I did read it, if you're referring to the multiple-choice one, I just didn't find it overly inspiring, no offense. And also the summarized decisive version had more meat to it despite being far shorter, at least what I saw of it, hence the reason it was needed in the first place.
None taken. It wasn't all that inspiring. I knew that, because I was having trouble trying to think of a good trigger event, considering Serra wasn't all that maladjusted or traumatized, and trigger events tend to be the peaks of ongoing terrible situations, from what I know. It doesn't help that I don't believe they ever showed a tinker's trigger event in the story, so it's hard to tell what 'an ongoing problem that needs to be solved' means in terms of trigger event. Plus...it's hard to do things properly dark, sometimes, in a way that doesn't leave people incredibly scarred(I don't particularly like playing psychotic characters, and sociopathic ones, well...you said it yourself. They're kinda lazy. And while that's alright, sometimes, I just...not something I want to do right now. I prefer a more lucid form of insanity when I play insane people. Like Osoero. Mania and mild schizophrenia, though I don't know enough about mental illness to know whether I'm using those terms quite correctly. Plus, his was brought on by making contact with eldritch beings outside of our consciousness and stuff. But that's besides the point. I can do dark, I just wasn't sure how to do a unique, creative trigger event that didn't feel cheap or like a rip-off. I've done dark backstories before.
This iteration of Daethwin, for example, well...the bio and the replies speak for themselves. I kinda wrote myself into a corner with Serra since I hadn't read enough of Worm when I made her to understand what was required for these kind of things to happen, or perhaps I just wanted to be the Only Sane Cape with what everyone else was doing. I dunno.
Enough rambling, though. Point is, you were right, and this is fine, probably works out better in the end anyway. Though I have a suspicion my power's gonna be tinker, thinker, or blaster. >.> Possibly related to finding things, or saving people. I guess I'll see...I'm thinking that if this is when the kidnapping starts, a four-five days scenario. First day, she can't find them, goes home, is worried, they talk it over, try to go to cops, cops give the whole 'not missing until 24 hours blahblahblah' spiel, they go hope and have trouble sleeping and whatnot. Second day, they're still worried, can't find him/them, learn about it being a kidnapping, kidnappers basically say 'you have 3 days', go to cops, the system is in general, racist, and they've got a lot on their plate with vigilantes and villains and whatnot, so they can't devote many resources, though they can devote some(not enough, obviously). Third day, trying to find them, getting neighbors to help and whatnot, putting aside everything, trying to figure out if they can afford ransom(can't, not really), not making much headway. Fourth day, cops give up, neighbors are sad and stuff but they have their own business to tend to, family's losing hope, starting to grieve in advance. Fifth day, only Serra is still searching, finds them at dusk/dawn the next day after searching, cold, miserable, worried, scared, etc., sees them about to kill her brothers(which they planned to do the whole time, of course; aren't wearing masks), aaaaand trigger event. Is that more or less what you had in mind?
Also, I'm not the greatest at the first person perspective, I think. Hard to live up to Worm.