Okay, I've set things up so that I have a 10 Dwarf, 5000 point embark, but now, since I haven't played DF in forever, I'm kinda stuck. Any advice for what I should take, what skills my Dwarves should have, and how to get my fortress started?
This is what i do:
2 Miners/Engravers
1 Stonecrafter / Woodcarver
1 Woodcutter / Carpenter / Bowyer
1 Mason
1 Farmer / Herbalist
1 Leatherworker / Bonecarver
1 Cook/Brewer/Miller/Butcher/Tanner (he's your general food processor)
1 Weaponsmith / Armorsmith
1 Trader / Crossbow user
Before I've unpaused the game, I've designated an above ground food stockpile, trees to be cut, farms for two or three above ground crops to be built and building for a bowyer, bonecarver, butcher and tanner.
I immediately butcher the two tuskoxes and turn their bones into a crossbow (bowyer) for the crossbow dwarf and 4 bone spears (bonecarver) for a small militia. The leftover bones become bolts. I try to get two or three above gruond crops into the ground immediately, as it is more difficult to farm in MDF and thus harder to get booze. I generally rely on meat from the two tuskoxes and the crossbow dwarf "hunting" (just recruit him into the military and give him targets, don't bother hunting) until a good supply of sweet pods, cave wheat and quarry bushes gets established.
Then go full tilt into getting a set of rooms for a dormitory, meeting hall and belowground food storage going. After that, explore!