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Author Topic: Chapter Master - In the name of the Emperor!  (Read 812236 times)

Golym

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Re: Chapter Master - In the name of the Emperor!
« Reply #2385 on: September 22, 2015, 07:30:00 pm »

I'm back.  Mostly skimmed the last couple of pages, but if you have a concern or question that hasn't been answered feel free to yell at me.

I see duke sometimes wacthes here.

I'm all for the losing is fun.

But there are about 3 elements which make me stop a game because by the time recovery would be plausible the game is beyond winning.
Your feedback is appreciated and has been noted.

I held a feast in their honor. They all sat and picked at their food, wishing they were training.
In the end I relented and posted them all as captains and company champions, respectively, of the 3rd, 4th, 5th, 6th, 7th, 8th, 9th and 10th companies.
Who had all lost theirs in the crusade.

WHAT HAPPENED OUT THERE.
THINGS.  GREAT things.

DUKE!
heh
Is there any difference between the versions 0.70 and 0.65 content/bugfix wise? When are we going to be able to held a feast with no Monastery world?
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DukeFluffy

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Re: Chapter Master - In the name of the Emperor!
« Reply #2386 on: September 22, 2015, 08:01:39 pm »

DUKE!
heh
Is there any difference between the versions 0.70 and 0.65 content/bugfix wise? When are we going to be able to held a feast with no Monastery world?
Pretty sure 0.70 introduced more bugs, since the stability took a hit.  I don't believe there were any content changes from 0.65 to 0.70, other than one or two minor bugs being fixed.

I'll have a patch out in a day or two.  The bug that prevented Fleet-based armies from having feasts is already fixed as of earlier today.

Golym

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Re: Chapter Master - In the name of the Emperor!
« Reply #2387 on: September 22, 2015, 08:09:13 pm »

DUKE!
heh
Is there any difference between the versions 0.70 and 0.65 content/bugfix wise? When are we going to be able to held a feast with no Monastery world?
Pretty sure 0.70 introduced more bugs, since the stability took a hit.  I don't believe there were any content changes from 0.65 to 0.70, other than one or two minor bugs being fixed.

I'll have a patch out in a day or two.  The bug that prevented Fleet-based armies from having feasts is already fixed as of earlier today.
Quote
The bug that prevented Fleet-based armies from having feasts is already fixed as of earlier today.

Nice. Finally I will be able to corrupt all my 300 brothers. We will be able to pick a chaos god to worship in later versions? What about the option to kill the Chaos Lord and take his place as the champion of the Dark Gods? Can we hope to become a Daemon Prince?
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Tack

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Re: Chapter Master - In the name of the Emperor!
« Reply #2388 on: September 22, 2015, 09:43:28 pm »

I was able to hold a feast on my battle-barge. Does that count?

Also welcome back Duke, hope you enjoyed your holiday, and thanks for the beautiful work you're doing here.
« Last Edit: September 22, 2015, 09:47:28 pm by Tack »
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

phoden

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Re: Chapter Master - In the name of the Emperor!
« Reply #2389 on: September 23, 2015, 07:36:53 am »

Hey Duke!!

Question : If I hold a wonderfull feast on a world and invite the nobles will it eventualy increase my disposition for them.
Or is it just mainly a way for people to rp it a bit and spread chaos?

Because I would glady d othat if I could get a world who pays tribute without me havign to kill their govenour
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ChairmanPoo

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Re: Chapter Master - In the name of the Emperor!
« Reply #2390 on: September 23, 2015, 11:02:06 am »

Crazy suggestion:  any odds we'll get a linux release?
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nenjin

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Re: Chapter Master - In the name of the Emperor!
« Reply #2391 on: September 23, 2015, 11:17:23 am »

Crazy suggestion:  any odds we'll get a linux release?

In the Dank Future of the 21 Millennium, there is only Windows.
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knife23

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Re: Chapter Master - In the name of the Emperor!
« Reply #2392 on: September 23, 2015, 11:39:18 am »

DUKE!
heh
Is there any difference between the versions 0.70 and 0.65 content/bugfix wise? When are we going to be able to held a feast with no Monastery world?
Pretty sure 0.70 introduced more bugs, since the stability took a hit.  I don't believe there were any content changes from 0.65 to 0.70, other than one or two minor bugs being fixed.

I'll have a patch out in a day or two.  The bug that prevented Fleet-based armies from having feasts is already fixed as of earlier today.

Hey, Duke,

just wanted to know, is it a bug when I kill the Chaos Lord of the sector and the heretic incursions throughout the sector ramp up?
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Urist McScoopbeard

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Re: Chapter Master - In the name of the Emperor!
« Reply #2393 on: September 23, 2015, 03:35:43 pm »

Hey Duke,

Thanks man.
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DukeFluffy

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Re: Chapter Master - In the name of the Emperor!
« Reply #2394 on: September 24, 2015, 06:23:34 pm »

Also welcome back Duke, hope you enjoyed your holiday, and thanks for the beautiful work you're doing here.
Hey Duke,

Thanks man.
You're both very welcome.


0.701

Major Changes:
None.

Minor Changes:
You may now schedule Great Feasts with a fleet-based army.
Fixed a rare crash when boarding vessels are active in space battles.
Fixed the '1128' marine_ranged crash.
The game will no longer crash when destroying a FIGMENT*** Artifact.
May have fixed the 'scr_shoot' divide by zero crash in combat.
May have fixed the obj_turn_end 'current_battles' crash.
May have fixed the obj_en_fleet alarm1 'orbiting' crash.
Fixed the 'veh_ranged' crash when starting a battle with STC boosted firepower vehicles.
Fixed the obj_fleet_spawner crash.
Fixed a crash caused by FACTION7 (non (TM)) fleets in space combat.

Other:
There may or may not be an important announcement before the end of the month.

Golym

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Re: Chapter Master - In the name of the Emperor!
« Reply #2395 on: September 24, 2015, 07:22:19 pm »

Also welcome back Duke, hope you enjoyed your holiday, and thanks for the beautiful work you're doing here.
Hey Duke,

Thanks man.
You're both very welcome.


0.701

Major Changes:
None.

Minor Changes:
You may now schedule Great Feasts with a fleet-based army.
Fixed a rare crash when boarding vessels are active in space battles.
Fixed the '1128' marine_ranged crash.
The game will no longer crash when destroying a FIGMENT*** Artifact.
May have fixed the 'scr_shoot' divide by zero crash in combat.
May have fixed the obj_turn_end 'current_battles' crash.
May have fixed the obj_en_fleet alarm1 'orbiting' crash.
Fixed the 'veh_ranged' crash when starting a battle with STC boosted firepower vehicles.
Fixed the obj_fleet_spawner crash.
Fixed a crash caused by FACTION7 (non (TM)) fleets in space combat.

Other:
There may or may not be an important announcement before the end of the month.

Quote
Other:
There may or may not be an important announcement before the end of the month.

Oh boy, I hope it is something good. But I fear it won't be.
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Tack

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Re: Chapter Master - In the name of the Emperor!
« Reply #2396 on: September 24, 2015, 10:25:43 pm »

Important announcement being 'I'm starting my own company', or 'I've quit my day job', is what I'm hoping for. Although the patreon earnings need to climb a bit higher before this game is truly live-off-able.
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Golym

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Re: Chapter Master - In the name of the Emperor!
« Reply #2397 on: September 24, 2015, 10:33:46 pm »

Important announcement being 'I'm starting my own company', or 'I've quit my day job', is what I'm hoping for. Although the patreon earnings need to climb a bit higher before this game is truly live-off-able.

Maybe it was 'Games Workshop contacted me and said it is ok for me to keep working on the game.'
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Urist McScoopbeard

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Re: Chapter Master - In the name of the Emperor!
« Reply #2398 on: September 24, 2015, 10:53:16 pm »

Important announcement being 'I'm starting my own company', or 'I've quit my day job', is what I'm hoping for. Although the patreon earnings need to climb a bit higher before this game is truly live-off-able.

Maybe it was 'Games Workshop contacted me and said it is ok for me to keep working on the game.'

That would be like CW network putting a good television show on the air, while you might think it's already happened, the truth is that it's never going to happen.
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Tack

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Re: Chapter Master - In the name of the Emperor!
« Reply #2399 on: September 25, 2015, 04:41:23 am »

Important announcement being 'I'm starting my own company', or 'I've quit my day job', is what I'm hoping for. Although the patreon earnings need to climb a bit higher before this game is truly live-off-able.

Maybe it was 'Games Workshop contacted me and said it is ok for me to keep working on the game.'
Except, do you realize how much effort he put into porting it over to IAS in the first place?
I would prefer to just cover my bases, imo. Who knows if this isn't their legal team dangling a nice bit of cheese over the gigantic C&D trap.
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.
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