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Author Topic: Roll To Space Pirate, A Reboot. (OOC Thread)  (Read 41018 times)

WillowLuman

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #45 on: May 03, 2014, 01:43:31 pm »

The ship is in a state of temporal flux, for some, each update is 15 minutes ingametime, for others, it is 4 hours.

The ship is almost a goddamn TARDIS. Hopefully we all remain synched or this is going to be a headache.
It isn't a headache yet? That'll change after the first cycle.
Headache isn't usually a good thing. If we get actual desynchronized time shenanigans going on, with people messing with each other's pasts and futures, the game itself could become too difficult to follow. Heck, people already have a hard time keeping track of where everyone is and who knows what.
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~Neri

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #46 on: May 03, 2014, 01:44:57 pm »

It won't get thaaat fucked up, you will stay in sync for the most part.
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WillowLuman

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #47 on: May 03, 2014, 01:47:56 pm »

Wait a second. Clusterfuck hallways? Misbehaving food? Weird shit cropping up all over? A not-so-ideal AI? This isn't almost-TARDIS, this is Red Dwarf. With pirates. And aliens.
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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #48 on: May 03, 2014, 01:50:32 pm »

Nope!
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WillowLuman

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #49 on: May 03, 2014, 01:53:31 pm »

It's not literally, it's just a comparison. We have too many characters and none of them are pathetic enough. Though an RTD/RP about space bums in a ship designed for far more people could be interesting... I think I'll file that away for later use.
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Lyeos

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #50 on: May 03, 2014, 03:25:59 pm »

It's not literally, it's just a comparison. We have too many characters and none of them are pathetic enough. Though an RTD/RP about space bums in a ship designed for far more people could be interesting... I think I'll file that away for later use.

I don't think roll to space hobo will take off quite as well.

I would play it.
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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #51 on: May 03, 2014, 03:26:07 pm »

It's not literally, it's just a comparison. We have too many characters and none of them are pathetic enough. Though an RTD/RP about space bums in a ship designed for far more people could be interesting... I think I'll file that away for later use.

I don't think roll to space hobo will take off quite as well.
Wanna try anyways?
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~Neri

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #52 on: May 03, 2014, 04:02:59 pm »

I do have time lawl, the only reason I don't update my other games faster is because of lazy.

If anybody else wants to run it, that would be preferred, I can't control a trap character in my own game, that would be an author insert in most cases.
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WillowLuman

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #53 on: May 03, 2014, 04:05:20 pm »

Well, it is my idea. However, I'm rather busy with Dwarf Souls at the moment, so it might be up for grabs. Anyone else seen Red Dwarf?
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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #54 on: May 03, 2014, 04:06:10 pm »

*raises hand*
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WillowLuman

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #55 on: May 03, 2014, 04:13:58 pm »

Well, if you think you can make something roughly in that spirit, go for it.
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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #56 on: May 03, 2014, 04:14:59 pm »

Lets see if anybody else wants to do it first.
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~Neri

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #57 on: May 03, 2014, 04:22:44 pm »

I don't even know.
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~Neri

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #58 on: May 03, 2014, 04:24:28 pm »

Probably.
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~Neri

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #59 on: May 03, 2014, 04:29:02 pm »

Bad puns are still puns. Just bad ones.
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