But my question was, is this a feature or not? And if it is why don't they show up in Legends mode? The mead halls do.
Well, anyway, I'll follow the advice and write some books for the library and see what happens. I'm surprised so much Science has been done since 43.02 was released.
Edit - Wait, what?! 'Turn off outsider usage'?? You are talking about fortress mode aren't you? There's no such option in Adventurer.
Sorry, i think i had crossed brain wires. I understand the question now in that you're referring to adventure mode buildings, and frankly my answer is that i do not know exactly. But if the systems are anywhere similar, putnam's response would be fitting, or my overall general advice would be to open these venues close by to settlements.
This verges on the edge of either a oversight/placeholder for adventure mode made structures with meaning in the world (if the system ever changes to which a tavern/location is based off combined values of fortress wealth & reputation then maybe it would attract with the reputation value) or a outright bug of some kind.
Visitors are tied to fortress wealth. Your site does not have fortress wealth. You will not get visitors.
At least, I'm pretty sure that's what the connections was supposed to be.
Since this question is up in the air.
Will certain procedurally generated and adventure mode retired embark locations such as taverns and temples or even just structures in the world ever retain private ownership by who owns the site even if it overlays your embark? (with ownership being tranferred upon admittance of themselves or their relatives to your fortress?) With diplomatic reprecussions for attacking such as taking a diplomacy hit and angering the occupants/relative nation.
And if this was so, could our own fortress dwellers find relevance in assigned dwarves (say its a 'trading license' of sorts) taking over private shopfront property independently to build skills, conduct commerce and interact with the wider world. In the sense that wagons sell in bulk to fortresses but traders and tourists probably want to buy our roasts with coins to a vendor. Very Recettear i guessOn one hand it'd probably be a pain to defend from robbers, looters and self rightous elves trying to rip off traders with 'wooden coins', but on the other its probably more interesting than walking up to a big pile of stuff.