The goal of this mod is simple: To let you play Fortress mode and Adventure mode with as many races as possible, while adding or changing as little as possible.
You can play Fortress mode as dwarves, humans, elves, or goblins.
When Adventure mode is added, you will be able to play as a dwarf, human, elf, goblin, kobold, or an animalman from above or below ground. A few basic adventurer crafting reactions have been added to make it easier to play as an outsider.
File downloadIf you use the file download, extract them into your mods folder.
About the racesDwarvesThese are the dwarves you know and love. They have access to steel, the strongest metal in the game (or is it?) and underground plants, but they require alcohol to get through the working day. Dwarves may occasionally be taken by strange moods and produce wondrous artifacts.
HumansHumans are the race most similar to the dwarves, but they grow their plants above ground, and can't make steel. They are also not dependant on alcohol, and a few wells will be enough to keep them happy and productive.
Human lords and ladies can assign a great number of noble titles and official positions. The chancellor is responsible for espionage, but the rest have no game function (aside from making the title holder a bit happier).
ElvesThe elves are very different from the other races, and are the most challenging to play. They do not mine, cut down trees, or farm; instead they rely entirely on gathering plants. Elves can grow wooden logs from seeds at a crafts workshop, and use these for anything they need to build or craft. Elves can keep just about any animals as pets; make sure to bring some interesting ones when you embark.
Elves have trouble removing constructed walls, floors, etc, as this is a job done by miners. If you really need to remove a construction, buy a pick from dwarven or human merchants, and enable the miner labor on one of your elves.
GoblinsGoblins do not need to eat or drink, so no food industry is strictly necessary in a goblin pit. They know nothing about alloys, and can't produce anything but base metals. But they have access to evil animals, which include ferocious monsters such as trolls and beak dogs.
Note that trolls need meat to eat and water to drink. They will also want clothes. To make clothes that a troll can wear, change the details of the clothesmaking task to size the clothes for polar bear men. This should make them large enough for trolls.
DF versionsThis version of the mod is made for the Steam version, DF 0.50.01.
You can find versions of this mod for earlier versions here:
0.47.050.44.120.43.050.40.24