12th Sandstone, 251, later in the day :Three migrants and a sinister-looking dog. I had the (insane) though that I would got numerous dwarves to assist in the construction of the fortress above ground. It appears that the last orders of Slartibarti the Ultraseer had the opposite to the desired effect.
- "Greetings ! Go down to our dinner room !", I hailed, "We'll discuss over a beer !"
- "Ah, we would be grateful, the journey has been long and difficult."
A little later, we were meeting in the hall.
- "Well, why are you only three ? I was expecting a great workforce for our next project.", I asked.
- "There have been sort of, err… rumours about this fortress. People of the Mountain Home talk of murders, it seems that…". The dwarf lowered his voice as I was looking at him ferociously.
- "It seems that … ?"
- "Hmm, nevermind."
If the facts had actually spreaded out up to the main citadel, we would had to impress in order to attract more people in the future. But I was wondering how the rumours could spread as fast as this. It would be a great mystery never resolved.
- "Does any of you have a missive from Slartibarti the Ultraseer ?"
The dwarves seemed relieved that I changed of subject.
- "Yeah, here it is."
I took the sealed letter with apprehension. I assigned two of the migrants as masons, and the other as a craftdwarf, and went back to my quarter.
I have opened the letter and I am now beginning the reading :
"
Armok be praised!… blablabla…
lack of visible progress on the ascending tower". A tower ? The boss surely seemed to have revised his expectations downwards. I was thinking about building a fortress above ground, not "just" a tower. Well, it was a good piece of new.
"
I hope that when the first caravan returns…" blabla… "
visible for miles prior to reaching it". Ah. It would be difficult since the first caravan was expected for late autum… in a month. Building a beginning of a tower and creating dozens of figurines in a month will be difficult. I'll do my best though.
"
I must further praise… blabla… yeah… okay… blabla…
You are to deny you self all alcohol for a month" !?
That was clearly very bad news. Maybe I could go against the punishment and send more figurines in place ? No that's stupid.
I leave my quarter, furious.
14th Sandstone, 251 :The craftsdwarf's workshops are ready. I have ordered the craftsdwarves to make the first figurines. The stills are ready too. I had the farmers brew our first booze… which I am not allowed to taste ! I fulminate against Slartibarti !
17th Sandstone, 251 :I have finished to draw the plans of the tower ! It will take place above the second stairs which will be extended above ground (and inside the tower) later. We have six masons. The construction should be fast. At least, I hope so. Obviously the wood will be moved inside the fortress, and we are currently removing the outside workshops.
13th Timber, 251 :The caravan has arrived !
And we are not ready (as I expected). We have produced six figurines among plenty of other things. I kept repeating to the craftsdwarves to only make figurines, but they keep on trying to create a lot of useless stuff. At least the rings, scepters, earrings and other trinkets will make great trade goods in exchange of what we need (food and drink at most).
It is a great opportunity to empty the stockpiles; they are completely filled up with those crafts (the miners are currently digging a place where the future crafts will be stored).
And the tower's first floor is far to be completed, just a quarter of the supporting walls is done. The merchants will laugh to our "exploits", for sure. They were supposed to be "unable to contain their awe"…
20th Timber, 251 :The merchants were not mocking. However they were surprised.
- "What are you trying to achieve here ?"
- "A great tower which will show Emeraldcity's glory to the world !"
- "If I were you, I would have tried to set up a functional fortress first. Well, you do what you want, I'm only a merchant. But still…"
When it came to trade, I noticed that we did not have a broker.
I decided to appoint one immediately. I asked my fellows who would have the time for this. Obviously, no one had the time…
Quite angry, I told to the first dwarf I found :
- "You ! Momuz ! Congratulations, you're our new broker."
- "What ? But I don't have time for this…"
- "That's not my problem."
Proud to have solved the problem so easily, I ordered to move the crafts (except the figurines of course) to the trade depot. "That's not my problem". It was like a magic sentence, sure that I would use it again in the future.
14th Moonstone, 251 :Winter is upon us. And the merchants are leaving. Unlike I believed it, the trouble with the broker were not finished. A few days ago, a merchant found me and warned that they would leave soon, and that no transaction had been made yet. Furious, I looked for Momuz :
- "I believed that you were the broker ! You did not make the exchange yet !"
- "As I said, I am snowed under work. I have no time for this !", he yelled.
Then one of our farmer said :
- "I could do this, I have not so much work at the moment"
- "You ? but you're socially incompetent !"
- "… I'm sorry, I just thought that…"
- "No, no, it's ok. Go on." I said wistfully. "Just do not forget to trade food and booze".
As expected, we have been cheated, the poor farmer was so incompetent than we just managed to buy some meat. "That's not my problem", eh ? Not magical at all, after all.
We are adding some bedrooms to the fortress. I hope that the next migration wave will contain more than three peasants and a dog. Maybe it is utopic. Surely. With the stories which will arise from our attempt to build a tower in the first year of our arrival, it is pretty sure.
And the new spaces for storage are digged. It's not like they are covered of figurines (ten figurines made), but I imagine it will be useful to have some space to store all this at a moment or another.
1st Obsidian, 251 :The work progresses, at last ! The craftsdwarves lost the exact count of figurines made. They told me they made about twenty figurines. I should appoint a manager to keep the records exact.
Furthermore the tower's foundations are completed ! The masons tackle the first floor. I think that the boss will be pleased with that progress. Besides I'll send him a report soon.
The trade depot will be moved inside the fortress. And to take advantage of our future impressive tower, the caravan will enter the fortress below the tower. The two miners have already begun to dig the caravan path. The entrance to the west will be shut by a retracting bridge. Most of the time (when they are no caravan in the depot), it will be open in order to allow merchants entering the fortress. But on the other side there will be a closed bridge, isolating the trade depot from the rest of the fortress. And when a caravan enters the trade depot, we'll switch the bridge.
11th Slate, 252 :Spring arrived a month ago. And today some migrants have arrived too. I don't know their exact number yet, but I hope for a two digit number...
The path to the trade depot is know completed. We just need to secure it with drawbridges. The idea is to make a buffer area which will alternatively be connected to the outside and to the fortress. The depot will finally be at the same level than the stockpiles (whose digging is completed too).
The first floor of the tower is still under construction. For now we just make a passage to allow the masons to build the second level of walls. Actually the floor will wait.
Momuz just told me that they have created more than forty figurines. The ninety nine figurines will be done for the next dwarven caravan at the end of the year, for sure !
I am now going to welcome the migrants. What news do they bring ?
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