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Poll

Should freshly entering mages be given +10/+10 worth of random essences?

Yes
- 19 (46.3%)
No
- 9 (22%)
It should be more than that
- 6 (14.6%)
It should be less than that
- 7 (17.1%)

Total Members Voted: 41


Pages: 1 ... 292 293 [294] 295 296 ... 506

Author Topic: Roll to Magic: Turn 268 The finish line  (Read 1271873 times)

Whisperling

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4395 on: January 25, 2016, 10:49:02 am »

Use binding to "seal" the magic within the enchantment and stop it from leaking. Use my +1 +1 binding essence.

Four binding essences afterwards. Those two +1s to luck should make it relatively safe.
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Zormod

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4396 on: January 25, 2016, 12:31:40 pm »

Create 3 essences.
I actually cubed my STR here, followed shortly after by crushing Tur's face with my bladed hypercube (a cube completely covered in blades, with the almost invisible exeption of a pair of handholds..
« Last Edit: January 28, 2016, 09:55:37 pm by Zormod »
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Salsacookies

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4397 on: January 25, 2016, 02:07:41 pm »

"So, this is the epicenter of reality's breaking? Time to shut this show down, before it hits its climax."

Create 2 Essences, then Bernardo will walk to Kahel's Location
« Last Edit: January 25, 2016, 03:05:57 pm by Salsacookies »
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ironsnake345

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4398 on: January 25, 2016, 02:44:27 pm »

While still watching for anything interesting happening, attempt to create a longsword of magical energy using a +1/+1 essence and a +1 CMP essence. (-1 complex shape, -1 extra tough, -1 long lasting.)
« Last Edit: January 26, 2016, 02:04:04 am by ironsnake345 »
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I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
Are my memes dank enough for you?
Thanks to the internet-cromancer, my internet has been revived. I'm back, baby!

thegamemaster1234

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4399 on: January 25, 2016, 03:39:28 pm »

((DG: It appears my action was misread. I am using the tank I just emptied as an air tank, not the ruined barrel. Also, as my portable tank already automatically compresses/decompresses its contents, an air compressor shouldn't be necessary.))
« Last Edit: January 25, 2016, 03:42:10 pm by thegamemaster1234 »
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star2wars3

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4400 on: January 25, 2016, 05:35:55 pm »

((If much of what I'm about to fight is a bunch of tounges, that means I can use a ghost pepper shaped like a blade to win))
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((Batshit evil, pessimistic neutral and clumsy good cover nearly entire spectrum. Sadly, but optimists are a rare breed, that is currently running into extinction.))
((That tends to happen when you're optimistic enough to wait out the apocalypse. I wish them plenty of luck, but chances are they'll need it.))

star2wars3

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4401 on: January 25, 2016, 06:01:00 pm »

Skelliborn:
"Well, Well, Well. So your the Gaurdian of this portal. I don't suppose you'd let me pass?"
Action:
3 essence routine.
((After all the "Tree" might be friendly))



((Also. In case diplomacy fails, Get ready to cue epic boss music. This seems somewhat fitting.))
((Or This))
« Last Edit: January 26, 2016, 06:47:33 pm by star2wars3 »
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((Batshit evil, pessimistic neutral and clumsy good cover nearly entire spectrum. Sadly, but optimists are a rare breed, that is currently running into extinction.))
((That tends to happen when you're optimistic enough to wait out the apocalypse. I wish them plenty of luck, but chances are they'll need it.))

Andres

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4402 on: January 25, 2016, 06:25:16 pm »

Henry the Best takes off his shirt and rubs it against the portal, hoping to get some anti-magic protection on it.
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ironsnake345

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4403 on: January 26, 2016, 02:06:20 am »

While still watching for anything interesting happening, attempt to create a longsword of magical energy using a +1/+1 essence and a +1 CMP essence. (-1 complex shape, -1 extra tough, -1 long lasting.)


((my knowledge of how this forum game works marches on. I rewrote this to fit the essences I ACTUALLY have.))


((At least I caught myself before anyone had a bad time.  ;D ))
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I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
Are my memes dank enough for you?
Thanks to the internet-cromancer, my internet has been revived. I'm back, baby!

H4zardZ1

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4404 on: January 26, 2016, 02:58:20 am »

"Ouch."
Continue southwest, to the zerg-grass. 2 Electric Essences.
« Last Edit: January 26, 2016, 04:01:47 am by H4zardZ1 »
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Sarrak

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4405 on: January 26, 2016, 04:27:34 am »

"Ouch."
((... I suggest checking your stomach with some healer. Shards of ice are not exactly beneficial for the long-term health.))
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

AoshimaMichio

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4406 on: January 26, 2016, 11:18:13 am »

Everybody knows wolves don't eat wood. They might piss on me, but that's just wolves marking territory. Tolerable price, really. Ignore them. Pretend to be a tree. I'm really good at that.
Ah, and two essences if it doesn't tip them.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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ATHATH

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4407 on: January 26, 2016, 01:37:18 pm »

What is Shias's opinion on Eldritch Trees? You might have a dual-boss fight on your hands.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Whisperling

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4408 on: January 26, 2016, 01:41:41 pm »

What is Shias's opinion on Eldritch Trees? You might have a dual-boss fight on your hands.

((I'm gonna take a guess and say he isn't interested in protecting horrible abberations, but I suppose you never know.))
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XXXXYYYY

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Re: Roll to Magic: Turn 138 Falcon hunting and flight
« Reply #4409 on: January 26, 2016, 01:42:46 pm »

Gambler nods back.
"Heh, sorry about that. Got distracted for ah bit."
The Gamber watches Skelliborn run off into the eldritch land, and facepalms.
"We're gonna 'ave to bail 'im out after 'e ends up gettin' 'imself 'urt, aren't we?"
Gambler gets out the Molotov cocktail and stasis'd sticky grenade.
{---INIT---}
MARK 1
Is there a clear path to Skelliborn?
    Yes:
        Run up to him.
        Is the 'tree' hostile?
            Yes:
                Use grenade on 'tree'.
            No:
                If Skelliborn's going to do something stupid/dangerous, stop him.
     No:
         Sigh angrily, make two essences.
« Last Edit: January 28, 2016, 06:50:57 pm by XXXXYYYY »
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Oooooooo. I know. ClF3. That should be a fun surprise.
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