So this will be a mostly PVP Rtd, this is how it is going to work.
You all are given the power to create
anything, Literally ANYTHING, the only limit is your imagination. But you cannot use it, no no no, you will have your squire use it. And your squire is no other than you before you are granted this power! Your former self are pitted against the other people to fight to the death in the arena for glory!
Mechanic
Character : You will be playing in two part,
First the god part, this is the same for every player, a part of you that can create any type of weapon that your mortal part will be using to fight. You can pretty much make anything but for the sake of not having this game end in one turn i have some limit.
1 You can't make explosive that kill anyone and destroy the universe ..... just be reasonable, A rock that create a crater 10 m wide will be fine but a gun that rip up the whole arena and kill everyone is not.
2 you weapon description is limit to 1 line( a few word over is ok but maximum 1.5 line, no making the font smaller you cheater ....), I dont want to deal with a whole paragraph describing something every turn.
3 Each weapon last 2 turn, therefore you can have a maximum of 2 weapon at a time
4 You cannot communicate with your mortal part in anyway except influencing who to target.
5 If you leave something up to interpretation, I may screw you over intentionally, you have been warned.
Secondly the mortal part.
You have 2 stat , physical and smartness. I will roll a d20 for both every turn. Physical is use for dodging running punching etc. Mental is use for figuring out if he can use the weapon. The mortal is as smart as an average gamer(well there a bit of stat too) so he will be able to pick up gun and pull trigger but his aim may not be the best. If you make a super complicated weapon, it might take a higher roll for you to be able to use the weapon successfully. to give you a scale a 1 is throwing/shooting/swinging whatever you have at enemy and hoping it do it job. 20 is being able to use telepathically controlled drone to bombard enemy behind cover. So 20 is almost always a success and if you get 1, you mortal will most likely throw, swing at enemy with the thing, depending on it shape. A thing that look like a rock will always be thrown something like that.
You got 7 point to spend, you earn a point every kill.
1 Physical condition (every 2 point will add one bonus to the physical roll)
2 Smartness (every 2 point will add one bonus to the physical roll)
[/size]3 Armor (1-3 lines describing the armor you are wearing)
Also I think we can let new character join whenever they want, they will just jump in so if you die, just make a new char.or you can revive your old char in new armor, whatever.
This is very experimental as the limit is people imagination so pardon me if it turns out very weird.[/size][/font]