Turn 239
Doktor Diabolical:
"Good. Very good."
Right ho. Mining fist bot keeps mining, because Doktor would like to get some ores for his factory... actually, Doktor Diabolical assembles(0) his recently created parts pile into a prospecting(-1) bot that obeys his orders(-1), using a +1 POT essence and a +1/+1 essence. It might not have the computing power to do its stuff right now, but when Doktor Diabolical plugs the quantum computer into it... afterwards, he makes 2 essences.
{I'm assuming you mean the small pile of parts here}
CMP [4+1+1+1-1-1=5]
POT [3+1+1=5]
CMP [2]
POT [4]
CMP [3+1-2=2]
POT [2+1-2=1]
Doktor, not too satisfied with slow results of his miner bot, built a small helper bot with sensors for metals. Hopefully, it would help to get something useful sometime soon.
((Cleaning cantrip (confirmed), light cantrip, heat cantrip, summon-water cantrip...maybe telekinesis cantrip?))
Cantrip check. Also, three essences.
LUCK [10+1=11]
LUCK [4+1=5]
LUCK [6+1=7]
LUCK [2+1=3]
CMP [5+1+1=7]
POT [6+1+1=8]
CMP [4+1+1-1=5]
POT [4+1+1-1=5]
CMP [3]
POT [1]
Magus looked through the cantrips book again. The light conjuring section was quite expansive, detailing not only the usual light spell but also some firework conjuring tricks. Heat cantrip was suspiciously missing, probably assuming that anyone using this would be able to just make a fire. There was a water conjuring spell, not particularly complicated, but when you flipped to minor telekinesis you found the pages torn out. Did someone use them for practice?
Head northwest.
Cuberac left the blasted fields and moved northwest. He passed by the Tower, glancing over burning and burned fields. He stopped a short distance from iceberg filled lakes.
3 essences.
((I would be doing more interesting actions but my internet situation is changing day to day while I'm abroad))
CMP [4+1+1=6]
POT [2+1=3]
CMP [3+1+1-1=4]
POT [6]
CMP [4]
POT [4+1-2=3]
Skeliborn continued gathering power.
((Cleaning cantrip (confirmed), light cantrip, heat cantrip, summon-water cantrip...maybe telekinesis cantrip?))
Cantrip check. Also, three essences.
((Not sure what dealio with cantrips is. If it helps, all mages have some basic spells. Includes automapping, clothes repair, minor hammerspace. Possibly conversation time dialation.))
Heal frozen mage properly this time.
2 summon essences.
{He found a book of cantrips. Basically, he gets some spells outside of his Affinity.}
CMP [4+2=6]
POT [6+1+1=8]
CMP [5+2-1=6]
POT [2+1+1-1=3]
CMP [5]
POT [1]
James cast healing forces on Ao again and this time results were far better. Flesh that threatened to go necrotic regained it's usual color and blood returned to blood vessels. All that remained of the frost was a runny nose.
Make three essences.
CMP [4+1=5]
POT [1+1=2]
CMP [3]
POT [2]
CMP [1+1-1=0]
LUCK [7]
Marcus gathered more power but some of it was stolen again by the nanobots. It was hard to estimate exactly how effective they were, but it was probably comparable to an actual acid. Except that it burned more as time passed.
Well, that was easy.
Charge 3 essences. Power might come in handy some time in the near future.
CMP [1+1=2]
POT [1]
CMP [1]
POT [5-1=4]
CMP [5+1-2=4]
POT [5-2=3]
Chorkinaan, not wanting to approach the mushroom quite yet, gathered more power. In case the mushroom, or something around it proved more dangerous than it looked, it was better to be prepared.
Reattempt to summon the glass brazier.
If it succeeds, pour some luck into it, then invert the fluid into essence of misfortune, using 2 +1/+1 essences and drawing from the magma-aether for power.
If it does not, enter the tower and summon an animate glass marble, 2 +1/+1s.
CMP [2+1-1=2]
POT [3+1+1=5]
CMP [1+1+1+2-1-3-1=0]
POT [3+1+1+2+1-1=7]
Gambler attempted to conjure a brasier but it seemed that it was just not meant to be as what appeared was a glass box. Shoebox, going by size. Since this was not particularly useful, Gambler returned to the Tower and conjured some animate glass marbles. Soon afterwards, every glass marble smashed itself into a wall and shattered. It was less than great, especially since glass splinters were no less sharp than larger blades.
Redrum paused in his journey for a moment and sent more power into his hydra, seeking to oil the old joints to make them a tad more dexterous. It kinda worked out but not to the point where he could consider the change significant. Maybe another go at it would solve this?
Have another go at it. +1POT
2 essences.
CMP [5+1=6]
POT [5+1+1=7]
CMP [1]
POT [4]
CMP [6+1-2=5]
POT [5+1-2=4]
Redrum injected more power into the Hydra and wrapped it around the joints of the great beast. The bones were bound with a connection that lost no strength but gained in ability to stretch. With greater ability to bend the joints came greater dexterity and also more complex attack moves.