Journal of Innu Agruthunni, year 54
Ah, another quiet productive year here. Our population continues to well and we now have nearly ninety people living here. It that light we have been promoted to a county, and as such I have ensured that our accomodations are upgraded. Our basic living quarters are still quite primitive, however, my house is not complete, and the vast majority of the people wind up sleeping in the crude dormitory against the seawall. I shall have to rectify that in the near future. The south-west corner of the city shall be designated as residential quarters. The south-east shall be food production and temple. The eastern entrance has our Depot, the new city Garrison and merchant stalls as well as a workshop, temporarily empty.
We even had an enterprising bartender, Deon, establish a fine tavern over the river overlooking the estuary. A fine place for adventurers to congregate and I've occasionally heard music that I found quite envigorating.
The North-east quadrant has been devoted to the guildhalls. The Masons guild is fully established, much to the joy of my dear wife. She, herself, has studied archaeology for a number of years and has a significant interest in this area. It was, after all, at her insistence that we settle here. Something about potential ruins buried underground by a cataclysmic storm before recorded history.
The Engineers guild is fully established, and the Merchant guild nearly so. At the request of both Shadow and Imeka, for different reasons, I have prioritized the Jewlers guild and it too is nearly fully established so that they can do both glassworks and gemworks. Shadow requested permission to found our glassworks industry, and, of course, I granted her permission. The first few items were green glass boxes and pots. Not particularly stunning, but she has been away from the trade for some time. I have re-allocated some of our youngsters to the bone and shell carving trades to compensate for her absence. It will be some time before they are up to her par, but everyone has to start somewhere. I have also requested materials for clear glass from the caravans.
Trade goes excellently, though we do suffer somewhat from a one-sided export industry. I am working on diversifying. Fish and shell goods will only go so far. Glass will help. And our mining operation shows promise as well.
In that vein, our animal trainer has been quite helpful. We've captured both lions and leopards and have begun training them. The pit vipers we have caught were intractible and the Golden eagle, though a magnificent specimen, have proven unsuitable for higher level training for now. A new generation of lions and leopards have been born and the kits are fun to play with.
It is disconcerting that we have had a number of thieves begin to infiltrate our city. We have caught goblins, orcs, corsairs, drow and kobolds now. And two of our children that were playing outside the walls are missing, presumed dead or stolen.
The caged giant we shall keep as such for now. It has been deemed too dangerous to release in any fashion. Perhaps I shall have to entice some heroes to migrate here in the near future.
Ah well, back to overseeing construction projects and checking inventories.
((Shadow, there was no portion of the Wastes that were included in our embark. Initial poll requested good, not evil biome, so it was excluded. That and it was too far from the estuary region of both river and ocean. With all the water features I didn't want a large embark area to prevent FPS death. I will see if I can import black sand from the caravans. I've had trade liasons from the humans, dwarves and this year, the gnomes.
Imeka, please choose your guild of choice, Masons or Jewelers for your minion. You already received a guild bonus for pay since I assumed you are technically a guild member already. And guilds do negotiate higher wages for members.
Bluescreen, not really any combat action for you but you are now officially a guard and member of the melee guild. Your combat skill learning rate will be increased, and you will draw higher military pay.
Meph, I have been importing specialty woods with the caravans for you to play with. Once the carpenters guild is established I will provide you free membership. It's on my list of guilds to make, along with Cooks, Tanners, Farmers and Smiths.
New round of income provided. I will try to update the skills and personality pages today or tomorrow.))