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Author Topic: Worm Based RP [Early Rule Planning] [Now with helpers!]  (Read 27985 times)

Again_Dejavu

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #255 on: August 12, 2014, 02:12:47 pm »

I won't complain, but don't overwork yourself.
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Harry Baldman

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #256 on: August 12, 2014, 02:15:08 pm »

I won't complain, but don't overwork yourself.

I love writing triggers, no worries. And I'll take that as a yes.
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Yourmaster

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #257 on: August 12, 2014, 03:10:59 pm »

I feel my power will be high circumstantial and only useful in a very exact situation.
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10/10.
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RangerCado

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #258 on: August 12, 2014, 04:27:24 pm »

And so begins the borderline creepy I often deal with, and end up creating unfortunately, as I try to avoid attracting the Toad...

I hate my life. (JK)
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Rolepgeek

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #259 on: August 12, 2014, 04:41:56 pm »

I did read it, if you're referring to the multiple-choice one, I just didn't find it overly inspiring, no offense. And also the summarized decisive version had more meat to it despite being far shorter, at least what I saw of it, hence the reason it was needed in the first place.

None taken. It wasn't all that inspiring. I knew that, because I was having trouble trying to think of a good trigger event, considering Serra wasn't all that maladjusted or traumatized, and trigger events tend to be the peaks of ongoing terrible situations, from what I know. It doesn't help that I don't believe they ever showed a tinker's trigger event in the story, so it's hard to tell what 'an ongoing problem that needs to be solved' means in terms of trigger event. Plus...it's hard to do things properly dark, sometimes, in a way that doesn't leave people incredibly scarred(I don't particularly like playing psychotic characters, and sociopathic ones, well...you said it yourself. They're kinda lazy. And while that's alright, sometimes, I just...not something I want to do right now. I prefer a more lucid form of insanity when I play insane people. Like Osoero. Mania and mild schizophrenia, though I don't know enough about mental illness to know whether I'm using those terms quite correctly. Plus, his was brought on by making contact with eldritch beings outside of our consciousness and stuff. But that's besides the point. I can do dark, I just wasn't sure how to do a unique, creative trigger event that didn't feel cheap or like a rip-off. I've done dark backstories before. This iteration of Daethwin, for example, well...the bio and the replies speak for themselves. I kinda wrote myself into a corner with Serra since I hadn't read enough of Worm when I made her to understand what was required for these kind of things to happen, or perhaps I just wanted to be the Only Sane Cape with what everyone else was doing. I dunno.

Enough rambling, though. Point is, you were right, and this is fine, probably works out better in the end anyway. Though I have a suspicion my power's gonna be tinker, thinker, or blaster. >.> Possibly related to finding things, or saving people. I guess I'll see...I'm thinking that if this is when the kidnapping starts, a four-five days scenario. First day, she can't find them, goes home, is worried, they talk it over, try to go to cops, cops give the whole 'not missing until 24 hours blahblahblah' spiel, they go hope and have trouble sleeping and whatnot. Second day, they're still worried, can't find him/them, learn about it being a kidnapping, kidnappers basically say 'you have 3 days', go to cops, the system is in general, racist, and they've got a lot on their plate with vigilantes and villains and whatnot, so they can't devote many resources, though they can devote some(not enough, obviously). Third day, trying to find them, getting neighbors to help and whatnot, putting aside everything, trying to figure out if they can afford ransom(can't, not really), not making much headway. Fourth day, cops give up, neighbors are sad and stuff but they have their own business to tend to, family's losing hope, starting to grieve in advance. Fifth day, only Serra is still searching, finds them at dusk/dawn the next day after searching, cold, miserable, worried, scared, etc., sees them about to kill her brothers(which they planned to do the whole time, of course; aren't wearing masks), aaaaand trigger event. Is that more or less what you had in mind?

Also, I'm not the greatest at the first person perspective, I think. Hard to live up to Worm.
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Harry Baldman

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #260 on: August 12, 2014, 05:08:19 pm »

None taken. It wasn't all that inspiring. I knew that, because I was having trouble trying to think of a good trigger event, considering Serra wasn't all that maladjusted or traumatized, and trigger events tend to be the peaks of ongoing terrible situations, from what I know. It doesn't help that I don't believe they ever showed a tinker's trigger event in the story, so it's hard to tell what 'an ongoing problem that needs to be solved' means in terms of trigger event. Plus...it's hard to do things properly dark, sometimes, in a way that doesn't leave people incredibly scarred(I don't particularly like playing psychotic characters, and sociopathic ones, well...you said it yourself. They're kinda lazy. And while that's alright, sometimes, I just...not something I want to do right now. I prefer a more lucid form of insanity when I play insane people. Like Osoero. Mania and mild schizophrenia, though I don't know enough about mental illness to know whether I'm using those terms quite correctly. Plus, his was brought on by making contact with eldritch beings outside of our consciousness and stuff. But that's besides the point. I can do dark, I just wasn't sure how to do a unique, creative trigger event that didn't feel cheap or like a rip-off. I've done dark backstories before. This iteration of Daethwin, for example, well...the bio and the replies speak for themselves. I kinda wrote myself into a corner with Serra since I hadn't read enough of Worm when I made her to understand what was required for these kind of things to happen, or perhaps I just wanted to be the Only Sane Cape with what everyone else was doing. I dunno.

Not to worry, your current trigger scenario works well for what's planned, if it does indeed work out the way expected.

Enough rambling, though. Point is, you were right, and this is fine, probably works out better in the end anyway. Though I have a suspicion my power's gonna be tinker, thinker, or blaster. >.> Possibly related to finding things, or saving people. I guess I'll see...I'm thinking that if this is when the kidnapping starts, a four-five days scenario. First day, she can't find them, goes home, is worried, they talk it over, try to go to cops, cops give the whole 'not missing until 24 hours blahblahblah' spiel, they go hope and have trouble sleeping and whatnot. Second day, they're still worried, can't find him/them, learn about it being a kidnapping, kidnappers basically say 'you have 3 days', go to cops, the system is in general, racist, and they've got a lot on their plate with vigilantes and villains and whatnot, so they can't devote many resources, though they can devote some(not enough, obviously). Third day, trying to find them, getting neighbors to help and whatnot, putting aside everything, trying to figure out if they can afford ransom(can't, not really), not making much headway. Fourth day, cops give up, neighbors are sad and stuff but they have their own business to tend to, family's losing hope, starting to grieve in advance. Fifth day, only Serra is still searching, finds them at dusk/dawn the next day after searching, cold, miserable, worried, scared, etc., sees them about to kill her brothers(which they planned to do the whole time, of course; aren't wearing masks), aaaaand trigger event. Is that more or less what you had in mind?

Something of that nature, though over a shorter period of time. Also, I keep hoping that you'll post sooner so I can do double turns for you just like I do for Selina, but it seems our schedules are fundamentally incompatible right now.
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Again_Dejavu

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #261 on: August 12, 2014, 05:18:25 pm »

Have we made any decisions regarding the fate of Selina's parents?
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RangerCado

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #262 on: August 12, 2014, 05:19:26 pm »

Last time, they died in the crash or from smoke inhalation and blood loss.
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Harry Baldman

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #263 on: August 12, 2014, 05:21:30 pm »

Have we made any decisions regarding the fate of Selina's parents?

Let's say they live semi-happily to this very day and had more children after Selina's mysterious disappearance, and tried to put the whole experience behind them to the best of their ability.
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RangerCado

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #264 on: August 12, 2014, 05:26:43 pm »

Have we made any decisions regarding the fate of Selina's parents?

Let's say they live semi-happily to this very day and had more children after Selina's mysterious disappearance, and tried to put the whole experience behind them to the best of their ability.
That leaves so much heart-break open for Selina later. And people think I'M cruel to my characters. XD
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Again_Dejavu

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #265 on: August 12, 2014, 05:44:24 pm »

Wow. That's actually really goddamn scary.
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kj1225

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #266 on: August 12, 2014, 06:05:21 pm »

That was not nearly as bad as you made it out to be.

I was expecting pseudo rape not a kind of slapstick routine.
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RangerCado

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #267 on: August 12, 2014, 06:06:01 pm »

From what i've seen, that may be the last phase or somethin.
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MrVoid

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #268 on: August 12, 2014, 08:47:59 pm »

Indeed we do Cado.

Since my power separates my mind from my body, does this mean that I can, temporarily at least, avoid emotions?
« Last Edit: August 12, 2014, 11:52:18 pm by MrVoid »
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kj1225

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Re: Worm Based RP [Early Rule Planning] [Now with helpers!]
« Reply #269 on: August 13, 2014, 12:15:21 am »

So who all is done with their triggering and thus is no longer in need of posting in the thread?
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