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Author Topic: The Museum II; adventure succession world (game is finished)  (Read 116576 times)

TheFlame52

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Re: The Museum II; new adventure succession world
« Reply #495 on: March 03, 2016, 09:44:32 am »

Nothing good. We're much better off making a new world. If we just transfer the world we still have all the bugs of 0.40, plus all the bugs of 0.42 and several more because the save has been in two versions.

The Lupanian

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Re: The Museum II; new adventure succession world
« Reply #496 on: March 03, 2016, 01:04:32 pm »

Any body up for museum III?
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Timeless Bob

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Re: The Museum II; new adventure succession world
« Reply #497 on: March 04, 2016, 01:35:56 am »

Any body up for museum III?

I think I'd be up for it when .07 has had time not to be too buggy.  I'm seriously excited about the new stuff coming from Toady's magic fingers.
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The Lupanian

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Re: The Museum II; new adventure succession world
« Reply #498 on: March 04, 2016, 04:47:05 am »

Any body up for museum III?

I think I'd be up for it when .07 has had time not to be too buggy.  I'm seriously excited about the new stuff coming from Toady's magic fingers.
Agreed
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Imic

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Re: The Museum II; new adventure succession world
« Reply #499 on: March 04, 2016, 06:18:42 am »

PUT ME ON THE TURN LIST
I HAVE AN IDEA
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Timeless Bob

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Re: The Museum II; new adventure succession world
« Reply #500 on: March 04, 2016, 12:53:58 pm »

Tell you what: when .07 has had time to mature a little, I'll split off one of the saves from "The City" and we can use that world for The Museum III.  There's all sorts of neat stuff in that world, plus the "unique landscape" would make it particularly enjoyable from an adventurer's standpoint.
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Imic

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Re: The Museum II; new adventure succession world
« Reply #501 on: March 07, 2016, 11:40:21 am »

Well then.
Someone needs to create a new thread.
Now.
Right now.
This instant.

GET CHOPPIN'
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Timeless Bob

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Re: The Museum II; new adventure succession world
« Reply #502 on: March 07, 2016, 12:37:59 pm »

Well then.
Someone needs to create a new thread.
Now.
Right now.
This instant.

GET CHOPPIN'

Be the change you wish to see in the world
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Imic

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Re: The Museum II; new adventure succession world
« Reply #503 on: March 07, 2016, 03:20:48 pm »

THINKING INTENSIFIES

HmmmmmmMmmmMmMMmMmmmmmm...

Well...
If you'll excuse meeee...
I shall be busy generating the perfect adventure mode world.
I can't operate a thread. For private reasons...
But i can...

SCHEMING INTENSIFIES
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Untrustedlife

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Re: The Museum II; new adventure succession world
« Reply #504 on: March 07, 2016, 10:58:53 pm »

Create a new world otherwise we wont be able to do the new crafting mechanics also vaults..WE HAVE VAULTS. And other things.
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Imic

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Re: The Museum II; new adventure succession world
« Reply #505 on: March 08, 2016, 01:40:28 am »

Il wait until adventurer building is fully complete before i make the world
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Bearskie

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Re: The Museum II; new adventure succession world
« Reply #506 on: March 08, 2016, 03:04:04 am »

When that happens, each character will be able to build their own private display room however they like it.

Imic

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Re: The Museum II; new adventure succession world
« Reply #507 on: March 08, 2016, 03:51:49 am »

That's... A...

BRILLIANT IDEA!!!
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pikachu17

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Re: The Museum II; new adventure succession world
« Reply #508 on: March 09, 2016, 02:35:09 pm »

I want a turn in adventure museum III, okay?
make sure you generate more like 100 years of history, instead of a 1000 years of history, which will make it more laggy
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Imic

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Re: The Museum II; new adventure succession world
« Reply #509 on: March 09, 2016, 02:50:53 pm »

Sorry, but 1050 means more history.

Also, i am going to make some fortressess of my own..

In which case a history would not be entirely required...

Yes, a few years it is.

It'll take a while though.
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