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Author Topic: Possibility to separate Pause/Unpause commands to bind them to different keys  (Read 788 times)

PatrikLundell

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I've always had the problem with games that autopause on events (e.g. Baldur's Gate) that it conflict with my manual pausing, so my manual pause order ends up becoming an unwanted resume. In DF I automatically hit Pause whenever a message shows up to find out what it was, but important events cause autopause... Default would remain <Space> to Pause and <Space> to Resume, but rebinding Resume to e.g. Shift-<Space> or Alt-<Space> would be helpful.
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lethosor

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You may find RECENTER_INTERFACE_SHUTDOWN_MS (in init.txt) useful.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

PatrikLundell

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Thanks lethosor!
You may find RECENTER_INTERFACE_SHUTDOWN_MS (in init.txt) useful.

It seems this will help a lot.
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Remuthra

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I'd suggest you try disabling the autopause, personally.