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Poll

will our heros survive untill reinforcments arive (feel free to change your vote if somebody manages to change your mind)

they will all be dead by the time reinforcments get here
- 5 (55.6%)
they will survive untill then
- 4 (44.4%)

Total Members Voted: 9


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Author Topic: roll to defend the bunker  (Read 10064 times)

tuypo1

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Re: roll to defend the bunker
« Reply #45 on: August 18, 2014, 11:28:44 pm »

Wait, why are we defending the bunker again?
because the rest of the country has being overrun and you need to keep the civilians safe i will update when i catch up on everything
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tuypo1

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Re: roll to defend the bunker
« Reply #46 on: August 19, 2014, 01:29:56 am »

Fire the mortars!!!
(6) you get on the roof and man the mortars sending shot after shot into the enemy while been completely safe behind the wall although you accidentally load one of the mortars with 2 shells at once causing a misfire that destroys it you only have 3 mortars left now

Wait, why are we defending the bunker again?
(5) pondering why you are doing what you are doing you are filled with a determination to defend these people +1 to all actions until you respawn

Adjust the positioning of the laser
(2)
you fail to do so

also i have decided that from now on getting weapons will be an automatic success for the most part getting a faulty weapon is fun not getting the weapon you want at all is not so i have decided that while getting the laser designation system salsacookies found a flamethrower

23 turns till reinforcements
5 turns till airstrike
« Last Edit: August 20, 2014, 02:04:48 am by tuypo1 »
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Beirus

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Re: roll to defend the bunker
« Reply #47 on: August 19, 2014, 01:41:34 am »

Climb the wall and use radar on my HUD to fire at the enemies over the top while hanging on and hiding behind it./b]
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Because everything is Megaman when you have an arm cannon.
Re: roll to defend the bunker
« Reply #48 on: August 19, 2014, 07:12:41 am »

Pour boiling water to slow enemy troops
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Salsacookies

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Re: roll to defend the bunker
« Reply #49 on: August 19, 2014, 07:19:46 am »

Start a Barbeque
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Yep, the sig is here
Whoops. Well, shit. Typical salsacookies.
I don't need my cavities checked. I just went to the dentist! Ba-dum-tiss.
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Sarrak

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Re: roll to defend the bunker
« Reply #50 on: August 19, 2014, 09:27:20 am »

Start a Barbeque
Support this. Especially if he is meant an actual barbeque. We could use some tasty stuff to replenish our vigor and resolve!
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

tuypo1

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Re: roll to defend the bunker
« Reply #51 on: August 20, 2014, 02:30:49 am »

Climb the wall and use radar on my HUD to fire at the enemies over the top while hanging on and hiding behind it./b]
(6)
you climb up the wall and start to fire at enemies taking down enemy after enemy. in your excitement however you fall backwards bringing the wall down with you -1 to most actions next turn as you are stuck under a pile of sandbags however the wall dosent fall untill after the following happens

Pour boiling water to slow enemy troops
(5)
you discover a massive supply of boiling water and pour it over the wall normally this would not achieve anything as the enemy is still at least 50 meters away however you have so much water that it easily reaches them in sufficient amounts. however you are forced to stop pouring the water as the wall collapses

Start a Barbeque
Support this. Especially if he is meant an actual barbeque. We could use some tasty stuff to replenish our vigor and resolve!
(3)+(5)=7/12=3.5/6 rounded up equals (4)
(its worth noting it was salsacookies who rolled the 3 not sarrak so its a good thing sarrak helped
the 2 of you organize a barbecue to keep moral up amongst the troops when the wall comes crashing down you are able to rip them into a frenzy and send them out against the enemy +1 to troop rolls for 3 turns

now that the wall is down i will roll each turn for the success of the non player troops

troops
(4)+1=(5) the troops run outside and hiding in the pile of fallen sandbags open fire inflicting heavy casualties the enemy is so suprised at this they fail to inflict any casualties upon your tropes this turn

the current state of the enemy force is:

30 meters away
front of the force is decimated currently although men are coming from the back to fill in the gaps
on the horizon in the east south and west can be seen enemy reinforcements coming to surround you from all sides

3 turns until east, south and west forces are close enough to attack us
4 turns until airstrike
22 turns till reinforcements
2 more turns of +1 to troop rolls
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Re: roll to defend the bunker
« Reply #52 on: August 20, 2014, 02:57:34 am »

Fire an small missile at the enemy
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Sarrak

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Re: roll to defend the bunker
« Reply #53 on: August 20, 2014, 07:51:05 am »

Once again, it's time for laser sniper rifle!
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Urist Mc Dwarf

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Re: roll to defend the bunker
« Reply #54 on: August 20, 2014, 08:14:46 am »

Get a rocket launcher, fire it at the enemy.

tuypo1

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Re: roll to defend the bunker
« Reply #55 on: August 21, 2014, 06:37:00 am »

Fire an small missile at the enemy
(1) its so small is doesn't do anything however the box it came in is massive it may get in your way -1 to most actions next turn

Once again, it's time for laser sniper rifle!
(4) you cut a massive swath through the enemy

Get a rocket launcher, fire it at the enemy.
(6) the rocket is so massive that although it deals considerable damage to the enemy the blast knocks back the troops -1 to troop roll next turn

troop roll
2+1=(3)
the troops open fire on the enemy they deal quite a few loses but also sustain heavy casualtys they are down to 3/4 size however they are reinforced by the civilians enough to bring them back up to 7/8 of there original size

enemy 30 meters away
the onslaught has caused them to lose all the ground they gained this turn

2 turns until east, south and west forces are close enough to attack us
3 turns until airstrike
21 turns till reinforcements
1 more turn of +1 to troop rolls canceled out by next turns -1 = no more bonus to troop roles
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Re: roll to defend the bunker
« Reply #56 on: August 21, 2014, 07:02:16 am »

Destroy the box and fire an slightly larger missile
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Urist Mc Dwarf

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Re: roll to defend the bunker
« Reply #57 on: August 21, 2014, 08:12:01 am »

Set up a system of fire controlled machine guns in the gap. Fire all of them at once.

Lyeos

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Re: roll to defend the bunker
« Reply #58 on: August 21, 2014, 05:29:49 pm »

Scare off the attacking forces through the power of dancing.
Also the +1 I got.
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Take a closer look at this text!

tuypo1

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Re: roll to defend the bunker
« Reply #59 on: August 21, 2014, 08:58:59 pm »

Scare off the attacking forces through the power of dancing.
Also the +1 I got.
what do you mean. i haven't forgotten you haven't performed any actions since you got the plus +1 
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