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Author Topic: Chapter Master - In the name of the Emperor!  (Read 810509 times)

dennislp3

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Re: Chapter Master - In the name of the Emperor!
« Reply #3600 on: December 09, 2017, 05:34:07 am »

I agree with the above...I did try and pick up the torch myself...but the mess of code was just not something I felt slogging through and ultimately gave up
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rincewind

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Re: Chapter Master - In the name of the Emperor!
« Reply #3601 on: December 18, 2017, 11:06:00 pm »

a cleaned up version would be amazing and in the long run save time since right now the biggest issue when trying to make changes is tracking down all the bits and pieces of script so what should take an hour takes three.
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phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #3602 on: December 20, 2017, 06:53:27 pm »

Hey guys. Just to ask what is the longest you guys have been able to hold out and did you have problems?

I'm at turn 1000 about now and to be fair. It's been like 200 turns of no new waaaghh's.

Only a single tomb world slowly placing fleets everywhere but not invading


I've bought a battle barge, collected all the relics of the sector , killed the corruption chaos warlord. Destroyed 2 necron tomb worlds , and have an ample supply of gene-seed and 1 recruiting world with a now full cycle of recruitment.

While I have lost about 220 battle brothers (one due to lost in the warp , and probaply a smaller ship too) and 123 battle brothers from slaying the chaos warlord.

My Numbers now once again reach 890 battle brothers and rising. Has the game gone on for too long and is now irrevocably bugged?

Or did I *win* I mean if I land all my marines on the world , the necrons will probaply just blockade the world. So What now? Or will I at turn 1200 face moar orks or?
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Madman198237

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Re: Chapter Master - In the name of the Emperor!
« Reply #3603 on: December 20, 2017, 06:56:16 pm »

In order to shut down that tomb world, you need a plasma bomb...and also an inquisitorial mission to close it off...I think? Tomb Worlds are a bit...broken, in a couple of ways.
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phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #3604 on: December 20, 2017, 07:04:39 pm »

as far as I know you can only destroy tomb worlds before they awaken and with a mission.
I am Unsure if this would work on an awakend tomb world. I'd need to Somehow Crush the Necron fleet and than defeat Rampant numbers of Necrond that refill at the end of the turn.

as far as i'm aware necrons awakening is out of your hand. Best way to deal wit hthem is to have orks or chaos or something else fight them
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Madman198237

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Re: Chapter Master - In the name of the Emperor!
« Reply #3605 on: December 20, 2017, 07:06:58 pm »

I got two words for you: Orbital Bombardment.

But yeah, it works on awakened ones, though I *think* you have to have an active mission about it for it to work.
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sprinkled chariot

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Re: Chapter Master - In the name of the Emperor!
« Reply #3606 on: December 20, 2017, 07:08:25 pm »

Hey guys. Just to ask what is the longest you guys have been able to hold out and did you have problems?

I'm at turn 1000 about now and to be fair. It's been like 200 turns of no new waaaghh's.

Only a single tomb world slowly placing fleets everywhere but not invading


I've bought a battle barge, collected all the relics of the sector , killed the corruption chaos warlord. Destroyed 2 necron tomb worlds , and have an ample supply of gene-seed and 1 recruiting world with a now full cycle of recruitment.

While I have lost about 220 battle brothers (one due to lost in the warp , and probaply a smaller ship too) and 123 battle brothers from slaying the chaos warlord.

My Numbers now once again reach 890 battle brothers and rising. Has the game gone on for too long and is now irrevocably bugged?

Or did I *win* I mean if I land all my marines on the world , the necrons will probaply just blockade the world. So What now? Or will I at turn 1200 face moar orks or?

There is probably hidden craftworld, to, you know, BRUTALLY SLAUGHTER WITH CHAINSWORDS FOR CTIME OF EXISTANCE.
Also there might be genestealer cultsaround , they doNt have heresy mark or visual indicators, so you may suddenly get tyranid hivefleet
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phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #3607 on: December 20, 2017, 07:17:23 pm »

The reason I know the craftworld won't show itsself , is because a Huge necron fleet is resting in the middle of nowhere.
SSo yeah they already got it.

+ Eldar are one of the few that don't attack u as long as u don't invade them

How would orbital bombardment help?
Awakend tomb worlds , refill every turn to Rampant and even with the entire fleet that is probaly decimaited by necron tomb ships. +  bOMBARDMEnt mans you can't invade the same turn.   I wouldn never clear the surface long enfough to even use the bomb
« Last Edit: December 20, 2017, 07:19:24 pm by phoden »
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rincewind

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Re: Chapter Master - In the name of the Emperor!
« Reply #3608 on: December 24, 2017, 02:17:25 am »

I've never been able to find a craftworld, but I find most games by turn 5 or 600 I tend to restart since the whole chapter is clustered around one or two problem worlds or I'm in the middle of the sector waiting for a new waaagh so it get's boring having two or three companies in terminator armor and no one to fight.
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sprinkled chariot

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Re: Chapter Master - In the name of the Emperor!
« Reply #3609 on: December 24, 2017, 04:12:38 am »

The reason I know the craftworld won't show itsself , is because a Huge necron fleet is resting in the middle of nowhere.
SSo yeah they already got it.

+ Eldar are one of the few that don't attack u as long as u don't invade them

How would orbital bombardment help?
Awakend tomb worlds , refill every turn to Rampant and even with the entire fleet that is probaly decimaited by necron tomb ships. +  bOMBARDMEnt mans you can't invade the same turn.   I wouldn never clear the surface long enfough to even use the bomb
Eldar attack your fleet, when you try to shoot down inquisitor, sometimes
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DerrickMoore

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Re: Chapter Master - In the name of the Emperor!
« Reply #3610 on: February 23, 2018, 02:05:14 pm »

I'm back

did I miss anything good?

the last couple of months I've been itching to make another 40K game or at least a mod..

so, I'm starting with the Warp, since the Warp hasn't really been explored much in games, I think.. but it's a place to start...

so what do I have so far... not much, just a vague idea, well a "strange mood" really for the last 6 weeks or so.. Well, I got a basic movement system, which is not at all final, I got a basic space system, with gravity.. I'm working on a system to make planets, I"d like to either find a nice repository of ship models or spend time making 1 really nice model.  (but planets kinda depends on the scope)

the scope of the project... . well, if anyone wants to add anything, I'm game... by myself I cannot re-make Chapter Master, I mean at best, I could make "Company Captain".. so my scope just working alone... is, I'm going to take the smallest of the Frigates in 40K and try to "sim" it, give the player the feel of an Imperial Captain or something..

so, If nothing else, at the end of the day this is my Unity "learning" project, and if nothing else, I can use it as a "portfolio piece"

https://www.dropbox.com/s/0tgwlo3907lslau/20180223_102650.jpg?dl=0

https://www.dropbox.com/s/3nv5caxaf6zq4k4/20180223_102924.jpg?dl=0

a vid... this has a map of the 40K galaxy inserted, so I can use it for scale and placement... the bright spikey thing with the orange dot in the center is supposed to be the Astronomicon... any advice on how to make that look more "wow"?
https://www.dropbox.com/s/vedhx8flvj0i4ps/20180223_033553.mp4?dl=0

and here is a build in Unity using the "personal" free version, there is no "exit" button, I'm an art person, not a coder, and havn't learned to make an exit button yet.. .
https://www.dropbox.com/sh/bzsdd0gza8yw8j0/AADjsZ185-OVk7IorNiJDN4ga?dl=0

as far as setting,, I'm thinking rather open world, and starting at the 2nd Founding.. (oh man, I"ve already done some clever things that I can't really showcase well, like I've made the storms in the warp different over the centuries so that at times Terra and the Astronomicon will be visible and sometimes totally obscured...
« Last Edit: February 23, 2018, 04:07:47 pm by DerrickMoore »
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sprinkled chariot

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Re: Chapter Master - In the name of the Emperor!
« Reply #3611 on: February 23, 2018, 03:36:23 pm »

Chapter master itself is space ships pics repository
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DerrickMoore

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Re: Chapter Master - In the name of the Emperor!
« Reply #3612 on: February 23, 2018, 04:11:05 pm »

I mean a 3D model library.. Like, I know that someone has a collection of Warhammer ships in .obj format.. so no sence in recreating the entire Imperial fleet, maybe... I do want to make a nice model of an Escort, the smallest of warships and try to make it look 1.5 km long, with statues and stained glass and all the crap Imps decorate their ships with... ( I mean, that's the plan for if I got it alone... I can make one nice ship and maybe do something nobody has seen before..
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DerrickMoore

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