Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 13

Author Topic: Dwarf Fortress 0.40.01 Released  (Read 238983 times)

danmanthedog

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #30 on: July 07, 2014, 08:45:31 pm »

Hmmm new metals!
Logged

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #31 on: July 07, 2014, 08:46:01 pm »

What new metals?
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

danmanthedog

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #32 on: July 07, 2014, 08:50:16 pm »

What new metals?
twinkling metal, crashing, translucent, clear blue, faceted, flashing, booming, bright, pale, and flickering. They new or what?
Logged

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #33 on: July 07, 2014, 08:52:00 pm »

Are those randomly generated?
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Lolfail0009

  • Bay Watcher
  • [PROGRAMMER:C#] [PROGRAMMER:C++] [PRONOUNS:SHE]
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #34 on: July 07, 2014, 08:53:48 pm »

Hey Toady, you have "2012" in yellow on the dev page.

Spoiler (click to show/hide)

Do not question the temporal prowess of the Toady One.

danmanthedog

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #35 on: July 07, 2014, 08:58:23 pm »

Are those randomly generated?
No idea but weapons of them are in the testing area.
Logged

samanato

  • Bay Watcher
  • @ Gardevoirite
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #36 on: July 07, 2014, 08:59:57 pm »

Are those randomly generated?

I'm looking at the uncompressed save files, and indeed, they're randomly generated metals!  They seem to have similar material properties to adamantine.  Not only that, but they have spheres and are apparently divine. 

EDIT: Here's what one of these look like.

Spoiler: Divine metal raws (click to show/hide)

EDIT2: There's also divine cloth and armour, as it turns out.  Presumably these are what the gods wear?
« Last Edit: July 07, 2014, 09:08:19 pm by samanato »
Logged

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #37 on: July 07, 2014, 09:00:58 pm »

"A sprawling criminal organization has left our people living in fear. They have a town called Sableprophets somewhere in The Stormy Hill."

Wait, this version has the MAFIA in it?

Dunamisdeos

  • Bay Watcher
  • Duggin was the hero we needed.
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #38 on: July 07, 2014, 09:06:43 pm »

SUPER EXCITED to srart this up tonight!!! Thanks Toady!!!!!!!
Logged
FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

King Kravoka

  • Guest
Re: Dwarf Fortress 0.40.01 Released
« Reply #39 on: July 07, 2014, 09:07:19 pm »

"A sprawling criminal organization has left our people living in fear. They have a town called Sableprophets somewhere in The Stormy Hill."

Wait, this version has the MAFIA in it?

The Dwarf Mafia: Because regular fortresses aren't terrifying enough.
Logged

Puzzlemaker

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #40 on: July 07, 2014, 09:08:09 pm »

Awesome!

I can't wait to see what !!SCIENCE!! comes out of this version!
Logged
The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Pwnzerfaust

  • Bay Watcher
  • It's evolution, baby!
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #41 on: July 07, 2014, 09:09:48 pm »

All hail the great and mighty toad.
Logged
Give an elf a fire and he's warm for a night. Drop an elf in magma and he's warm for the rest of his life.

knaveightt

  • Bay Watcher
  • "Safe Gambler"
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #42 on: July 07, 2014, 09:09:57 pm »

CONGRATS ON SUCH DEDICATED WORK!!!  :) :) :)
Logged

Shzar

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #43 on: July 07, 2014, 09:10:16 pm »

Hooray! Thanks for the hard work, Toady and ThreeToe.
Logged
000634 □ [adventure mode][environment]   jumping into water while on fire resulted in steamy death

Igorshadow

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress 0.40.01 Released
« Reply #44 on: July 07, 2014, 09:15:12 pm »

Is it normal to start adventure mode in a town full of goblins? Or is it a new feature?
Logged
Pages: 1 2 [3] 4 5 ... 13