So, I want to build an underwater fort without pumping the ocean out of the way or anything else that would be a megaproject just to be able to do anything in the first place. The obvious solution: build while the ocean is frozen during Winter. Right?
Except I keep trying to find an ocean that freezes in the first place, thaws before the end of Spring, is not shallow (only four or five levels below the surface to work with, thereby limiting designs to bubbles on the floor), and isn't bisected or significantly intruded upon by another ocean biome that never thaws... and so far I can't find one. I've found a couple that are pretty close (even one that I could actually build in, but it doesn't thaw until early Summer, so unless it didn't freeze again until early Winter it'd be frozen more than not; I'm hanging onto this in case I give up looking for something better), but I'm surprised how hard it is just to find an ocean that thaws in Spring.
It seems, so far, as though oceans in Temperate biomes never freeze, oceans in Freezing biomes never thaw, and oceans in Cold biomes may be either way or may be frozen some of the time and thawed others; after a few tries of Freezing and Temperate I restricted myself to Cold and even in that narrow band I'm still only rarely finding oceans that both freeze and thaw, let alone ones that aren't frozen longer than they're thawed, shallow, and/or intruded upon by another ocean biome without the desired characteristics.
Does anyone have any tips for generating a world that will have more oceans likely to be as described above? Or any knowledge as to why they're rare in terms of the game mechanics? Or know of any tools that can be used to estimate when an ocean biome freezes and thaws without embarking?