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Poll

Should I end or reboot this game?

End it.
- 3 (27.3%)
Reboot it.
- 8 (72.7%)
Neither.
- 0 (0%)

Total Members Voted: 11

Voting closed: October 15, 2014, 03:56:42 pm


Pages: 1 ... 28 29 [30] 31 32 ... 262

Author Topic: Roll to spend points  (Read 403423 times)

The Froggy Ninja

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Re: Roll to spend points
« Reply #435 on: June 16, 2014, 10:36:25 am »

Create a time-stabilization device. One point.

IcyTea31

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Re: Roll to spend points
« Reply #436 on: June 16, 2014, 10:37:30 am »

Retry placing MurderBowsTM everywhere.
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There is a world yet only seen by physicists and magicians.

Sarrak

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Re: Roll to spend points
« Reply #437 on: June 16, 2014, 11:02:44 am »

Speak with a human enclave outside of Bubblaria. "Convince" them that eldritch horrors are awesome and must be summoned as soon as possible!
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Nunzillor

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Re: Roll to spend points
« Reply #438 on: June 16, 2014, 11:07:27 am »

Speak with a human enclave outside of Bubblaria. "Convince" them that eldritch horrors are awesome and must be summoned as soon as possible!

Reinforce this action by manipulating the enclave's dreams.  1 point.
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darkpaladin109

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Re: Roll to spend points
« Reply #439 on: June 16, 2014, 11:08:46 am »

Speak with a human enclave outside of Bubblaria. "Convince" them that eldritch horrors are awesome and must be summoned as soon as possible!

Reinforce this action by manipulating the enclave's dreams.  1 point.
Support action as fellow Edltrich monstrosity god. 1 point.
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Sergarr

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Re: Roll to spend points
« Reply #440 on: June 16, 2014, 02:55:27 pm »

Recruit citizens of Bubblaria into worship of true god of punching, Ethereal!
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._.

Coolrune206

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  • Come on, just a taste of your soul?
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Re: Roll to spend points
« Reply #441 on: June 16, 2014, 02:57:04 pm »

Create an anti-eldritch beam that can kill all eldritch monsters close enough to, or within, Bubblaria. 1 point.

Recruit citizens of Bubblaria into worship of true god of punching, Ethereal!
Use public broadcasts to convince citizens to not listen to insane people talking about gods of punching.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

BlitzDungeoneer

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Re: Roll to spend points
« Reply #442 on: June 16, 2014, 03:29:07 pm »

((Well, anything short of creating matter out of thin air. Laser beams, flying, turning body parts into scythe blades, you get the idea.))
Test out my magical powers by shooting a laser beam.
1 point for bonus.
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

Lyeos

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Re: Roll to spend points
« Reply #443 on: June 16, 2014, 04:43:38 pm »

Go back to playing basketball! Aw yeah, I recall being the best basketball playing shoggoth ever!
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Take a closer look at this text!
Re: Roll to spend points
« Reply #444 on: June 16, 2014, 05:29:44 pm »

ask darkpaladin109 what to do next.
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ShadowDragon

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Re: Roll to spend points
« Reply #445 on: June 16, 2014, 07:09:40 pm »

Create a time-stabilization device. One point.
[4] It stabilizes time while it runs, but if it breaks it will stop operating. It's good for a trap, you guess.
Retry placing MurderBowsTM everywhere.
[1] You disrupt the MurderBowTM curse.
Speak with a human enclave outside of Bubblaria. "Convince" them that eldritch horrors are awesome and must be summoned as soon as possible!
Speak with a human enclave outside of Bubblaria. "Convince" them that eldritch horrors are awesome and must be summoned as soon as possible!

Reinforce this action by manipulating the enclave's dreams.  1 point.
Speak with a human enclave outside of Bubblaria. "Convince" them that eldritch horrors are awesome and must be summoned as soon as possible!

Reinforce this action by manipulating the enclave's dreams.  1 point.
Support action as fellow Edltrich monstrosity god. 1 point.
[5+2+1+1][2] Their minds are implanted with the incantations to summon and bind eldritch gods. They also begin to uncontrollably speak those incantations. That binds Sarrak and darkpaladin109 to the mortal realm. If their summoners die, they will be freed.
Recruit citizens of Bubblaria into worship of true god of punching, Ethereal!
Blocked by anti-player field.
Create an anti-eldritch beam that can kill all eldritch monsters close enough to, or within, Bubblaria. 1 point.

Recruit citizens of Bubblaria into worship of true god of punching, Ethereal!
Use public broadcasts to convince citizens to not listen to insane people talking about gods of punching.
Broadcast action blocked by anti-player field. [6] The beam works on anything that is not a normal human, and is automated. It will start firing next turn.
((Well, anything short of creating matter out of thin air. Laser beams, flying, turning body parts into scythe blades, you get the idea.))
Test out my magical powers by shooting a laser beam.
1 point for bonus.
[2+1] You fail to create a laser.
Go back to playing basketball! Aw yeah, I recall being the best basketball playing shoggoth ever!
[1] No one seems to be playing basketball.
ask darkpaladin109 what to do next.
You ask him.
Spoiler: Point totals (click to show/hide)
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Lyeos

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Re: Roll to spend points
« Reply #446 on: June 16, 2014, 07:11:41 pm »

Bring basketball back...
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Take a closer look at this text!

Nunzillor

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Re: Roll to spend points
« Reply #447 on: June 16, 2014, 07:21:22 pm »

Try and get a sense of how many humans are left on earth by seeing how many dreams are present in dreamspace.
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Beirus

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Re: Roll to spend points
« Reply #448 on: June 16, 2014, 07:34:20 pm »

More Pokemon!

((Stupid work, making me miss a turn.))
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Because everything is Megaman when you have an arm cannon.

The Froggy Ninja

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Re: Roll to spend points
« Reply #449 on: June 16, 2014, 07:35:19 pm »

Use the device to stabilize time-space.
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