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Author Topic: DF2014 (v0.40.24) Worldgen Cookbook Thread!  (Read 159823 times)

smeeprocket

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #315 on: November 22, 2014, 03:08:13 pm »

I'm not sure how to make any number of volcanoes, much less modify how many there are.
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Steam Name: Ratpocalypse
Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

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"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

ptb_ptb

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #316 on: November 22, 2014, 03:13:30 pm »

Try

Spoiler (click to show/hide)

   [VOLCANO_MIN:3]

Gives you three volcanoes, but that just means it is rejected if there are fewer than 3.

   [VOLCANISM:0:100:301:301]

Spoiler (click to show/hide)

   [VOLCANISM_FREQUENCY:1:1:1:1:1:1]

Spoiler (click to show/hide)

   [VOLCANISM_RANGES:264:528:264]

Spoiler (click to show/hide)

Are the numbers you need to play around with.
« Last Edit: November 22, 2014, 03:28:06 pm by ptb_ptb »
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smeeprocket

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #317 on: November 22, 2014, 03:33:20 pm »

this is giving me lots of errors, double the errors if I mimic the numbers for savagery :P

I've played around with it, and I'm not being particularly successful at what I need. My map is 16x16 if that matters any
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Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

Twitch: http://www.twitch.tv/princessslaughter/

"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

ptb_ptb

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #318 on: November 22, 2014, 03:41:48 pm »

My map is 16x16 if that matters any

It matters a lot. :P

The '[???_RANGES]' figures are for minimum number of squares. My worldgen was for 65x65.  There are a lot more squares in 65x65 than in 17x17. You'd need completely different numbers in those sections.
« Last Edit: November 22, 2014, 03:44:14 pm by ptb_ptb »
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smeeprocket

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #319 on: November 22, 2014, 03:43:58 pm »

I checked the wiki file. Even used the sample numbers. I'm not sure what ranges work for a 16x16 world.
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Steam Name: Ratpocalypse
Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

Twitch: http://www.twitch.tv/princessslaughter/

"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

smeeprocket

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #320 on: November 22, 2014, 03:46:30 pm »

yea I've been dropping the numbers drastically and am still getting errors consistently. (in response to your edit)
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Steam Name: Ratpocalypse
Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

Twitch: http://www.twitch.tv/princessslaughter/

"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

ptb_ptb

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #321 on: November 22, 2014, 03:48:28 pm »

Try something like

 [VOLCANISM_RANGES:36:36:72]

if that doesn't work go gradually from there towards

 [VOLCANISM_RANGES:36:72:36]

Let me know how it works out. :)

OH! And you should probably set
[VOLCANO_MIN:1]
not 3.
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smeeprocket

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #322 on: November 22, 2014, 03:49:42 pm »

oh I'm getting 3 volcanoes np, let me punch that in.
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Steam Name: Ratpocalypse
Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

Twitch: http://www.twitch.tv/princessslaughter/

"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

smeeprocket

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #323 on: November 22, 2014, 03:55:06 pm »

omg it worked, I had to exit out of it to get the world gen changes to take effect. Now to play with the numbers.
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Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

Twitch: http://www.twitch.tv/princessslaughter/

"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

rmblr

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #324 on: November 24, 2014, 12:48:08 pm »

I would love a beautiful canyon with waterfalls like this fantastic map. Does anyone know of anything similar for DF2014?
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ptb_ptb

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #325 on: November 24, 2014, 12:54:43 pm »

I would love a beautiful canyon with waterfalls like this fantastic map. Does anyone know of anything similar for DF2014?
A good place to look for waterfalls is where two rivers meet or a river meets a lake.
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vjek

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #326 on: November 24, 2014, 01:15:24 pm »

I would love a beautiful canyon with waterfalls like this fantastic map. Does anyone know of anything similar for DF2014?
This one is similar.  There are more results, search "This topic" for waterfall river and you'll see more results.

Max™

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #327 on: November 24, 2014, 05:08:13 pm »

This one was one of my favorites of yours: http://www.bay12forums.com/smf/index.php?topic=140180.msg5631823#msg5631823

The big totally straight totally sheer cliff with the little creek up top waiting for me to carve channels and waterfalls down the side of the fort I dug into the cliff face.
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taro8

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #328 on: November 27, 2014, 01:59:04 am »

EDIT: Got around the problem with placing other beast phase. Right now my gen works, but it genning the history SLOWLY, why is that?

I want a patchwork pocket world for to adventure in with lots of secrets, legends and beasts to kill. Preferable a dying civilisation stage. In short kinda like Dark Souls.

Code: [Select]
[WORLD_GEN]
[TITLE:NEW]
[DIM:17:17]
[EMBARK_POINTS:1504]
[END_YEAR:10000]
[BEAST_END_YEAR:2:80]
[REVEAL_ALL_HISTORY:0]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:600:600]
[RAINFALL:0:100:600:600]
[TEMPERATURE:25:75:600:600]
[DRAINAGE:0:100:600:600]
[VOLCANISM:0:100:600:600]
[SAVAGERY:0:100:600:600]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[POLE:NORTH_OR_SOUTH]
[MINERAL_SCARCITY:2500]
[MEGABEAST_CAP:100000]
[SEMIMEGABEAST_CAP:100000]
[TITAN_NUMBER:100]
[TITAN_ATTACK_TRIGGER:80:0:100000]
[DEMON_NUMBER:100]
[NIGHT_TROLL_NUMBER:100]
[BOGEYMAN_NUMBER:100]
[VAMPIRE_NUMBER:100]
[WEREBEAST_NUMBER:100]
[SECRET_NUMBER:1000]
[REGIONAL_INTERACTION_NUMBER:1000]
[DISTURBANCE_INTERACTION_NUMBER:1000]
[EVIL_CLOUD_NUMBER:100]
[EVIL_RAIN_NUMBER:100]
[GENERATE_DIVINE_MATERIALS:1]
[GOOD_SQ_COUNTS:1:0:0]
[EVIL_SQ_COUNTS:1:0:0]
[PEAK_NUMBER_MIN:0]
[PARTIAL_OCEAN_EDGE_MIN:0]
[COMPLETE_OCEAN_EDGE_MIN:2]
[VOLCANO_MIN:0]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:0]
[RIVER_MINS:0:0]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:5000]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:100]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:15]
[LEVELS_ABOVE_LAYER_1:5]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:1]
[CAVE_MAX_SIZE:500]
[MOUNTAIN_CAVE_MIN:0]
[NON_MOUNTAIN_CAVE_MIN:0]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:10]
[TOTAL_CIV_POPULATION:15000]
[SITE_CAP:-1]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]
« Last Edit: November 27, 2014, 03:16:23 am by taro8 »
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vjek

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Re: DF2014 (v0.40.10+) Worldgen Cookbook Thread!
« Reply #329 on: November 27, 2014, 09:09:15 am »

The slowness is likely due to 10,000 years of history and no culling.  When you enable culling, it will speed up a bit, but if you reduce the history to 1000 years or less, it should be reasonably quick.  100 years is very quick.
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