Turn 116
Walk towards spawn, make two essences
SPD [(2)/2+1=2]
CMP [5+1=6]
POT [1+1=2]
CMP [5]
POT [4]
Seva looked around, noticing two of his raptors. Third was hiding somewhere, but ran over from behind a tree when Seva whistled. The whole group traveled over the gathering of mages near the main teleporter.
Unless stated otherwise, just keep creating more swords.
Alexander called through aether once more, and out he pulled a rod of iron. On closer inspection, the rod proved hollow - a pipe. But a proper sword it was not.
"Well now... I hope i find an use to this gold. "
pray to a god. There must be a god of gold around! Then grab my shield and craft two essences.
̴̨̦̮̪̮̼͚̯̗̪̪͓̲͉͚̯̮̃ͨ̿͗̌̾̽̔̔̂̽̍̽̋̈͒͐̓͟͠L̷̜͔̣̲̣͇̗̞̪͖͙ͤ̇ͥ̈ͧ̓͐ͥ̔ͤ̽ͬ̓͑ͤ̎̒̚̕͜͞U̶̫̘̬̦̍̍ͥ̆̃͜͞C̷̝͖̝͔̦͔̣̱̗̟͇͕̬ͬͨ̓͢ͅK̡̮͈̬̹̳͇̤̹̙̪̩͎̙̤͍̾ͩͮ̒͌ͭͮ̓̑͛ͤ̔̋̆̽ͭ̕͞͡ ̸̨̺̯͖̣͎̯͍͙͎͚̫̦͇͚̹͙̀͐ͥ́̇ͭͭͤ̊ͭ̊ͪ̓ͥ͌ͩ̈ͅ[̖̱̹̩͍̖̥̞͎͗̊̆̂̔́ͫ̒ͯ͆ͫ͗́̎ͤͬ͋͠͝6̸̖͚͓͎͍̼͔̘̮͚̤ͩͧ̄̌̽̓ͦ́́̚]̗͕̯̫͆̓̏̀̑̐̾͂̽̐͊̾͌̉ͫͦ̚͘͡͞
̨̜̬̰̤̳̥̰͖̳͉͓̤̤̤̣̜̟̬ͫ̔̔̑ͮ͆̍ͫͥ̒ͣ̒͂̑̽͗ͮ͌̀L̶͒̑ͦ̇̽̒͏̱̫̱̯̖̣̱̻̩̞͚ͅͅU̡͒ͬ̎̾ͥ̈́ͬͦ̊̈́̈́̓̈̋̚͝҉̭͖̼͕̫̻̟̘̰̫̜̙͇̱̣͖̱͖͍͢C̵͂ͥ̃̇ͮ̇ͭ̂̑̓͒ͫ̌ͯ͏̙͕̻̳̠̬͍͢͝K̇ͫ̾ͤ̌̏͐͛ͤ̊ͪ͂͋̓ͤ̑̈̊͟͏̸̰̝͉̲̞̜̟͙͎̼̮̗͎̯͚̣̜͈̭͟͜ ̸̶ͩ͛̔͋͂̓ͥ͗̉ͪ͒͛̆̒҉̭̤̩͕͔̪̟̜͉̙̟[̨̼̰̣͓̩̝͔̬̣̙̬̘̄̏̈̑́̚͢ͅ7̸̝͎̻̥̯̲̠̼͇̪ͩͨͭ̔̆͌̀͋͐̇̓̀͟]̨̙̩̳̯͙̥͍̬͍̼̥͕̖̳͌ͬ̑̐̾͗͊̅̽ͭ͆̆̀̒ͯͤ̌̔̕
CMP [6+1=7]
POT [6]
CMP [3]
POT [1-1=0]
((You can enchant stuff, the more POT the greater the enchantment effect.))
Ancano prayed to the God of gold, but received no answer. Was his wealth not enough to merit attention? Had the god been destroyed in the primordial struggle by another? It was not known why, but Ancano's prayers were met by silence.
Make 3 more essences
CMP [2+1-2=1]
POT [5+1+4=10]
CMP [6+1-3=4]
POT [1+1+4-1=5]
CMP [6+1-4=3]
POT [1+1+4-2=4]
Dwen continued focusing his powers, while proving his own great skill of retaining sharp enough mind when drunk. Though average alcohol enthusiast would be looking for a face to punch and possibly having some trouble walking, Dwen was able to use his arcane might without much trouble.
Take a look at what's causing the disturbance/imperfection. Three knowledge essences.
CMP [3+1+1=5]
POT [2+1+1=4]
CMP [3]
POT [6]
CMP [4+1-2=3]
POT [3+1-2=2]
The magic focuses over one spot and Viznor noticed that the ground there seemed like it had been recently disturbed. Beneath a thin layer of dirt there was a strange blue pyramid. Curiously enough, there are several slott for a pyramid shaped objects in the main portal.
Walk over to James, who seems to be having a bit of trouble with his summonin'
"Need some luck, summoner? I've 'eard that it proves useful in your work."
Summon a glass ring that improves the wearer's luck, using a total of +5/+5 in essences. Then make essences until one collapses.
CMP [3+5=8]
POT [1+5=6]
CMP [2]
POT [2]
CMP [6+1-2=5]
POT [6+1-2=5]
CMP [4+1-3=2]
POT [1+1-3=-1]
CMP [5+1-4=2]
POT [5+1-4=2]
CMP [4+1-5=0]
LUCK [7+2=9]
Gambler reached out into aether and dragged out a translucent ring, decorated with a glass snake. There was no glass staff, but it would be very useful to James. Gambler then decided to test just how much stress from focusing power he could take. Quite a lot it turned out, as Gambler finally felt essence collapse. As he looked, he found a strange blue pyramid.
Swing spear around for a bit as practice. Then fly back to the starting portal. Create two force essences on the way.
SPD [(6)/2+2=5]
CMP [2+1=3]
POT [5+1=6]
CMP [1]
POT [4]
Crimson stretched a bit, swinging around his spear, testing the armor. It was quite nice; it did not obstruct movement, when he tested the durability by smacking the armor with his spear and hardly felt anything. Aside from that one nasty permanence clause, it was great. Now came the last test, Crimson spread out his wings and took to the air. The test was a pass, armor did not obstruct his flight capabilities at all. But just to be sure, Crimson flew as fast as he could, in case there were some problems at max speed.
"Hmph, what a dick. I'll have a word with him. One of my goals is to protect and restore all that is green, so don't worry, as long as I live I will stop them. Granted, I'm not terribly fast. I'll see to restore your form after I have dealt with greater danger."
Last words to the treehouse. Go to James while staying clear of the horrible artifact he summoned. Three essences.
To James: "You know, twisting others into form that is not natural for them without their permission shows really poor taste. At least stay with him and talk with him instead of abandoning him like that! Do not beget fury of nature."
CMP [2+1=3]
POT [1+1=2]
CMP [1]
POT [1]
CMP [5+1-2=4]
POT [6+1-2=5]
Shias had a few words to say to James. There were serious consequences for making abominations. Especially the kind that were aware of their misfortune, that was just cruel.
To Shias:
"But I do stay with him and talk to him. At least when he lets me, he's not very talkative. I never abandoned him.
I guess if he really wants I can change him into a normal tree. Or you could. I just thought this would be a way to live with nature instead of against to it. Sorry."
To the tree:
"Sorry. I never abandoned you, I'm right here. If you really want, we can change your form back to a normal tree. I'm guessing you want to keep your intelligence and shape changing though?"
Walk over to James, who seems to be having a bit of trouble with his summonin'
"Need some luck, summoner? I've 'eard that it proves useful in your work."
"That would be very very helpful. I've tried inproving my luck before, but no luck. So what can I do for you in exchange?"
My most immediate concern is summoning a hazardous artifact containment unit, ideally large enough for quite a few artifacts. Don't want all that cancer and necromancy and eldritch radiating everywhere. Use 2/2 of essences on this.
Then two summoning essences.
CMP [5+2+2=9]
POT [6+1+1+2=10]
CMP [6+2-1=7
POT [2+1+1-1=3]
CMP [4]
POT [4]
James expressed his opinion about the tree matter, but quickly reoriented his attention towards more immediate problems. There were a few troublesome artifacts here, and he wanted to contain them in a more safely. Can't have magic just leaking out, it would do all kinds of terrible things, like attract elves, and #DisspellTheTrees activists. From aether James pulled out a large lead box with a bent pentagram on it - the universal sign for dangerous magic. It was a standard containment box, used in great numbers to deal with aftermath of magical disasters.
((Thanks for clarification!))
"Perfect. Five it would be. Then, Xazoliomuhr, deal with the dwarf while I collect your reward from elven remains..."
Collect shards from the newly dead and give five of them to the demon, observe results. If bees still aren't finished with their master - leave them be and head to the lake. Something is bound to happen there soon...
EDIT: Get cutlass as well.
SPD [(5)/2+1=3.5]
END [1]
STR [2+1=3]
END [3-1=2]
LUCK [2]
Kahel collected two shards from now dead elf and threw five to Xazoliomuhr, who was now poking the dwarf trying to find a soft unfrozen spot. Demon devoured the five whole, regrowing lost spikes. But when Kahel went to Jonas to collect, he found that bee mage was still alive. Horribly burned, unconscious, but still alive. Kahel looked at cutlass in his hand. Would he be using this earlier than he expected? No, no he would not, Kahel decided and went off towards the lake.
4 Electric essences.
CMP [4+1=5]
POT [1+1=2]
CMP [5]
POT [4]
CMP [3+1-2=2]
POT [6+1-2=5]
CMP [1+1-3=-1]
LUCK [9]
Eterna focused his powers, storing them for later, but when one of them collapsed he did not have enough time to regret siting on a very conductive throne the whole time. Electricity coursed through his body, making his libs spasm and twitch. Eterna got angry, truly furious at this, and attempted to will his limbs not to twitch, by holding them down. Then he noticed that his swing downwards was far faster than usual, as his hands impacted his thighs with enough of a slap to hurt. Eterna had heard of the condition before, but that usually happened to people revived by electrical currents. Postrevification rush was the whole reason why in battlefields electricity mages were used to finish off the work of healers.
{+1 to SPD and DEX rolls for next 3 turns.}
Same action as last turn. Add the cold fusion generator to secret plan as a power source.
CMP [2+1=3]
POT [3+1=4]
CMP [2]
POT [5]
CMP [1+1-2=0]
LUCK [2]
DEX [5]
Jiksap continued focusing his strength, but this time his concentration broke earlier. The consequences too, were more severe. Mechanical energies exploded, warping Jiksap's left arm, replacing flesh with iron and brass. As the magic subsided, Jiksap saw that his left arm was entirely replaced by a mechanical replica. He tried to move the fingers, but the machine did not budge. Closer inspection revealed that it was built in entirely the wrong way, and would need to be reassembled to have even remotest chance to be useful.
"yes...im so close now"
more power
CMP [6+1=7]
POT [5+1=6]
CMP [2]
POT [5]
Two dwarves hefted the iron cube into their cart with combined effort. It took some minor engineering in constructing a tiny crane, but they managed to get it in.
"So, have you decided what you will want for the iron?""Hmm...I should start building up some magical reserves."
Keep crafting essences until the first one fails.
CMP [6+1=7]
POT [4+1=5]
CMP [6]
POT [3]
CMP [6+1-2=5]
POT [3+1-2=2]
CMP [2+1-3=0]
LUCK [8]
Bob focused his power, joining other mages in the contest of who can keep up the focus longest. Bob held out for a respectable amount of time, and finished off with a favorable collapse. His hands grew scales, and nails turned into claws, creating dangerous natural weapons.
Keep on heading back to the portal. Two aether essences when I get there. Unless they haven't dealt with the hazardous materials situation, in which case I'll deal with it.
SPD [(4)/2+2=4]
CMP [1+2=3]
POT [3+1=4]
CMP [5+2-1=6]
POT [4]
Jace once again took to the air and flew to the portal. There were few hazardous scrap piles lying next to a magic containment box, still fresh, judging from intact seal. Rather than that, what was surprising was the number of mages that were collected here. There were more mages here than when he and several others first entered. Jace remembered what he was here for and chased away the thought that he'd probably be able to cast a lethal spell in an area of this size.
Out from the portal in the crowd of mages entered two new contestants.
Ilium Skydepth, magus surounded by rumors like mist. His power and abilities were a cause of great speculation, as many saw him cast magic of great variety, never using the same twice. Ilum looked around and sighed, relieved. He thought that he'd be late, but it would seem that mages were still gathering and start signal had not been sounded yet.
CMP [6+1=7]
POT [2+1=3
CMP [1]
POT [4]
Skeliborn entered through the portal and into the crowd of mages. Well known for various kinds of cutting magic, some of which he himself had invented, there were many who stood in his path and found themselves a whole head shorter. Not to be caught off-guard, he attempted to call in a sword, although for some reason portal magic field interfered and what fell before Skeliborn was a perfectly round silica ball. That was... unexpected