Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Do you think that Kevak will ever start updating R2SP Version 2 daily ever again?

Yes.
- 4 (36.4%)
Nah.
- 7 (63.6%)

Total Members Voted: 10


Pages: 1 ... 52 53 [54] 55 56 ... 79

Author Topic: Roll to space pirate! Flee in horror! The GM is bringing this RtD from the dead!  (Read 54113 times)

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #795 on: April 22, 2014, 04:22:42 am »

((I can think of very few advanced actions that don't need any resources or contact with the outside world. All I have is 3 days of cabin fever, and that would be annoying.))

Ponder deep philosophical questions, such as "Why are organic beings so inferior to synthetic ones?" ((Action is subject to change.))
Logged
There is a world yet only seen by physicists and magicians.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #796 on: April 22, 2014, 05:02:33 am »

((So FTL engages at the end of the action phase?))

Juno sits around at the bridge and waits for that last few percent of the Subspace Drives to finish charging.

((I think that time in FTL should be spent as mostly roleplaying and character building with occasional optional action phases.))

((Blaze, by the way, do you mind if I hijack the narrative after we come out of FTL for world building and character building purposes? We are visiting a site of rather extreme importance with Juno's backstory and I would appreciate if we could suspend rolls in direct relation to that so I can do character building easier.))
Logged

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #797 on: April 22, 2014, 05:09:22 am »

((I think that time in FTL should be spent as mostly roleplaying and character building with occasional optional action phases.))
((This is what I mean. 3 days with nothing to do except getting to know each other and socializing will either make everyone the best of friends or will end up with a corpse. Possibly multiple. If you've seen The Shining, you know what I mean. Cabin fever is scary.))
Logged
There is a world yet only seen by physicists and magicians.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #798 on: April 22, 2014, 05:12:19 am »

((Get to know the crew then? I know Juno will enjoy the opportunity to socialize, seeing as how he has pretty much been doing essential tasks since he met the group. He also will enjoy being able to take a nap once everybody gets their rooms and keys.))
Logged

blazing glory

  • Guest
Re: Roll to space pirate! Still accepting new players.
« Reply #799 on: April 22, 2014, 05:20:37 am »

((So FTL engages at the end of the action phase?))

Juno sits around at the bridge and waits for that last few percent of the Subspace Drives to finish charging.

((I think that time in FTL should be spent as mostly roleplaying and character building with occasional optional action phases.))

((Blaze, by the way, do you mind if I hijack the narrative after we come out of FTL for world building and character building purposes? We are visiting a site of rather extreme importance with Juno's backstory and I would appreciate if we could suspend rolls in direct relation to that so I can do character building easier.))

((Yeah,FTL engages at the end of the action phase,then we get to see if our chief engineer suspiously ends up with half his body in the wall.))

((If you start getting complicated again then I'll be taking you off narrative.))

((What exactly do you mean suspend rolls in direct relation?))
Logged

TamerVirus

  • Bay Watcher
  • Who cares
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #800 on: April 22, 2014, 05:28:14 am »

SEARCH FOR MORE GROG
Logged
What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #801 on: April 22, 2014, 05:33:30 am »

Use Subspace Internet (or whatever you want to call it), and start offering a foul tasting instant no drunkenness no hangover miracle cure at a mediocre price.
((I'm sorry, but I have a feeling this plan will fall flat, because we have no comms equipment to send messages between dimensions. Not a lot of normal comms equipment, either.))
Logged
There is a world yet only seen by physicists and magicians.

blazing glory

  • Guest
Re: Roll to space pirate! Still accepting new players.
« Reply #802 on: April 22, 2014, 05:36:46 am »

((I think that time in FTL should be spent as mostly roleplaying and character building with occasional optional action phases.))
((This is what I mean. 3 days with nothing to do except getting to know each other and socializing will either make everyone the best of friends or will end up with a corpse. Possibly multiple. If you've seen The Shining, you know what I mean. Cabin fever is scary.))

((I think the second answer is the most likely outcome, after all, this is an RtD.))



Use Subspace Internet (or whatever you want to call it), and start offering a foul tasting instant anti drunkenness no hangover miracle cure at a mediocre price.

((How to make doctors hate you with this one weird trick!))
Logged

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #803 on: April 22, 2014, 06:12:30 am »

Sip the last bit of coffee, then go upgrade an important system.
If I miss a turn, keep have me upgrading crap.
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

blazing glory

  • Guest
Re: Roll to space pirate! Still accepting new players.
« Reply #804 on: April 22, 2014, 06:37:28 am »

((I can think of very few advanced actions that don't need any resources or contact with the outside world. All I have is 3 days of cabin fever, and that would be annoying.))

Ponder deep philosophical questions, such as "Why are organic beings so inferior to synthetic ones?" ((Action is subject to change.))
(1) Your AI collective is incapable of philosophical questions.

((So FTL engages at the end of the action phase?))

Juno sits around at the bridge and waits for that last few percent of the Subspace Drives to finish charging.

((I think that time in FTL should be spent as mostly roleplaying and character building with occasional optional action phases.))

((Blaze, by the way, do you mind if I hijack the narrative after we come out of FTL for world building and character building purposes? We are visiting a site of rather extreme importance with Juno's backstory and I would appreciate if we could suspend rolls in direct relation to that so I can do character building easier.))
(5) Nothing bad happens.

((I think that time in FTL should be spent as mostly roleplaying and character building with occasional optional action phases.))
((This is what I mean. 3 days with nothing to do except getting to know each other and socializing will either make everyone the best of friends or will end up with a corpse. Possibly multiple. If you've seen The Shining, you know what I mean. Cabin fever is scary.))

((I think the second answer is the most likely outcome, after all, this is an RtD.))



Use Subspace Internet (or whatever you want to call it), and start offering a foul tasting instant anti drunkenness no hangover miracle cure at a mediocre price.
(3) No internet!

SEARCH FOR MORE GROG
(1) Just water,FULL STOP!!!! WE HAVE NO GROG!!!!

Sip the last bit of coffee, then go upgrade an important system.
(1) You ponder the meaning of why you must drink coffee. (Ah yikes this is as bad as when Sinvara got drunk.)

Roleplaying phase

I'm going to bed.
Logged

TamerVirus

  • Bay Watcher
  • Who cares
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #805 on: April 22, 2014, 06:40:58 am »

NO GROG. NO GROG. NOOOOOOOOOOOOO
Logged
What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

blazing glory

  • Guest
Re: Roll to space pirate! Still accepting new players.
« Reply #806 on: April 22, 2014, 06:45:15 am »

((Add TamerVirus to the list (which by now only has 2 people) of people who might end up murdering someone.))
Logged

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #807 on: April 22, 2014, 06:59:33 am »

The Many would glare at Morgan, if they had the facial features to do so and needed to shift their position to look around. "This will be a long 3 days. We could just go offline for the time, but the dangers of Subspace are far too many to drop Our guard."

((Add TamerVirus to the list (which by now only has 2 people) of people who might end up murdering someone.))
((Who is the other person on the list? Me?))

EDIT: ((And don't forget, Juno already did.))
« Last Edit: April 22, 2014, 07:03:41 am by IcyTea31 »
Logged
There is a world yet only seen by physicists and magicians.

TamerVirus

  • Bay Watcher
  • Who cares
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #808 on: April 22, 2014, 07:08:03 am »

If...if any of ye need the captain. The captain will be setting up a brewery...
Logged
What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

Mr.Zero

  • Bay Watcher
    • View Profile
Re: Roll to space pirate! Still accepting new players.
« Reply #809 on: April 22, 2014, 07:12:31 am »

((Is the title still true or just not updated?))
Logged
Durrr..
Pages: 1 ... 52 53 [54] 55 56 ... 79