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Author Topic: Mission 18: The final sunset  (Read 183145 times)

Parsely

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Re: Mission 18: The final sunset
« Reply #1275 on: March 16, 2015, 02:29:13 pm »

Debrief if I'm still alive.
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Hapah

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Re: Mission 18: The final sunset
« Reply #1276 on: March 16, 2015, 04:20:53 pm »

I wanna go home!
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

Knight Otu

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Re: Mission 18: The final sunset
« Reply #1277 on: March 16, 2015, 04:26:13 pm »

I wanna go home!
((The Sword will have to do.))
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Hapah

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Re: Mission 18: The final sunset
« Reply #1278 on: March 16, 2015, 04:28:59 pm »

I wanna go home!
((The Sword will have to do.))
((Next Nyar's box will have some ruby-red slippers))
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

Beirus

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Re: Mission 18: The final sunset
« Reply #1279 on: March 16, 2015, 06:30:02 pm »

Debrief is fine with me.
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Because everything is Megaman when you have an arm cannon.

Nunzillor

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Re: Mission 18: The final sunset
« Reply #1280 on: March 16, 2015, 07:00:20 pm »

Debrief.  Make sure mummies/assistant ambassadors are allowed on the shuttle
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Doomblade187

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Re: Mission 18: The final sunset
« Reply #1281 on: March 16, 2015, 07:06:21 pm »

Go to debrief.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Hapah

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Re: Mission 18: The final sunset
« Reply #1282 on: March 16, 2015, 07:08:50 pm »

Debrief.  Make sure mummies/assistant ambassadors are allowed on the shuttle
Spoiler (click to show/hide)
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

Nunzillor

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Re: Mission 18: The final sunset
« Reply #1283 on: March 16, 2015, 07:48:55 pm »

((Hey, it's like free butlers all the time.  Tek can dig that.))
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Tiruin

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Re: Mission 18: The final sunset
« Reply #1284 on: March 16, 2015, 07:52:03 pm »

To debriefing and mechanical repairs.
Inquire why there's no psychological debriefing ever since past experiences are concerned...even if we're rebelliously free, currently.
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piecewise

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Re: Mission 18: The final sunset
« Reply #1285 on: March 17, 2015, 10:51:15 am »

Actually, I wouldn't mind gathering more of that super-hard crystal. Enough to completely bling my armour, for defensive purposes of course.
Unless it would take multiple turns.

That would take a long time: but what we'll do is say you grab enough to let the Heph boys research it.

To debriefing and mechanical repairs.
Inquire why there's no psychological debriefing ever since past experiences are concerned...even if we're rebelliously free, currently.

You wanna talk to the sword's counselors? I can set up a meeting.





You all load into the shuttles, which seem just a bit roomier then they did when you went down.

>Alright, so this planet has several new molten canyons, that city we visited in the beginning was partially buried and destroyed thanks to shockwaves, and the alien creature is still in relatively low orbit so I'm rerouting you to another continent before we head upwards. We got some good data, some good artifacts and in the chaos that ensued, the king of that particular civilization somehow ended up dead and his cities were badly damaged. Now when the rulers we backed come in, it will be seen more as a gesture of aid to rebuild, as opposed to a hostile take over. Funny how that worked out, eh?

Does anyone have any questions?

NAV

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Re: Mission 18: The final sunset
« Reply #1286 on: March 17, 2015, 11:04:24 am »

Get my generator back from Vincent, and get my laser back from Feyri.
"Job well done. Hi-fives!"
High-five teammates.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Knight Otu

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Re: Mission 18: The final sunset
« Reply #1287 on: March 17, 2015, 11:15:38 am »

"How much of that was planned?"

Ask. Get back my shock trigger from Morul. Afterwards, try asking my ghosts whether they are back.
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Hapah

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Re: Mission 18: The final sunset
« Reply #1288 on: March 17, 2015, 11:23:30 am »

((Sneaky sneaky Steve))

((Can we do on-ship stuff yet? And what's our pay?))
« Last Edit: March 17, 2015, 11:29:18 am by Hapah »
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

Harry Baldman

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Re: Mission 18: The final sunset
« Reply #1289 on: March 17, 2015, 11:41:10 am »

"Is data from tunnel walking any good?" Chief asks.

Time for a congratulatory bluesmoke. Let the blue inside and reflect on what I have learned in this mission.

EDIT: Also quickly check whether I give a shit about politics. Search really deep within my mind. Utilize the entirety of my insight. Say nothing, however.
« Last Edit: March 17, 2015, 02:15:15 pm by Harry Baldman »
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