefit the needy?"
"Thank you for striking down that murderer with the strange knife!"

Neron:
"We shall build it at once."
"The priests were able to heal him. Thank you!"

(Serac: Already paid)
Serac: You give Nuparhi the ability to create stasis bubbles, and I assume Cim helps.

(Darruth: Constellations added, repost of most recent revision requested)
(Darruth: -1E)
Darruth: You create a book of divine knowledge known to you.

Azem: You have just embarked from a Mountwyrm town. Where would you like to go?

(Cim: Vote counted)
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IcyTea31

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2416 on: November 17, 2014, 01:05:36 am »

"If you give me some time to organize my notes, I can create an incomplete theory of the Void. I would also ask Serac to reveal what he knows."
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There is a world yet only seen by physicists and magicians.

Vgray

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2417 on: November 17, 2014, 01:09:26 am »

"My prophet told me something interesting, which I feel is safe to share now with Fusil sealed away. The Mountwyrms have Void cults, but they mostly call on the void for for things like cooking food and letting them travel longer. They even self-regulate if a violent or dangerous cult appears. I will have to look more closely into the matter, but for now, I am willing to let them be."

Azem sets off in the direction of the nearest human kingdom.
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Cptn Kaladin Anrizlokum

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2418 on: November 17, 2014, 01:21:24 am »

The Ritan have void cults, but they still worship me and do their regular stuff every day. The ones that cause problems are brought to my "prison" dimension until they are considered ready to return to society. They tend to avoid the more dangerous cult types after I warned them. (Like suicide cults)

Spoiler: Void wall of text (click to show/hide)
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Andres

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2419 on: November 17, 2014, 01:48:09 am »

"Do we know what the Void itself does? How does Void magic work? How many of these Void Beings exist? What information do we have on them?"
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Cptn Kaladin Anrizlokum

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2420 on: November 17, 2014, 02:00:02 am »

"Do we know what the Void itself does? How does Void magic work? How many of these Void Beings exist? What information do we have on them?"
The void magic... Void is a lot like godly essence. And there are about fifty known void beings.
I have a book that gives some general information about each one, but I haven't bothered for the ones I haven't encountered.


Spoiler (click to show/hide)
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Kilojoule Proton

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2421 on: November 17, 2014, 02:07:56 am »

I reached the hourly PM limit. Keep sending actions, but I can't respond by PM for the next hour or so. Would it be alright if I posted it here in full view?
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DreamerGhost

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2422 on: November 17, 2014, 02:14:22 am »

(I wouldn't mind, but post in occ mabye?)
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Andres

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2423 on: November 17, 2014, 02:15:38 am »

(Here's fine, but for me I'd like to request that you only posts only relate to the stuff I'm doing with Cim and Serac.)
« Last Edit: November 17, 2014, 02:17:14 am by Andres »
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Kilojoule Proton

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2424 on: November 17, 2014, 02:17:07 am »

(This is for a mostly in-PM event at the moment, so it's not just price checks. The main issue is probably secrecy, I think. I may be able to write a short encryption script based on the passphrases for the war site, but that will delay things by a lot.)

(And yes, it's just that event, not the little personal god-things.)
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Andres

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2425 on: November 17, 2014, 02:18:54 am »

(Well they're going to find out eventually. Maybe just enforce a non-interference rule on the other players until the event is resolved. How much is 'a lot'? If it delays it for more than an hour then it's just not worth it.)
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Cptn Kaladin Anrizlokum

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2426 on: November 17, 2014, 02:23:28 am »

((As long as they don't interfere it is fine by me.))

Fusil appears to have made the deal with the jelly roll being. That would explain why the hunter is not here yet, why he was so worried about the hunter and him being sealed for its appearance, why Cim got attacked by a jelly roll...and why his prison is guarded by exploding jelly rolls.
« Last Edit: November 17, 2014, 02:25:02 am by Cptn Kaladin Anrizlokum »
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Stirk

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2427 on: November 17, 2014, 02:29:12 am »

(Its fine by me, and I assume that I am aloud to post here in that case. The jail is supposed to be monitored or something, after all.)
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Andres

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2428 on: November 17, 2014, 02:30:58 am »

That would explain why the hunter is not here yet, why he was so worried about the hunter and him being sealed for its appearance, why Cim got attacked by a jelly roll...[/color]
"How does it explain anything? Why is a Killer coming here? Why was it delayed because of Fusil? Are you saying he provoked us into sealing him so the Killer couldn't get to him? How do you know all this?"

(Its fine by me, and I assume that I am aloud to post here in that case. The jail is supposed to be monitored or something, after all.)
(You are sealed. I'm not sure you can post anything IC.)
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Kilojoule Proton

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Re: Ye Gods [14+/999 players] IC: T37: Plants within plants within plants
« Reply #2429 on: November 17, 2014, 02:32:46 am »

(Probably more than an hour, so I'll just request non-interference if not already involved.)

Lette has been subsumed into Vaal temporarily and begins to attack the members of STF not attacking each other.

Tykki has finally arrived! She has shot at a fused Vaal, savagely wounding him and severely damaging the enchantment on Teliural!

Fusil's remaining archangels blast at Angela, who is grazed by the speeding projectiles.

The Ikakus release a blast at the occupied and more stationary members of STF, stunning them!

Cim's angels are nowhere to be seen.

The Paladins maintain formation.

Nuparhi swings at one of Fusil's angels, stunning him!

A Harbinger of Doom has appeared, shielded and at a safe distance.

(Fusil can communicate for now, seeing as the focus is directed near Fusil's prison. What Fusil cannot do is participate in person.)
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