Hapah: Thoughts on MOWE? How about NQT?
MOWE needs to hang, replacement or not: IG really stepped in it. If he heard Jack explode it was likely his doing, which means at best -
at absolute best - he accidentally killed him. I can't believe a word that IG said, and I've got no reason to wipe that slate clean just because there's a different person in the seat. (
PPE: Nevermind she's the Necromancer. Gotta lynch it.)
On NQT, it still feels like he knows something I don't. But I'm starting to come to the conclusion that we might just have a disagreement on a fundamental level; and that's not scummy.
Hapah is my top pick for today. His slot has only pressed two cases in the whole game: Tiruin voted Toaster for suggesting 3rd parties side with scum and then votes IG for fakeclaiming priest, and Hapah's been lazily voting IG ever since, D2 and D3. Focusing on 3rd parties is a super scum tell. Having bugger all in the way of cases is a super scum tell. Having cases that make no sense (i.e. Tiruin's) also doesn't help. He's the person we should be lynching.
Yeah, and turns out I was right about his claim being BS too. Funny how that works.
We've got a disagreement on a base level. You are playing with the belief (and correct me if I'm wrong) that you win by killing the biggest threat first; the main scum team. Sure, fine. It is my belief that all threats must be eliminated as they appear, you take what the game gives you. I thought IG's claim was a lie; and claimed third parties telling lies are, in my opinion, threats and good lynch targets. He's now a confirmed Necromancer, and so he needs to die. It's not complicated.
Should everyone with their neck in the noose claim SK so that you can try to play puppetmaster? You've got no way to grab the strings, unless you're in a Cult and have conversions left!
Necromancers can be converted. By Vampire Lords anyway. (See Supernatural 3)
You have to be lynched.
Why are you claiming? You're not playing to your win condition by doing that.
*face palms*
It was a joke... I like dumb jokes and that happens to be one of my favorites since I'm a huge fan of vampires.
If it's a joke, it's not a very funny one. (PPE: Oh I gotcha. The Neck-Romancer was kinda funny, but you
really shouldn't have claimed it. Just let it show on the flip, try to make that last-ditch townie appeal)
A Plan
(Extend)
MOWE claims necromancer. We've got a tool: an additional night kill against the probable cult. Let's not throw away that tool before eking as much as we can out of it.
Let's lynch likely-scum Hapah today, and get MOWE to off targets of our choice. If she kills the wrong person, we can just lynch her tomorrow.
I'd like her to kill Toony: worst case, we'll have gotten rid of a spent town player; best case he's scum like I think. Alternatively, Ottofar the Lurker would be an OK target.
What do people think to this?
I disagree with this plan not only because it gets me killed, but because you've got no way to ensure that MOWE goes along with it. I mean, really: what world are you living in where MOWE says "Hell no I won't help, kill me now!"
Jim
Necromancers can be converted. By Vampire Lords anyway. (See Supernatural 3)
I see your point, but from where I stand if she's only going after the NK targets we select, we'd have to be damned unlucky to pick town targets every time. If there's a cult and we lynch MOWE then we can be certain to have one non-cult killed and one non-cult converted. If we get MOWE to do our bidding then we have a chance not only to kill the actual scum team tonight, but also we might hit a second scum with a necro-kill. What do you think to that?
Meph does the town wincon require just the scum team to be killed, or all threats to town? I.e. if we'd let Jiokuy live until the end, would town have to have killed him as well as the scum team to win?
Bolded for emphasis. You've got no leverage, unless we live in a magical land where townsfolk and necromancers can get along MOWE has zero incentive to actually work with you.
Relying on SKs to act in our interests instead of their own is never a good idea.
MOWE cannot be trusted to act according to her part of the plan because acting in the town's interests is not the most expedient way to a victory for her. If I were her, I would feign agreement with our plan, and then kill town targets in preparation for getting converted, because that would be a pretty EZPZ way to win.
This. I hadn't even considered the conversion angle.
Look at it another way: who opposes the MOWE lynch? Me. Just me. Maybe Ottofar if he was actually playing, but probably not. I, on my lonesome, do not make up a scum team. Doesn't this unanimity strike anyone else as Bloody Suspicious? Scum see a Necromancer as a threat and if attention is wrapped up with MOWE it's not on them and they get another night of doing whatever the hell they like unmolested.
Scum see MOWE as a threat because they probably die the same as anyone else. Town see MOWE as a threat because we also die the same as anyone else.