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Author Topic: Supernatural 7 - Game over - Town Win!  (Read 195973 times)

zombie urist

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Re: Supernatural 7 - SIGN-UPS - 8/9 (16 max)
« Reply #15 on: June 04, 2014, 12:53:00 pm »

in
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The worst part of all of this is that Shakerag won.

4maskwolf

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Re: Supernatural 7 - SIGN-UPS - 8/9 (16 max)
« Reply #16 on: June 04, 2014, 02:03:02 pm »

in

Tiruin

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Re: Supernatural 7 - SIGN-UPS - 8/9 (16 max)
« Reply #17 on: June 04, 2014, 02:13:50 pm »

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RangerCado

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Re: Supernatural 7 - SIGN-UPS - 10/9 (16 max)
« Reply #18 on: June 05, 2014, 01:35:36 pm »

I'm unsure of whats in store for me during the summer, as I may end up getting a replacement.

(subtle enough? ;D)
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Ottofar

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Re: Supernatural 7 - SIGN-UPS - 10/9 (16 max)
« Reply #19 on: June 06, 2014, 11:58:57 am »

In.

Jim Groovester

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #20 on: June 06, 2014, 03:59:23 pm »

I suppose I should mention that I will be unable to access a computer from Monday to Wednesday of next week.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Mephansteras

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #21 on: June 06, 2014, 04:03:26 pm »

Good to know.

If I start the game Tuesday, that should give everyone at least a day to participate in. That work for everyone?
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ToonyMan

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #22 on: June 06, 2014, 05:40:03 pm »

If I start the game Tuesday, that should give everyone at least a day to participate in. That work for everyone?
Yep.
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flabort

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #23 on: June 06, 2014, 06:03:25 pm »

Ayup.
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Toaster

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #24 on: June 06, 2014, 09:02:04 pm »

Good for me, once Shakerag says he's in.
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Jim Groovester

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #25 on: June 06, 2014, 10:24:02 pm »

If I start the game Tuesday, that should give everyone at least a day to participate in. That work for everyone?

Yes.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Jiokuy

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #26 on: June 06, 2014, 11:59:46 pm »

A cult might be INteresting, but I wonder how it will be balanced? Even with 16 a cult could easily snowball.
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Imperial Guardsman

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #27 on: June 07, 2014, 12:53:52 pm »

This is certainly an interesting setup, but a Cult and no mafia..... Is the Cult leader dead = half suicide or all suicide rule in? It won't affect my choice to join, I just wish to know.
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Mephansteras

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Re: Supernatural 7 - SIGN-UPS - 11/9 (16 max)
« Reply #28 on: June 07, 2014, 04:46:46 pm »

This is a semi-closed set-up, so information on the various scum factions isn't revealed and can change between games. You may find reading the previous Supernaturals enlightening, however.

Supernatural 6
Supernatural 5
Supernatural 4
Supernatural 3
Supernatural 2
Supernatural 1
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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Spacefaye

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Re: Supernatural 7 - SIGN-UPS - 13/9 (16 max)
« Reply #29 on: June 08, 2014, 10:21:44 pm »

In
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