Star Wars: Knights of the Old Republic is, perhaps, the most well-known Star Wars cRPG out there, having spawned both a sequel and an MMO. As some may or may not remember, I attempted to do, several years ago, an LP for the second game in a narrative style, but abandoned it due to not being satisfied on how it was going. This will be a more informative LP with a challenge to keep it intresting: I'll do everything I can to keep the protagonist neutral, no matter what. Furthemore, you, the audience, will get to choose on several things, such as the protagonist's name, starting class, gender, how we treat each companion (there is no influence meter, however, so it'll be mostly for flavour) and important decisions along the way.
So to kick this off, I'll need a gender, name and class. Name is purely asthetic, while gender causes a few minor changes. The class, however, is the most important of the three. For those who don't know, the classes are:
-Soldier: The soldier is pretty straightfoward. They get high base health, good feat progression and, to compensate, gain skill points a lot slower.
-Scout: The scout is the average between the two others, having average health, feat and skill progressions. The scout will never be as tough as the soldier or versatile as the scoundrel, but also doesn't have any glaring weaknesses.
-Scoundrel: The scoundrel starts with the lowest health and has a slow feat progression, but, in return, they get a lot of skills points. As you can imagine, this is best suited to sneaking around and passing skill checks in general.
All classes gain one attribute point every four levels.
If you have any specific builds in mind, feel free to share them. Otherwise, I'll pick what skills and feats I feel is best.
Also, please avoid spoilers, or keep them in spoiler tags.