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Author Topic: Rise of the Magic Girls v3 IC: Poof.  (Read 751490 times)

kj1225

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12450 on: August 15, 2014, 12:26:35 pm »

Kasumi nods.
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Akroma

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12451 on: August 15, 2014, 12:28:21 pm »

((suddenly I want Emp to make a magical girl with corporate sponsored abilities. He could pull it off))
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Projeck37

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12452 on: August 15, 2014, 01:03:07 pm »

Tobias attempts to summon an Epic-level Shadow.
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IamanElfCollaborator

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12453 on: August 15, 2014, 01:21:17 pm »

((The fuck, is he summoning Ameno-Sagiri or something?))

SOLDIER First

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12454 on: August 15, 2014, 01:22:17 pm »

((PLOT TWIST: HE SUMMONS HIS EVIL TWIN AND ANOTHER BOSS BATTLE OCCURS))
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Akroma

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12455 on: August 15, 2014, 01:23:15 pm »

((what stats does the epic level shadow have? 150...evenly ditributed?))
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Projeck37

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12456 on: August 15, 2014, 01:28:40 pm »

((Nah.
Health: 30 - 90HP
Mana: 15 - 30MP
Speed: 4
Skill: 20
Strength: 1
Mag: 30
Defense: 25
Resistance: 25

Ironically, this is what his 12 mana is planned to be used all up for.))
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IamanElfCollaborator

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12457 on: August 15, 2014, 02:51:22 pm »

All of Elf's characters are on autopilot to avoid all fights until I come back.

Akroma

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12458 on: August 15, 2014, 03:16:02 pm »

"Hilda, this is bad. Last time an electrical attack hit me, I was barely able to re-route the damage to my processors. This is an entirely different level of dangerous to our kind. Let's...just leave it to them."
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

IamanElfCollaborator

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12459 on: August 15, 2014, 03:27:01 pm »

And they are off autopilot because Elf is calm again. ^.^

"I see.....what did you want me to teach you?"

kj1225

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12460 on: August 15, 2014, 03:29:49 pm »

"What do you think I should know?"
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PrivateNomad

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12461 on: August 15, 2014, 05:48:38 pm »

"Hilda, this is bad. Last time an electrical attack hit me, I was barely able to re-route the damage to my processors. This is an entirely different level of dangerous to our kind. Let's...just leave it to them."
"...I don't want them to get hurt, but... ugh, this sucks."

Empiricist

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12462 on: August 15, 2014, 06:08:37 pm »

((suddenly I want Emp to make a magical girl with corporate sponsored abilities. He could pull it off))
((Sorry, I already have one standard magical girl, I prefer not to make another until this own dies horribly :P Though I did have a background character who was kind of like that last version, the only bit that didn't fit was gender.))
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 IC: I am amused.
« Reply #12463 on: August 15, 2014, 06:39:03 pm »

The archon [43] (-8 mana) fires a lightning bolt at the Nomad, trying to stop Dalia! [1] VS [14], the beam flying off wide, hitting the castle! It overexerts several of the flying castle's thrusters, disabling them!

((Yes, this was the plan. Sorta. Originally, boss-kun was supposed to be an earth golem, but then the castle thing happened, so... yeah.))

The Nomad pops a smokescreen in front of the heavily wounded! -5 to visibility!

Winry repairs Hilda for [8] 4 health!

Bartimaeus hides like small child!

Alison sees the firefight, and watches confusedly.

Walpurga [3] isn't able to throw the mage into the archon, barely managing to pick him up.

Garrett buffs Stella's speed by 4, (-2 mana).

Stella smokescreens the area in front of the injured as well! Debuff for firing through the smoke cloud is now Skill/2 -5

Dalia [6] (-6 mana) [10] VS [1] curses the Archon, reducing his speed and defense by 30% ((dayum))

Vaeros [18] (-8 mana) attempts to slay the Archon! ((who is still on 301 health, because Alice healed him XD)) [3] VS [5-15!] The attack hits [20+20!] VS [20!] ((wow, two nat d20s :o)), dealing 20 damage! ((did i do this right?))

Kaotaro activates several modules!

Sen [10] (-10 mana) creates a mana battery! It drains 10 mana from the archon!

Mary uses Armor Activation! ((I hate calc'ing this ability with a passion :P)), boosting her SPD, DEF and RES stats by 10 for 3 turns! ((damn it, archon)).

Tobias [19] (-12 mana) summons a stat150 shadow demon, for 7 turns! ((that thing is fucking terrifying))

Alice [9] heals Kaiser for 27 health!

Kaiser [15] (-8 mana) fires the big ass cannon, [1] VS [5-15] by some miracle hitting the archon, dealing [10+10] VS [9], dealing 11 damage!

Nevlyn [12] VS [1] grabs the wizard! He is not getting out of that bind.

Alucard [25!] (-10 mana) throws a friggin' black hole at the archon! it's gravitational pull consumes the earth in seconds [6 VS [12-15] Alucard traps it right in the middle of the spell, dealing [14] damage, and debuffing speed by 10!



Kyle [15!] has created some very high-capacity capacitors and a modification for his laser rifle, able to be attached to his armor at the cost of his flight servos. They cancel 75% of electrical damage when hit, and the energy needs to be discharged the turn after. This is done through his laser rifle, dealing a bonus 50% of the absorbed damage when fired with the capacitors.

((tinkering sucks, huh?))
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Kansa

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Re: Rise of the Magic Girls v3 IC: All-Mighty Cock Up
« Reply #12464 on: August 15, 2014, 06:43:05 pm »

After Alice had finished with the spell she raced over towards Mary, quickly she placed her hands on her fellow healer. As they began to glow she would feel the affects of her major cure wounds spell.
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* greatorder smothers Kansa with earwax
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