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Poll

Should I only update this while drunk? (which is fairly often >.<)

YUS DO IT PLS GOOBY-SENPAI
- 11 (40.7%)
Eh, don't care either way.
- 12 (44.4%)
NO, THAT'S CHILDISH AND STUPID!
- 4 (14.8%)

Total Members Voted: 25


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Author Topic: We Are Our Avatars II: WAOAIII is out, move your asses over  (Read 269483 times)

Beirus

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #330 on: May 13, 2014, 09:10:25 pm »

(Guys, Frost Moon isn't the boss itself. It's the sign of the boss, signalling the arrival of many waves of evil christmas themed stuff and eventually evil mecha Santa Claus. I don't doubt you can destroy it but just beware that other stuff..)
((I still want to kill it and take its power. Them I can summon evil Christmas stuff before evil mecha Santa Claus and I have a giant mecha fight where we realize that the true threat is NAV and team up to end his reign (or rain, both might be applicable) of potatoness. It's all planned out. As long as the Dice don't mess it up.))
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Because everything is Megaman when you have an arm cannon.

WillowLuman

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #331 on: May 13, 2014, 09:15:06 pm »

(The dice always mess it up :P)
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

kj1225

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #332 on: May 13, 2014, 09:18:19 pm »

((I am the universal butt monkey. Don't complain.))
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WillowLuman

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #333 on: May 13, 2014, 09:19:15 pm »

((I am the universal butt monkey. Don't complain.))
((Just pointing out that he's banking on several 1/6-3/6 chances going his way))
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

kj1225

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #334 on: May 13, 2014, 09:21:01 pm »

((He still has a better chance of a good roll than I do apparently.))
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Beirus

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #335 on: May 13, 2014, 09:35:47 pm »

((You two should realize that every roll I've had so far has been either a 1 or 6, with one 5. It could either go spectacularly well or disastrously poor.))
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Because everything is Megaman when you have an arm cannon.

smurfingtonthethird

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #336 on: May 13, 2014, 09:50:14 pm »

((I think something is wrong with random.com. Either that, or my bad luck is rubbing off on the players.

Then again, you only have two rolls where you get what you want, whereas if you get a 1, 2, 3, or 6, your ass is mine.
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RIP Moot ;-;7 Sigtext!

kj1225

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #337 on: May 13, 2014, 09:51:50 pm »

((Actually it is a bit skewed towards larger numbers. The DND dice roller doesn't have that issue.))
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Beirus

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #338 on: May 13, 2014, 09:56:06 pm »

((I think something is wrong with random.com. Either that, or my bad luck is rubbing off on the players.

Then again, you only have two rolls where you get what you want, whereas if you get a 1, 2, 3, or 6, your ass is mine.
((You stay the hell away from my ass. I need that to sit! And another word that's one letter off from sit.))
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Because everything is Megaman when you have an arm cannon.

IcyTea31

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #339 on: May 13, 2014, 10:20:13 pm »

Learn White Magic. Become the very best, like no one ever was with my staff.
« Last Edit: May 13, 2014, 10:25:08 pm by IcyTea31 »
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There is a world yet only seen by physicists and magicians.

Lolfail0009

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #340 on: May 13, 2014, 10:23:40 pm »


Become ethereal and leave those two to the wrath of the Zombie Elves, Nutcrackers, Everscreams and Santa-NKs

Side Action: Make the music happen.

NAV

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #341 on: May 13, 2014, 10:40:30 pm »

((The rolls in this rtd do seem skewed either very high or very low. Might just be confirmation bias.))
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

CaptainMcClellan

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #342 on: May 13, 2014, 11:00:47 pm »

Roll to roll

Alternatively:

Roll to cross-over again!

smurfingtonthethird

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #343 on: May 14, 2014, 02:50:21 am »

I'm pretty sure the Arc Words for this game are "The more you hate it, the stronger it gets."

MISSION COMPLETE

TURN INTO HOLE IN SPACE


[4]

You make a pin-sized hole in space time.

Reincarnate as a flower.

[3]

You are grass.

> Fail to realize injury. Realizing makes things happen in cartoons :o

[1]

Nope, extreme ligament damage.

SUFFOCATE AMERICAN

[6]

He's dead.

Because he was also a rich white american, media up in your ass.

Well, the business was great while it lasted, but:

>Sell cookie company to some poor shmuck and use the proceeds to found a weapons manufactory.

[4]

Eh. It's a pretty shitty weapons plant, but better than nothing. Better start shelling out the AK-47s.

I am the recurring mid-boss. Beirus is the player that I'm attacking. Get it straight.

Spoiler: Proof (click to show/hide)

Summon a huge potato over Beirus and Lolfail0009's heads. Let gravity do the rest.

[2]

No potato summon for you.

I don't need oxygen! Kill the captain and take his place.

[1]

No, but you do need pressure. You go flying out the hole.

"Darn, no minions. What do you think, Tenebra?"
NEIGH.
"Of course, it so simple."
Summon and bind demons to my will!

[6]

Too many demons! They break free and trash your stuff!

FIND MY OLD AVATAR

[2]

HE WAS CONVENIENTLY EXPLODED

eat my stomach to get it back.

[6]

This doesn't work out the way you intended. Oh yeah, internal bleeding and such.

"Well, I passed the Drunk Science-Logic-Bending threshold and wound up 'Stoned' in an asteroid for the past several billion years. Sorry about that. So, what happened after I disappeared?"

[2]

"A million years of dominance, before we got our asses handed to us by the Titan Coalition. Which was beaten by the Tribunal of Gods a few billion years later."

Steal the potato from across time and throw at the GM!

[4]

The potato bounces off him.

Getting funny are we?

Take out the Frost Moon. Absorb its powers.

[2]

The moon is too big.

Help kill the Frost Moon WITH FIRE

[6]

You set the moon on fire. This was probably a bad idea.

MAKE SOMETHING HAPPEN IN CANADA

[5]

A Canadian spills a bottle of maple syrup. It is the second greatest tragedy in Canada's history.

KJ TAKES THE WHEEL! If allowed the Benny Hill theme plays as they are chased.

[6]

Oh yes, you earned this one.

You type in some random coordinates.

Pop! You appear right next to another pirate ship.

"Jump again!"

Another pirate ship.

"What? Jump again!"
"Jump again!"
"Jump again!"
"Jump again!"
"Jump again!"
"HOW IS THIS POSSIBLE? Jump again!"

So yeah, now there's about 2000 or so pirates chasing you. They've started arguing over the ship.

Learn White Magic. Become the very best, like no one ever was with my staff.

[4]

You're adequate.


Become ethereal and leave those two to the wrath of the Zombie Elves, Nutcrackers, Everscreams and Santa-NKs

Side Action: Make the music happen.


[2]

The mobs get destroyed by modern day weaponry. CURSE YOU REALITY, YOU SUCK

Roll to roll

Alternatively:

Roll to cross-over again!


[5]

Crossover portal opened. Choose destination.
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RIP Moot ;-;7 Sigtext!

IcyTea31

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Re: We Are Our Avatars II: Back to the Omniverse
« Reply #344 on: May 14, 2014, 02:52:15 am »

Cast enough White Magic to eliminate chaos from the Omniverse once and for all.
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There is a world yet only seen by physicists and magicians.
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