Hooboy, okay, some definite issues:
- You're using vertebrate tissue layers in the wrong order. Set tissue layer (with the skin and bone) doesn't work how you think it works. Vertebrate tissue template doesn't include eyestalks, that's in the insect template.
- Did you define your new tags PLANT_2PARTBODY, PLANT_MOUTH and CHOMPERS to have the correct material and tissue layers?
- Your tissue and material tokens are just all over the place. If you're using STATE_NAME for example it has to be directly under the tissue or material definition.
- In a lot of places you're selecting tissues and then not doing anything with them
- Why did you define the plant alcohol template twice?
- Why do you have USE_TISSUE in a syndrome material definition?
- Your syndrome isn't defined properly, it's USE_MATERIAL_TEMPLATE:NEW NAME:TEMPLATE. Then you use NEW NAME in your secretions, acid spits, etc.
- I'm guessing your teeth are CHOMPERS and you have a seperate body plan file. What material is it set to? If it's anything but ARG3 or a specific material like TOOTH, it's likely you're making the thing's teeth out of cartilage or muscle.
- You have two PUNCH attacks defined, rename one of them
- You don't need to select all castes and then select all materials. You can just do select all materials
- NOBONES tag and yet your creature has bones defined (not 100% sure if this affects your creature body but I'm moderately certain it does)