Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 17 18 [19] 20 21 ... 66

Author Topic: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread  (Read 66565 times)

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #270 on: September 04, 2014, 03:17:03 pm »

I'll be updating once I get home from work [at the earliest. Maybe After college Friday]. But I'm unfamiliar with the Knowledge rule you're talking about.

Also, since the majority voted to get going I'll be going with that assumption.
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #271 on: September 04, 2014, 03:18:28 pm »

I believe there's a rule in 3.5e that untrained Knowledge checks can never give anything with a DC higher than 10.

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #272 on: September 04, 2014, 07:32:44 pm »

Sorry for absence yesterday; buncha stuff was going on; I'll basically never be available Wednesdays.

Everyone's spelling his name wrong...

Also: Psh, disguises.

All you really need is a good sword and the training to use it.

And no one told me their endgame character builds, so I can't reconstruct the battle yet. >:(

Finally, I still don't know what Bill even is. I can read the first two classes and nothing else.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #273 on: September 04, 2014, 07:40:23 pm »

I don't really have a long-term character build :P.

My Name is Immaterial

  • Bay Watcher
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #274 on: September 04, 2014, 07:45:00 pm »

You can highlight the box and it'll scroll. You can Ctrl-C, Ctrl-V.
I'm an Dread Necro 1/Binder 1/Anima Mage 3.
I'm planing on making that Dread Necro 1/Binder 1/Anima Mage 10/Binder +1/Dread Necro +7.
Featwise, I'm still unsure. I know for certain that I'm getting Undead Leadership next level.

PrivateNomad

  • Bay Watcher
  • Certified Time Traveler
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #275 on: September 04, 2014, 07:46:27 pm »

I'm just just going for Assassin PrC

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #276 on: September 04, 2014, 07:57:14 pm »

I'm just just going for Assassin PrC
Right, but that's only 10 levels. What will you do with the other five levels, to make your assassination abilities top-notch?

Also, I don't know or think Nerjin will all that pleased if you try to take any form of Leadership, Immaterial...but that's up to him, not me.

As for you, Remuthra...I'm watching you. I know what you do(you are more likely to hit and deal more damage than I do, as the character whose entire concept is about being a master duelist; I suppose I still have maneuvers, but we'll see how long it lasts before you get them too...<.< >.> watchin' you). Knowing you, that's just your way of keeping us from seeing the death-ball your pixie will become. After all, you can't take Chameleon(which, given your char concept, I would have recommended/expected). Hrmmmmmmm.

Plus, now I kinda have to assume she just hid and did nothing the entire time the heroes were fighting us :P

If anyone's interested, I'm gonna be a Warblade 3/Swordsage 2/Warblade +3/Master of the Nine +2/Warblade +7/Master of the Nine +3.

EDIT: Also, I would like/expect us to utilize some synergy amongst ourselves. Galia stunning/sleeping people for Riki and Illandrinal to perma-sleep, I'll be trying to get them flat-footed with some of the maneuvers once I get them, maybe cool mounts or something from our Dread Necro. Ideas welcome for how we can work together beyond 'make it so sneak attackers can sneak attack'.
« Last Edit: September 04, 2014, 08:02:20 pm by Rolepgeek »
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #277 on: September 04, 2014, 08:03:24 pm »

>.>
<.<

Maybe I'm thinking of taking some manner of pure spellcasting class. Maybe.

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #278 on: September 04, 2014, 08:23:51 pm »

>.>
<.<

Maybe I'm thinking of taking some manner of pure spellcasting class. Maybe.

Oh, right, Beguiler.

Duh.

So much enchantment in our group.

Also, there's so many cool maneuvers/stances I want to take, but I'm trying to stick to 'mundane' maneuvers, so I can't get Balance On The Sky to fly, sadly. Shadow Technique Strike is the only exception, and I'm flavoring that differently.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #279 on: September 04, 2014, 08:25:23 pm »

Actually, my first thought was to try that Warlock thing where you have the force weapon.

TealNinja

  • Bay Watcher
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #280 on: September 04, 2014, 08:31:21 pm »

Rogue +2, Improved Skirmish, Penetrating Strike Alternative Class Feature (allows half-dice sneak attack against anything immune to sneak attack, from Dungeonscape) replacing Trap Sense.  Ranger +2, Favored Enemy Construct, Swift Hunter, Favored Enemy Undead, Rapid Shot, Rogue +11.
Logged

Tawa

  • Bay Watcher
  • the first mankind all over the world
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #281 on: September 04, 2014, 08:49:01 pm »

Endgame build: I plan on going up to... um... there aren't any half-decent prestige classes in the SRD.

One moment!

* Tawarochir flips around DnDtools

Well, I'll probably grab a level of Mindbender at some point in time before 15th, then take Archmage for the last five levels, because screw regular sorcery.

Will pick out spells when I get there or have way too much free time.
Logged
I don't use Bay12 much anymore. PM me if you need to get in touch with me and I'll send you my Discord handle.

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #282 on: September 04, 2014, 09:34:57 pm »

There we are.
Sheet is complete, with all extra information and stuff done.
All "current" characters in relations box, whichever one dies and lets me in can be easily removed.

So ready for the waitlist with DM approval.
(I went more for flavor then any sort of power game)
Logged
The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Tawa

  • Bay Watcher
  • the first mankind all over the world
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #283 on: September 04, 2014, 09:45:32 pm »

(I went more for flavor then any sort of power game)
*fistbump*

I like our party dynamic. Not the powergamey combat flow, that is, the characterization flow. I think I might draw up a diagram.
Logged
I don't use Bay12 much anymore. PM me if you need to get in touch with me and I'll send you my Discord handle.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: In the Name of Revenge [3.5 DnD Evil Campaign] OOC Thread
« Reply #284 on: September 04, 2014, 09:54:04 pm »

(I went more for flavor then any sort of power game)
*fistbump*

I like our party dynamic. Not the powergamey combat flow, that is, the characterization flow. I think I might draw up a diagram.
Yeah, part of the fun of this was avoiding powergaming :P.
Pages: 1 ... 17 18 [19] 20 21 ... 66