Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 77 78 [79] 80 81 ... 89

Author Topic: Mission 18: The final sunset  (Read 183228 times)

Hapah

  • Bay Watcher
  • The nice guy.
    • View Profile
Re: Mission 18: The final sunset
« Reply #1170 on: March 02, 2015, 12:22:59 pm »

((Any one else recommends running? There's not much else we can really do here.))
((Best option of a bad lot!))

Keep legging it, and keep an eye open for more dunes/caves/ruins to use as cover if the Eater-eater starts punching the planet again. Keep Potion #50 at the ready if shit starts getting worse, somehow.
Logged
I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: Mission 18: The final sunset
« Reply #1171 on: March 02, 2015, 02:01:01 pm »

Continue spelunking.
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Mission 18: The final sunset
« Reply #1172 on: March 02, 2015, 02:04:48 pm »

Amp-cloak myself in heat and amp-launch myself upwards as far as I can in an attempt to distract Eatermom.

Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Kedly

  • Bay Watcher
    • View Profile
Re: Mission 18: The final sunset
« Reply #1173 on: March 02, 2015, 03:15:36 pm »

"Oh... dear... god! ... we are so fucked" Follow the group... the group that is running!
« Last Edit: March 02, 2015, 08:14:09 pm by Kedly »
Logged
((No.  ER Lasers are tickle generators, and dispense hugs, loves, and puppies.))
The fedora guy has potentially lethal amounts of swag :v

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Mission 18: The final sunset
« Reply #1174 on: March 02, 2015, 06:32:39 pm »

Run like hell.
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.

Nunzillor

  • Guest
Re: Mission 18: The final sunset
« Reply #1175 on: March 02, 2015, 07:52:17 pm »

Run!
Logged

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Mission 18: The final sunset
« Reply #1176 on: March 03, 2015, 05:36:36 am »

((Mmph. I was hoping kisame's action of 'stabilize the ground' would also do.
And I had thought the 'buzz' option was to boost running ._.
...Strangely, elevation from the relative surface of the ground = Eater reacting badly. Despite the altitude shifting at times...
New theory--the Eater senses by physical connections and connection to any larger landmass at any one instant would be a good thing.
We should've brought in a threaded platform with some nice tracks here.))


"The hells am I supposed to do that? I could hold it steady with the amp, but that would mean holding us both still as well, which would defeat the purpose of running. Honestly, we'd be better off just ignoring the whole "No flying" part, and jetting along as fast as ya can go. I'm sure it can get worse, but not by too much. We're being chased by a very angry fire god for fucks sake. Just lemme grab on, and fire up the rockets. Fly low if you want, but go fast."

If Feyri readies to fly off, grab ahold of the eater, or her somehow, and hold on because I'm damn sure my life depends on it. Be ready to use my mass amp to nudge any incoming projectiles away from us.

Boost to get Morul, then quickly get back to secure the sarcophagus, then return to running.
Logged

kisame12794

  • Bay Watcher
  • !!Arc Welder!!
    • View Profile
Re: Mission 18: The final sunset
« Reply #1177 on: March 03, 2015, 07:08:41 am »

"Don't worry about me, just keep going dammit! Get that thing to the pit, and kill it!"

Pick myself up with my mass amp, and use it to propel myself in an (Hopefully) controlled manner towards the pit. If I actually succeed in doing this, pose in a suitably badass position as I fly, and hope I don't run out of mind points before I can land.
Logged
The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Mission 18: The final sunset
« Reply #1178 on: March 03, 2015, 07:13:30 am »

We need to work together on this. Stabilize the Eater or act as my eyes here!
Or launch yourself forward--rendezvous on the way!


Boost to get Morul, then quickly get back to secure the sarcophagus, then return to running.
EDIT: Get to running; get the Eater and get to running it there! Utilize intuition and awareness on any environmental danger around, and if possible, re-angle my rockets to boost me horizontally in the midst of each step I take while tracking the allotted maximum speed.

I feel like going down an empty highway at 30mph.
...Back in the day.
Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Mission 18: The final sunset
« Reply #1179 on: March 03, 2015, 02:53:52 pm »

Explore the tunnel, then. Surely me and Dubs will be just fine here in the bowels of the devil.
There's been some shaking, but not as much as up above.

This tunnel snakes off in three directions, two being branches and the third being the tunnel continuing. Both branches are nearly straight up, while the main tunnel seems to curve tightly and spiral upwards.

We need to work together on this. Stabilize the Eater or act as my eyes here!
Or launch yourself forward--rendezvous on the way!


Boost to get Morul, then quickly get back to secure the sarcophagus, then return to running.
EDIT: Get to running; get the Eater and get to running it there! Utilize intuition and awareness on any environmental danger around, and if possible, re-angle my rockets to boost me horizontally in the midst of each step I take while tracking the allotted maximum speed.

I feel like going down an empty highway at 30mph.
...Back in the day.

ooo thats a vague enough intution roll that I could actually use it to give you vital, non-tpk advice! Lets hope the dice are on your side! Ahh, not perfect but....Oh well here

Bit meta.



You run over and grab the thing but the coffin is cracking apart, flame is already starting to leak out of it. You get hold of it and carry it for a few hundred feet but the outer layer of the shell crumbles and falls off, causing you to drop it. By the time you stop yourself and fly back around to it, there's a burning hand clawing it's way out of the shell.


The "sun's" tendrils lash out in several directions and strike at the earth several times.

>INCOMING. MULTIPLE DIRECTIONS!

Hapah

  • Bay Watcher
  • The nice guy.
    • View Profile
Re: Mission 18: The final sunset
« Reply #1180 on: March 03, 2015, 03:01:38 pm »

Duck and cover!
Logged
I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Mission 18: The final sunset
« Reply #1181 on: March 03, 2015, 03:09:24 pm »

((Damn tentacles stealin' my blaze of glory >:())

Try to amp-repulse any fire tentacles coming our way.

Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Mission 18: The final sunset
« Reply #1182 on: March 03, 2015, 03:51:32 pm »

Dive for cover.
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.

Harry Baldman

  • Bay Watcher
  • What do I care for your suffering?
    • View Profile
Re: Mission 18: The final sunset
« Reply #1183 on: March 03, 2015, 03:53:49 pm »

Assess the shaking. Is it increasing in intensity?

Check where the spiraling tunnel might lead.
Logged

Kedly

  • Bay Watcher
    • View Profile
Re: Mission 18: The final sunset
« Reply #1184 on: March 03, 2015, 07:22:49 pm »

Be ready to dive out of the way of anything even remotely threatening
Logged
((No.  ER Lasers are tickle generators, and dispense hugs, loves, and puppies.))
The fedora guy has potentially lethal amounts of swag :v
Pages: 1 ... 77 78 [79] 80 81 ... 89