Hey Gm-x,
I probably compiled few, maybe more than 10 mods INTO your mod in INSTALLED_MODS. Stonecrafting, more civs (btw, should i put those in entity_DA5 or entity_default_DA5)? I didn't see more civs, but they are under default entities. Should i carry them to EntityDA5?
If i make this compilation, should i make it in MODS folder, or INSTALLED_MODS? Can i send you your file with changes i made?
Wanted to have ability to craft 100 arrows/bolts using 4x material. Mods used BOLTS, co i carefully changed them to ARROWS. Started new game for it (altho i had really good fort, one of the best since i play, but i couldn't add these reactions i suppose...).
https://www.transfernow.net/dl/FilesDA5Here is the link to changed files. My though is to just take from mods, what i want and ADD IT to RAW VANILLA FILES.
?1. Does it interfere with CUT_Entity?
?2 Also, what could possibly happen that i was able to make arrows at the start, but after some time... i cant. Totally do not uderstand that.
3. Do i need to cut those entities in DA5? Wanted to have them much more. So i tryed to use some othe mods.... 100% sure i added:
1. Stonecrafting
2. armed dwarves
3. Fortress Defense
4. More Arrows/Bolts(original is called more bolts)
5. Vanilla weapon overhaul - altho i am not sure about this one, it was probably loaded separetly, as it needs to be sorted. but not sure.
6. 2h handed weapons
7. Ability to craft many, many more weapons like whips and BOWS.
(my changes - item ammo.txt:
ITEM_AMMO:ITEM_AMMO_ARROWS]
[NAME:arrow:arrows]
[CLASS:ARROW]
[SIZE:15]
[ATTACK:EDGE:30:500:stab:stabs:NO_SUB:500]
[ATTACK_PREPARE_AND_RECOVER:1:2]Yep i used a bit of cheating. But i am a fairly new player. Hard economy, hard enemies, I gave my dwarfs about 2k into attributes with almost no limit. Didn't last longer than 2 years, so i didn't meet a special threat. Also, i give some social skills to starting dwarfs, like 3 or 4rank archer/bowman for my first bowman. And some skills to my doctor. Been using much more cheating, next time i want to make attributes with 50k max values, but gave dwarfs maybe 1500 Att, couse i was also changed their personalities to match their role (not all of them, mostly soldiers).
Ach, and i also i always want to start near max enemies and on evil zone (
?3? sinister mostly, it's easier huh? How big is the difference between them?
the biggest question is... How to combine mods properly?! It kinda... keeps me captivated. Maybe i will start modding myself. Was thinking about making working compilation of mods.