Hey, I do have a question, now that I finally started working on this.
I started on an overlay tileset for items. I started with a 24x24 pixel tileset, with 32x32 tiles. (768x768 pixels total). The 24x24 pixel downscale to the usual 16x16 pixel tilesets beautifully, and if people use higher-res tilesets, the items look even better. But I have a problem. The 32x32 tiles tileset got staunched heavily... it seems it has to be a tileset thats 16x16 tiles. Is that correct? That would mean I only have 256 tiles for overlays, which is not enough for the 1000 or so items I have. Is it possible for you to enable tilesets that have more tiles, or can I already use multiple tilesets?
Like this?
[TILESET:Overrides - Weapons.png:Overrides - Weapons.png]
[OVERRIDE:210:I:WEAPON bla bla:::2:0]
[TILESET:Overrides - Armors.png:Overrides - Armors.png]
[OVERRIDE:210:I:ARMOR bla bla:::3:0]
I ask because I saw the # [OVERRIDE:Tile:Kind:Id:Type:Subtype:Tileset:NewTile] that has the "Tileset" as a second last argument, so I assume I can add multiple ones. If yes, how would that be done? How are they sorted? Alphabetically how they appear in the folder?
So "Overrides - A - Weapons.png" would be 2, and "Overrides - B - Armors.png" would be 3, and so on?
I hope I am not explaining this too badly.