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What Map?

Urraparrand (1 land, 1 sea, weird geography; 145 land + 35 sea)
- 0 (0%)
Plane of Rusty Nails (1 continent, 1 large sea, 1 small sea, 1 lake; 143 land + 12 sea
- 1 (16.7%)
Valanis (Cave system, 2 continents, 1 sea, 1 island w/ throne; 142 land + 21 sea; not wraparound)
- 0 (0%)
Realm of Roaring Rhinos (1 continent, 1 sea; 169 land + 16 sea)
- 2 (33.3%)
Cradle of Dominion (1 continent, 1 sea, few lakes, interesting geography; 199 land + 22 sea; not wraparound)
- 1 (16.7%)
Other (post what you want in the topic)
- 2 (33.3%)

Total Members Voted: 6

Voting closed: June 06, 2014, 04:54:52 pm


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Author Topic: Dominions 4 Round 4.07: Game Going  (Read 34157 times)

lijacote

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Re: Dominions 4 Round 4.07: Game Going
« Reply #225 on: July 16, 2014, 08:13:49 am »

Apologies for forcing the extension. I did not intend it!
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

tompliss

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Re: Dominions 4 Round 4.07: Game Going
« Reply #226 on: July 16, 2014, 08:20:22 am »

no stalling = good extension :p
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Mindmaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #227 on: July 16, 2014, 04:42:26 pm »

Would anybody be interested to trade death, astral and bloodslaves for earth gems sometime in the future?
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RexMundi

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Re: Dominions 4 Round 4.07: Game Going
« Reply #228 on: July 16, 2014, 05:19:59 pm »

Would anybody be interested to trade death, astral and bloodslaves for earth gems sometime in the future?
which am i receiving?

EDIT: We shall not start a war, but to find such an army inside my land sneaking about is bothersome. if more satyrs and centaurs are spotted in our lands that will be seen as an act of war
« Last Edit: July 16, 2014, 05:27:15 pm by RexMundi »
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Mindmaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #229 on: July 16, 2014, 05:41:02 pm »

Well, I'm Agartha, so I need earth games. Duh.
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RexMundi

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Re: Dominions 4 Round 4.07: Game Going
« Reply #230 on: July 16, 2014, 06:21:05 pm »

i haz like, 15 earth gems for trade. should have asked before i summoned my ogre army
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Mindmaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #231 on: July 16, 2014, 06:38:00 pm »

It's all right.
Like I said, in the near future.
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Puzzlemaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #232 on: July 16, 2014, 08:35:08 pm »

EDIT: We shall not start a war, but to find such an army inside my land sneaking about is bothersome. if more satyrs and centaurs are spotted in our lands that will be seen as an act of war

Considering you have 500 troops sitting at my border, I am getting a little nervous.
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RexMundi

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Re: Dominions 4 Round 4.07: Game Going
« Reply #233 on: July 16, 2014, 09:03:38 pm »

EDIT: We shall not start a war, but to find such an army inside my land sneaking about is bothersome. if more satyrs and centaurs are spotted in our lands that will be seen as an act of war

Considering you have 500 troops sitting at my border, I am getting a little nervous.
I do, to hold my rightful throne. I'd rather guard against two neighbors with the ponies then the one
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Puzzlemaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #234 on: July 16, 2014, 10:27:08 pm »

EDIT: We shall not start a war, but to find such an army inside my land sneaking about is bothersome. if more satyrs and centaurs are spotted in our lands that will be seen as an act of war

Considering you have 500 troops sitting at my border, I am getting a little nervous.
I do, to hold my rightful throne. I'd rather guard against two neighbors with the ponies then the one

Yeah, I know, but it's a really awkward position to be in since it's two jumps from my capital (And two jumps from yours).  It forces me to leave a sizable force nearby as well, just in case, and exasperate the whole situation.

If we could both agree to move our forces away I would be happy with that, but as is you are locking down a sizable portion of my army.
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

RexMundi

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Re: Dominions 4 Round 4.07: Game Going
« Reply #235 on: July 16, 2014, 11:51:39 pm »

A.. not destruction of arms, but.. movment of arms?ld agree to some of that, leaving a garrison and moving the main force home. The spouses and families would love seeing their troops, and i'm sure some less strained relations are for the better.

I agree to remove all but a small force, and mages to research at the lab, if you'll do the same. we'll both have needed to be seiged forts if one ever needs anyway, correct?
Also, my mage thing, as i'm open to explain, is i like to plop down some labs int he field and that was i'm getting 3-4 mages a turn to research, not 1-2. i'm sure you all can get behind more research. And furthering the speaking on research, I and pouring my points now into construction, so for a small skim cost, I can produce many wonderous things. A full catologe can be obtained by naming what gems would be required.
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Karlito

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Re: Dominions 4 Round 4.07: Game Going
« Reply #236 on: July 17, 2014, 12:18:18 am »

What is all this reasonable diplomacy doing in my Dominions?
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lijacote

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Re: Dominions 4 Round 4.07: Game Going
« Reply #237 on: July 17, 2014, 02:51:23 am »

What is all this reasonable diplomacy doing in my Dominions?
Probably a ruse, to lull the opposition into a false sense of security...

Hey, wanna be my friend?
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

tompliss

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Re: Dominions 4 Round 4.07: Game Going
« Reply #238 on: July 17, 2014, 03:25:17 am »

It's funny because they're neighbours ... nope, I'm not trying to get either to attack the other, not at all :-°
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Puzzlemaker

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Re: Dominions 4 Round 4.07: Game Going
« Reply #239 on: July 17, 2014, 06:40:33 am »

A.. not destruction of arms, but.. movment of arms?ld agree to some of that, leaving a garrison and moving the main force home. The spouses and families would love seeing their troops, and i'm sure some less strained relations are for the better.

I agree to remove all but a small force, and mages to research at the lab, if you'll do the same. we'll both have needed to be seiged forts if one ever needs anyway, correct?
Also, my mage thing, as i'm open to explain, is i like to plop down some labs int he field and that was i'm getting 3-4 mages a turn to research, not 1-2. i'm sure you all can get behind more research. And furthering the speaking on research, I and pouring my points now into construction, so for a small skim cost, I can produce many wonderous things. A full catologe can be obtained by naming what gems would be required.

Sounds good, I will re-submit my turn with the new troop movements!

Edit:  Okay, done.  I will be moving more away once my guys finish casting some rituals.  I moved whoever wasn't busy.
« Last Edit: July 17, 2014, 06:47:43 am by Puzzlemaker »
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.
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