Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 28

Author Topic: Slingblock: A noob fortress - Free Socks* (Details inside)  (Read 40679 times)

August

  • Bay Watcher
  • "No, Urist. You are the Goblins."
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #45 on: July 22, 2014, 08:03:46 pm »

I disappear for awhile, and I get turned into a Marksdwarf. Also, we appear to be in a evil glacier! Fun!
And one of our embark squad has already gone insane!
!!FUN!!
Logged
Welcome to the forums, August!
Please leave your sanity on the coat hanger to your left.

Chevaleresse

  • Bay Watcher
  • A knight, returned from a journey weary and long
    • View Profile
    • Patreon
Re: Noob Fortress - Welcome to Slingblock!
« Reply #46 on: July 22, 2014, 08:18:29 pm »

She was just some migrant, not one of us.
Logged
GM of Trespassers V2.
If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Dunamisdeos

  • Bay Watcher
  • Duggin was the hero we needed.
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #47 on: July 22, 2014, 08:21:23 pm »

Just some questions:

So do we have any soil, anywhere?

That's about it.
Logged
FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

Chevaleresse

  • Bay Watcher
  • A knight, returned from a journey weary and long
    • View Profile
    • Patreon
Re: Noob Fortress - Welcome to Slingblock!
« Reply #48 on: July 22, 2014, 08:34:37 pm »

Yes, actually. That's where the farm is.
Logged
GM of Trespassers V2.
If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Chevaleresse

  • Bay Watcher
  • A knight, returned from a journey weary and long
    • View Profile
    • Patreon
Re: Noob Fortress - Welcome to Slingblock!
« Reply #49 on: July 23, 2014, 10:30:30 pm »

4maskwolf is MIA; Dunamisdeos, want to take his turn?
Logged
GM of Trespassers V2.
If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Evilsx

  • Bay Watcher
  • Some crazy person
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #50 on: July 23, 2014, 10:51:46 pm »

Might as well post first year journal :P

Evilsx Journal:
Year 251
          252

I been trying to find this blasted thing since we came to this hellish place.
This is not a over statement, the mad bastard that bought us here though it would be an grand and better place then mountain-home but he just bought us an place where it rain the blood of our own kin, OUR OWN KIN, with the sounds under the ground that sound more hellish then the wolfs trying to dig into our paper-thin walls and an mad bastard think there is a 'adamantine longsword' where the sound are coming from, an thing that is only told to children for our home-land if they become 'great warrior' and send them to their death for 'glory'.

Lucky we talked the overseer into quitting and changing it to an more competent dwarf, but I still fear that one of us might try to 'claim' that lie and doom us all to an place which already hate us

« Last Edit: July 23, 2014, 11:04:45 pm by Evilsx »
Logged

Dunamisdeos

  • Bay Watcher
  • Duggin was the hero we needed.
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #51 on: July 24, 2014, 02:32:29 pm »

4maskwolf is MIA; Dunamisdeos, want to take his turn?

Yessir! I'll download later tonight, and update by the end of the week :)

Downloaded. Update pending.
« Last Edit: July 24, 2014, 09:40:47 pm by Dunamisdeos »
Logged
FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

4maskwolf

  • Bay Watcher
  • 4mask always angle, do figure theirs!
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #52 on: July 25, 2014, 06:39:48 pm »

Sorry, was away at camp.

Dunamisdeos

  • Bay Watcher
  • Duggin was the hero we needed.
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #53 on: July 25, 2014, 06:59:23 pm »

Oh. Well, I was going to start tonight. You want your turn back? I haven't actually done anything :D
Logged
FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

4maskwolf

  • Bay Watcher
  • 4mask always angle, do figure theirs!
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #54 on: July 25, 2014, 07:00:58 pm »

Oh. Well, I was going to start tonight. You want your turn back? I haven't actually done anything :D
NO, it's fine, my weekend is going to be busy as hell.  Take it.

MeimieFan88

  • Bay Watcher
  • owoing around~
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #55 on: July 25, 2014, 07:38:19 pm »

I've been playing a bit on my own using some tutorials... and I can't get my dwarfs to brew drinks. Apparently there's supposed to be a "[ b ] Brew drink" option at the Still but it's not there. I have plenty of barrels and I've been farming plump helmets. I r confuzzed.. and there was a rotting corpse that I couldn't get rid of no matter what made me so freaking irritated!!!
Logged
Thou art the very love with which I love thee.
Ear teeth

Dunamisdeos

  • Bay Watcher
  • Duggin was the hero we needed.
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #56 on: July 26, 2014, 02:15:14 am »

Oh. Well, I was going to start tonight. You want your turn back? I haven't actually done anything :D
NO, it's fine, my weekend is going to be busy as hell.  Take it.

Yep ok, update pending.
Logged
FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

Nail

  • Bay Watcher
  • Proud hypocrite
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #57 on: July 26, 2014, 04:16:46 am »

@MeimieFan: are you looking at the still through the [q] menu? What have you been trying to get rid off the corpse, what type of corpse is it (dwarf, animal, etc.) and where is it at the moment?
Logged
left eye

MeimieFan88

  • Bay Watcher
  • owoing around~
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #58 on: July 26, 2014, 06:21:57 am »

@MeimieFan: are you looking at the still through the [q] menu? What have you been trying to get rid off the corpse, what type of corpse is it (dwarf, animal, etc.) and where is it at the moment?
Yes the [q] menu. The corpse(s) were dwarfs, at my meeting area and other random places. I googled every solution I could and nothing worked. Also, I abandoned that fortress, not knowing that abandoning would mean losing my save file. This game can make me so fucking annoyed, yet it can be so wonderful at times.
Logged
Thou art the very love with which I love thee.
Ear teeth

Nail

  • Bay Watcher
  • Proud hypocrite
    • View Profile
Re: Noob Fortress - Welcome to Slingblock!
« Reply #59 on: July 26, 2014, 06:48:09 am »

to properly get rid of dwarven corpses you build coffins, build them and then activate burial through the [q] menu. alternatively you can make a corpse stockpile(corpse, not refuse!) but then they will rise as ghost and give bad thoughts to their friends. If you did that and nobody buried them yo can check if the corpses are forbidden, not accessible and if your dwarfs have the burial labor enabled.
For stills, you go to its [q] menu and then press [a] to add labors, there you should find the brew drinks labor.
You can reclaim abandoned fortresses with a new embark party but it's usually a pain.
Logged
left eye
Pages: 1 2 3 [4] 5 6 ... 28