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Alright, you want a Map. How should I make the Map?

Connect the Dots, show what places are connected to where and whom.
- 11 (78.6%)
Other, I'm stumped- suggust in thread so they can be added here.
- 3 (21.4%)

Total Members Voted: 12


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Author Topic: Roll to Coup- 7/Infinite, Join us! Galactic Koreas, what can go wrong?  (Read 73325 times)

Playergamer

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #105 on: August 08, 2014, 07:48:50 am »

Coup the Republic of Cinnabar, somewhere in deep space.
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TalonisWolf

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #106 on: August 08, 2014, 10:46:28 am »

Pop up next to BlitzDungeoneer, then warp reality to create an about rabbit-sized Gojira with a bowtie around his neck.

"Who doesn't? Ain't he cute? That aside, never make a statement "all", "none", "always", or "never" anywhere in it. You'll invariably be proven wrong if you do. Or how would you explain me, if you embody all energy?"

Spoiler (click to show/hide)

[AUTO5] You create a Rabbit-sized Gojira with a Red Satin Bowtie! This, unfortunately trespasses Rabbit's Creed 'Creed', and they are [ROLL_MODIFIER_IMMUNE] ... [2] They are lazy and put a Cheatoin Bounty on your head. They also grab some Popcorn, Pop and Hotdogs a wait for you to get utterly mauled. At least you're safe from the Ring which sealed Sinvara and Blitzdungeoneer since you control what is essentially Anti-Magic.

NEW ITEM IN CHEAT VENDOR: [ROLL_MODIFIER_IMMUNE]

Coup magic by sealing it all into a ring
Coup ring, steal its magic power.

[5] A Ring which contains all Magic, which means you've inadvertently imprisoned Sinvara & Blitzdungeoneer in it and sealed them away!

(From top of quote to bottom) [4] vs. [2]: The Ring is promptly stolen by some student from one of the many Magical Academies. That is... worrisome.

Activate the Gundam's GN Drive and hide on Earth.

[4(this roll is no fun :()} You manage to go into hiding, despite having everyone looking for you. However, your supply of GN particles is incredibly low...

Build destroyers and cruisers. Also expand military and colonies on existing planets and also create new colonies.

[3] You have all the designs up and everything, but you need to accumulate more resources!

Well the Innersphere is a large amount of space,was it House Davion? House Steiner? House Kurita? House Liao?


[2] They built a special prison for you, but they are not aware of your... Everything Drive.

i come back as a necromancer and take over nav's territory. Wahahahahahahahaha Wahahahahahahah Wahahahahahahahhaha  ;)

[6] You come back as a Zombie Necromancer being controlled by another Necromancer under my employ. Mwahaha!  MWAHAHA!  THAT IS HOW YOU EVIL LAUGH, CRETIN!

Break free from the Matrix

[1] You are absorbed/integrated by Agent Smith. Oh Crap. He now knows about the other players!

Coup the Republic of Cinnabar, somewhere in deep space.

  Fresh Blood! Welcome to our humble RTD- we've only destroyed the Earth twice, and are well on the way to doing it again in an Alternate Reality. Wanna help?


[3] You coup the Republic of Cinnabar, a Dwarven Civilization which specializes in Cinnabar Architecture! Well, you were... nowhere close to your goal.

(( I'm assuming you were after this.))

« Last Edit: August 08, 2014, 10:49:21 am by TalonisWolf »
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Playergamer

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #107 on: August 08, 2014, 10:53:53 am »

((Goddamnit. I was in the original roll to coup, actually, so woot.))

Get an overview of Cinnabar's resources, military, and people, and try to create an assembly line powered by magma. Reform the dwarven military.

Spoiler: The Gamus Reforms (click to show/hide)
« Last Edit: August 08, 2014, 11:17:03 am by Playergamer »
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TalonisWolf

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #108 on: August 08, 2014, 11:09:04 am »

  ((Then Welcome Back! I am still waiting for someone to get more then one territory, so not much has changed- Mutually Assured Destruction seems to be the rule still. I love it.))
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aattss

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #109 on: August 08, 2014, 11:31:46 am »

Have the orcs infiltrate the magic universities

IcyTea31

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #110 on: August 08, 2014, 11:49:21 am »

Hide in the Cheat Vendor. Ask how much a commission for a [ROLL_MODIFIER_IMMUNE_IMMUNE] would cost.
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Elephant Parade

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #111 on: August 08, 2014, 12:01:07 pm »

...Did I steal the ring, or did someone else?

If I have the ring, put it on and absorb its magic power.

If I do not have the ring, steal it and run away.
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TalonisWolf

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #112 on: August 08, 2014, 12:11:18 pm »

...Did I steal the ring, or did someone else?

If I have the ring, put it on and absorb its magic power.

If I do not have the ring, steal it and run away.

You stole it.
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Amoura Elvenfire

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #113 on: August 08, 2014, 12:28:21 pm »

Break free from control and take nav's territory. >_< God! This is complex!
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Tavik Toth

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #114 on: August 08, 2014, 12:52:57 pm »

Mine the safer of the two asteroid belts.
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blazing glory

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #115 on: August 08, 2014, 02:47:42 pm »

I shall name it,The Cheat Drive!

Use The Cheat Drive to jump to where the prison wasn't made yet and then head over to Clan territory,or where the territory will be.
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NAV

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #116 on: August 08, 2014, 02:52:34 pm »

Polar bear spirits built a giant igloo fortress.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
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BlitzDungeoneer

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #117 on: August 08, 2014, 03:49:03 pm »

((I believe I'm all energy, not just magic? So wouldn't that seal away merely a part of me?))
Escape the ring, destroying it in the process.
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

poketwo

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #118 on: August 09, 2014, 11:13:58 am »

THREATEN THE ALIENS TAVIC FOUND WITH NUCLEAR ANNIHILATION IF THEY DON'T SURRENDER TO ME 
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TalonisWolf

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Re: Roll to Coup- 13/ Infinite, Join us!
« Reply #119 on: August 11, 2014, 12:06:23 pm »

((Goddamnit. I was in the original roll to coup, actually, so woot.))

Get an overview of Cinnabar's resources, military, and people, and try to create an assembly line powered by magma. Reform the dwarven military.

Spoiler: The Gamus Reforms (click to show/hide)

[5] You have an Quantum Stockpile which has been accumulating everything you could ever need for the next few millennium- you're good in terms of resource you have. Accessing them, however, is a logistical nightmare...

Have the orcs infiltrate the magic universities

[2] Turns out wizards are Fantastical Racists and don't accept Orcs into their 'Centers of Enlightenment'. Jerks.

Hide in the Cheat Vendor. Ask how much a commission for a [ROLL_MODIFIER_IMMUNE_IMMUNE] would cost.

[6] Turns out the Rabbits Creed frequent the Cheat Vendor often- that explains why they are so successful- and you are now trapped as some of them attempt to haggle.

  Anyways, you are now hiding in a barrel of a low-level corrosive, it will slowly eat away at you unless you act soon. Hope they leave soon...  0/2 turns till you are dissolved.

...Did I steal the ring, or did someone else?

If I have the ring, put it on and absorb its magic power.

If I do not have the ring, steal it and run away.

[3] You remember the Evil Overlord List having a rule about this... here it is:

Quote from: Evil Overlord List
22. No matter how tempted I am with the prospect of unlimited power, I will not consume any energy field bigger than my head.

Break free from control and take nav's territory. >_< God! This is complex!

[2] You are distracted by braaaiiinnnss...

Mine the safer of the two asteroid belts.

[6] They you choose the asteroid belt which is safe to mine... assuming those aliens hadn't put space mines in it! How have those things even survived this long!?

I shall name it,The Cheat Drive!

Use The Cheat Drive to jump to where the prison wasn't made yet and then head over to Clan territory,or where the territory will be.

[6] You jump into the far-off future where the conflicts between Tavith Toth and one of many alien races has left the innersphere desolate and beyond saving. Just another victim to warmongering...

Polar bear spirits built a giant igloo fortress.

[4] They build an igloo fortress in the spirit world.

((You know my first instinct was to let Magma pour, right?))

Find the military base where they keep the GN Drive Tau's, after that I collect them and leave.

[4] You commandeer a Celestial Being Shuttle, load it with GN Drives and other parts, and leave for... you conspicuously absent Base of Operations. Hmmm...

((I believe I'm all energy, not just magic? So wouldn't that seal away merely a part of me?))
Escape the ring, destroying it in the process.

[4] You escape the Ring, but realize destroying the Ring would destroy all the Magic within, cutting your power to a fourth of what it was... maybe you should reconsider...

THREATEN THE ALIENS TAVIC FOUND WITH NUCLEAR ANNIHILATION IF THEY DON'T SURRENDER TO ME 

[2] There seems to be interference- looks like it was caused by Space Mines going off!? What is going on?!
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