Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 29 30 [31] 32 33 ... 37

Author Topic: [TSG] Bioterrorism Security Assessment Alliance  (Read 53302 times)

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #450 on: June 21, 2014, 02:55:41 pm »

I could easily slide under that.
Disclaimer: The picture of the gate is an example and does not reflect the in-game gate.

I think that's a gate for someone's driveway, though I could be wrong. It looks like it's just supposed to look cool, not keep anyone out.
Logged

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #451 on: June 21, 2014, 03:02:55 pm »

Sustained gunfire to the hinges should warp them to the point of being unable to support the gate, three or four bullets should do it.
Logged

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #452 on: June 21, 2014, 03:06:34 pm »

And may send deadly richoets bouncing around the place.

Just climb over.
Sniper takes postions in a nearby building covering our soldiers as they advance through.

I'm concerned if we leave the second pinned squad they'll get wiped out and we'll be blindsided from the rear, so Bravo goes right and Charlie goes left.
Logged
Old and cringe account. Disregard.

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #453 on: June 21, 2014, 03:12:11 pm »

Sustained gunfire to the hinges should warp them to the point of being unable to support the gate, three or four bullets should do it.
That's impossible.
Logged

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #454 on: June 21, 2014, 03:17:46 pm »

Actually, at high enough velocities, a chip of paint could easily destroy a tank.

Bullets are more then capable of warping and shattering cast iron, as cast iron is the material that kind of gate would be built out of and a rather brittle material and is fairly weak in comparison to the weapons grade metals that the bullets would be composed of. If anything, it's more likely for it to shatter then warp. Resulting in the same result but less bullets used. If this is a iron played bronze gate, which is the other possibility, the bullets should easily warp it.
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #455 on: June 21, 2014, 03:38:09 pm »

Drag the wall or gate?
Logged

TopHat

  • Bay Watcher
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #456 on: June 21, 2014, 03:50:43 pm »

Charlie is equipped with two grenade launchers. Shame we only have frag grenades :(
Seriously though, let's not waste them. The launchers only have four shots each.
Quote
Just climb over.
Sniper takes postions in a nearby building covering our soldiers as they advance through
+1. Sniper climbs in last, after the other three are safely over.
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

aristabulus

  • Bay Watcher
  • Fnordius Maximus
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #457 on: June 21, 2014, 04:09:31 pm »

This is a guest OOC appearance from your friendly neighborhood metal nerd.  (as in, I'm going to school for it, and getting straight A's)

Actually, at high enough velocities, a chip of paint could easily destroy a tank.

At the velocity needed to do that, the chip would burn up from air friction first.  Let's stick to the actual matter at hand.

Quote
Bullets are more then capable of warping and shattering cast iron, ...

He didn't say cast iron, he said wrought iron.  But really, a simple modern metal gate will be made of mild steel; these days, actual proper wrought iron is only used in limited amounts for decorative purposes.

If the gate is similarly sized to the example picture, you're not gonna find and single functional bit that's less than a 1/2 inch thick....  _Especially_ the hinges.  Even if it's the gooiest mild steel can come, metal that thick will thumb its nose at your small caliber rounds.  You may gouge it a little if you stuck the muzzle to the hinge, but you'll blow every round you've got before even one of the hinges fails.

Then there's the matter of unleashing a thousand pound gate from the thing that's holding it up...  Did you bring a lot of rope, and pulleys?  And five extra guys to hold the ropes while you shoot all your shots into thick metal?

Save your rounds for the bad guys, man.  Climb over the damn thing.

Also, if you argue with the GM, you're gonna have a bad time.  ;)
Logged
If iron is to become steel, it must feel fire! --ancient Dwarven proverb

What is steel compared to the hand that wields it?  --Thulsa Doom

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #458 on: June 21, 2014, 04:19:22 pm »

I thought you said we couldn't climb? I am so confused...

Okay reserving the rest for how were going to climb this wall.
Logged

aristabulus

  • Bay Watcher
  • Fnordius Maximus
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #459 on: June 21, 2014, 04:25:46 pm »

I thought you said we couldn't climb? I am so confused...

Okay reserving the rest for how were going to climb this wall.

....
Charlie has exited the vehicle by now, leaving it by the curb. They move quickly. "Sir, I'm hearing a lot of gunfire." They reach the main gate. "It's locked. It's nearly as tall as the wall, but I think we can climb over."
....

Narratively, this is called a hint.  ;)
Logged
If iron is to become steel, it must feel fire! --ancient Dwarven proverb

What is steel compared to the hand that wields it?  --Thulsa Doom

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #460 on: June 21, 2014, 04:26:31 pm »

On the contrary, 3man.

"It's locked. It's nearly as tall as the wall, but I think we can climb over."
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #461 on: June 21, 2014, 05:13:08 pm »

oh shush  :-[
Logged

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #462 on: June 21, 2014, 05:53:10 pm »

Actually, at high enough velocities, a chip of paint could easily destroy a tank.

Bullets are more then capable of warping and shattering cast iron, as cast iron is the material that kind of gate would be built out of and a rather brittle material and is fairly weak in comparison to the weapons grade metals that the bullets would be composed of. If anything, it's more likely for it to shatter then warp. Resulting in the same result but less bullets used. If this is a iron played bronze gate, which is the other possibility, the bullets should easily warp it.

Most bullets that are fired from the sort of calibres we'd be using are jacketed lead bullets. This is hardened lead (lead mixed with antimony or similiar) coated in a shell of copper normally. So 'weapons grade metals' doesn't actually mean much there. A lot bullets are designed to flatten out or fragment on impact so it does more tissue damage... neither property being useful for destroying a lump of wrought iron.

It's possible that we'd be using bullets with steel penetrators inside (this is a steel rod inside the lead designed to hel pgo through body armour) but I doubt it. If we were, it'd probably have worked better against flamerdude.
Logged
Old and cringe account. Disregard.

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #463 on: June 28, 2014, 08:44:20 pm »

bump
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #464 on: June 29, 2014, 10:22:45 am »

I started to, but now I don't think I need to write a whole turn for this:

Alpha is running as quickly as they can to the factory, slowed a bit by their wounded.

Bravo waits outside the factory.

Charlie hops the gate into the park. Most of the lamps are lit, but it's still quite dim. There's a lot of open space in front of the squad, along with some distant hedges.

E: It starts raining across the city. It's nearly midnight.
« Last Edit: June 29, 2014, 10:32:26 am by GUNINANRUNIN »
Logged
Pages: 1 ... 29 30 [31] 32 33 ... 37