Log Entry 56Gecko had apparently put herself at great risk to find out what's been thumping around in the caves, and she says it seems to be trailing webs which means sending us meleedwarves against it would be suicide. Instead, she wants our marksdwarves and a sacrificial animal to deal with the beast; it can only fire webs in one direction, so while it's busy webbing one part of the squad, the other can shoot it.
We're also due to have new barracks constructed for us; a proper training space would go a long way to improving morale around here, because a lack of enemies (aside from the damned cold; Father Frost is an ever present irritant up here,) to face has left many of us bored. And the one thing some of us could do to relieve it is too deadly for us to fight ourselves.Log Entry 57A mason is behaving oddly, Tosid Roadwilds to be specific. He took over a craftsdwarf shop and has started gathering materials, all while screaming some sort of freakish black speech. Some ask why he uses a craftsdwarf shop, and it's been pointed out that engravers often use craftsdwarf shops for their great works.Log Entry 58Our friend... Obok... She's dead. She volunteered to open the breach to lure in the abomination. However her death was not in vain. She attacked the beast while the drawbridge meant to save the miner who would open the cavern closed, keeping the beast at bay long enough to avert disaster.
However the plan did manage to backfire spectacularly when it was found none of the marksdwarves brought ammo. This means we need to drop another animal in to lure the beast and we need to be sure the godsdamned marksdwarves bring ammo. I swear if it wasn't for the webs I'd kill the thing myself.
On a happier note, Ducim Wallpleat and Uvash have been declared “Knights of the Realm” which is a fancy way of declaring them a Mace and Axe Lord respectively. The marksdwarves have assumed their positions again, this time with their munitions, so a peahen is going to be pitched into the tunnel in the hope that the beast will come. Of course the marksdwarves have to deal with the stink of a rotting chicken but still.Log Entry 59I hate marksdwarves. They are easily the most incompetent fucks I have ever had the displeasure of knowing. Considering not all of them were webbed there's no excuse for any of them to have not fired a shot. The siege engineers have gotten to work setting up a deadfall in the hop of crushing the monster into paste. I hope that the next fight we get in includes plenty of enemy archers, and that they kill every single member of The Gloved Barricades.Log Entry 59Roadwild went insane. Apparently there wasn't enough of... Something. He will be missed, but whatever he would have made won't be. | “Wow.” You say aloud. Some of the others look over to you, and Snang pipes up “Wow wot?”
“Well, the person writing these logs seems to have become... Well, a bit of an ass in this second book. Apparently some of their crossbowmen didn't do their jobs and now he's wishing they'll die in a battle.”
“Wow.” Snang says. “Wot a dick”|
Log Entry 60Stupid beast fell for it! Lorbam Basementshots gets technical credit as she threw the level when she heard the beast coming. Hopefully this one will get butchered in a timely manner, that's a lot of meat to let go to waste.Log Entry 61Our invalid macedwarf is lamed for life it seems. She complained constantly of being to injured to do basic tasks. So I took care of it and locked her in an unused room. Nobody knows I am responsible, and hopefully it will stay that way until my death. On that note, Roadwild has finally expired, found curled up in an unmoving ball under a table in the dining hall.Log Entry 62Seems Atis' plan of training yaks for battle wasn't as stupid as the rest of us thought. One was killed by sheer numbers, but we dealt with them handily afterward. Asmel has also finally expired, and whoever found her reported it to Guard Captain Grim as a suicide.
Alright, due to three deaths I feel a short lil update is a good thing.
Apparently every single miner is suicidal. Obok got killed and Atis nearly so (her neck got messed up by her own stupidity involving a drawbridge,) because they didn't think that silly things like not going back to the hole they just made were smart. So we're now down a founder. Thankfully, wasn't anyone's lover. Also our marksdwarves have no idea how to use their weapons despite having ammo, a kill order, and not being webbed. They apparently need the option of running at things to know they need to kill it.
So after building a cave-in trap using a chest and throwing in a peahen, (after two redos due to failing to hook something up like a moron,) that web flinging fuck is dead. Also Asmel Manorglade was actually unable to use her hands, so I locked her up and threw away the key until she expired from dehydration. It's cruel but this isn't the Western World; someone who literally can't work and barely fight is just a drain on resources and will be dealt with accordingly.
On the plus side, we had our first deaths by stupidity and madness! And where the fuck are the goblins and bugbears? I'm worried the militia will end up too good by the time they come for us again. So, does anyone have any ideas for something to kill time until we get to see a battle?