You smell that? I thought we already used that opening, ya chump! Bear with me here....You smell that? Fine! Yes. I smell that. Smells like someone might die very soon. You sure that isn't just the stench of all that lava shootin outta Derm's body? Same thing. Same thing."Alright. It's a deal then."
Extend my hand, indicating that I want to shake
hands with him.
[Knight Knowledge 6]
[Crimson Reaction 4]
[Knight Reaction 4+1]
Crimson eagerly sticks his hand out to armored knight; a sign of acceptance.....OR IS IT!?! Fully intending to feed this displaced warrior to his
fleshy buddy, Crimson actually extend foward his gloved hand, primed and ready. Unfortunately for Crimson, he comes off as genunine as a used car
salesman..which the knight picks up on, despite the fact that used car salesmen presumable do not exist in this warrior's home plane of existence. Unseemly fleshy tendrils extending out of the glove and wrapping around the upper arm also signal "THIS LOOKS SUSPICIOUS" Nevertheless, this knight fella moves in. As he enters striking distance, Crimson signals the moment to attack! A fierce barbed tentacle shoots out of Crimson's palm and swings towards the knight's neck! However the knight's suspicions gives him just enough poise to perform a cumbersome dodge roll out of range of impending doom.
"Threchery! Thou art poseessed by an influence most foul! A coward who tries to take advantage of my trust! For that ye shall perish by mine blade, the blade of Sir Oxley the forth! May you go into the light, foul demon!"As this "Sir Oxley" finishes his declaration he takes out his weapon. At first glance, it seems like nothing more than bejewled sword hilt...bladeless.
But then, a yellow luminescent blade of light materializes. Ah. So this is what he ment by "go into the light." The knight takes on a combat stance.
Uh oh, Crimson doesn't seem like in the mood to make friends.. Friends...Enemies... it don't matter. It don't matter.. What matters is not dying. Antagonism won't help matters!Spin the steam staff menacingly, creating a barrier of obscuring steam. Strike out at the lizard through the steam, swinging in such a manner that if I miss it will hit the human. Try to leave lasting burns.
Heheh. shmell 'at? shmells like *slurp* goo' gooking.
become enraged at lack of attack gnoll if he leaves igloo action.
Attack gnoll.
This means war.
[Grrr Agility 2-1]
[Pariah Agility 4+1]
[Jase Agility 6]
[Grrr Reaction 1+1]
[Jase finesse 2]
[Grrr Endurance 5+1]
[Pariah Agility 3]
[Grr Reaction 6+1]
[Grr Knowledge 1]
[Grr Endurance 6+1]
Not happy with having his face nearly steamed off, Jase rushes up to the gnoll hand extended. Jase flexes his wrist shooting out a slow bolt at Grrr's
face. Despite the close range, Jase's bone bolt lacks its usual vigor, giving the gnoll just a few seconds to stop the projectile with his bare hand. As Grrr takes the time to remove the embedded bone, Pariah closes the distance with a flanking manouver! Grrr's senses the imminent strike and spins out of the way as the lizardman's club meets nothing but air. Finally extracting Jase's projectile, Grrr gestures angrily with his scepter....only to be blasted in the face with steam. All this does is force the gnoll into a mildly irritating coughing fit, though.
And Grrrr gets a face full of steam! Shame that nobody has died yet! You said it, brother!Go through the gate behind me.
Angel, feeling lonely, turns around and transverses the fog gate behind her. When the thick air disperses she stumbles upon a series of floating
rocks leading to a large platform. In the distance is Crimson and a man in a suit of armor, both in a combat stance. Below all this is a bottomeless void of sorts. Wouldn't want to misstep here.
Oh ho! Maybe this mono e mono will become a renegade de trout I...I don't think you said that correctly...>dlf240.1.mxp
The console seems to freeze as the Tengu inputs his suggestion. A bug perhaps? A couple seconds later, the console slowly sinks into the floor as the entire composition of the room begins to reshape itself around Yumibo. Various geometric shapes appear to generate out of thin air as the smell of alcohol and sulfur disperse itself around the room. This once empty room seems to have transformed into a stone dining room of some sort. Are dining hall's supposed to have flowing lava? And large statues of Cheese wheels? This one does.
And the variable arena has undergone its first change! More lava, great. Beware the menacing flows of lava!Get ready to rumble because Derm is TURNIN' UP THE HEAT! Lava The golem, the water, the land between the golem and the water, and the land
between the golem and myself with... LAVA!
[1] DO NOTHING!
[Derm Agility 6-1]
[Rock Agility 3-1]
[Derm Knowledge 1+1]
[Rock Endurance 3+1]
Derm continues to press his assault against the stone golem...who seems to be unusually casual about the whole affair, given how he's slowly melting and threatened by a deranged fire/blood hurling man. Derm attempts to further melt the surrounding area with copious amounts of lava....only shoot out a flimsy little spray. The lava covered Rock....does absolutely nothing except for continuing to melt. The glowing green 3 turns into an orange 2.
That was...anticlimactic... As usual, you were wrong. NOBODY DIED! At least Derm has enough mental control to not violently explode. I could actually see that happening to some of our lesser minded contestants!STATUS
(updated maps later...)
Angel: Zen Area
healthy blowgun
Derm: Beach Area
healthy fireballin' blood lava, really buff baseball bat
Rock: Beach Area
Covered in lava, melting 2 sleek sword
Yumibo:
Variable Area *LOADING*.... Dwarvenly Dining Hall healthy slingshot and rocks
Jase: Winter Wonderland
healthy black bangle
Grrrr: Winter Wonderland
wounded hand steampunk sceptor
Pariah:Winter Wonderland
healthy kanabo
Crimson: Zen Area
healthy tentacled glove
Generic Knight NPC: Zen Area