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Author Topic: [0.40.24v00] Phoebus' Graphic Set  (Read 440405 times)

Kuria

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #645 on: July 12, 2016, 03:09:51 pm »

Yeeee!  :D

(It worked.)

Thank you!!
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Kaly2

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #646 on: July 26, 2016, 03:49:40 am »

Hello everyone!
I update phoebus to 43.05 myself, there is any way to share it with others? It's kind of boring task to update it, so I want to save their time.
Of course, I'm new at this, so may be there is some bug, but until now I didn't find any.
(Sorry for my english, I'm not native speaker)
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CLA

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #647 on: July 26, 2016, 05:28:46 am »

https://github.com/DFgraphics/Phoebus
Just submit a pull request or become a member of the group.
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Prismaa

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #648 on: July 28, 2016, 10:15:07 am »

Been waiting for this to update so I can play 43.05, I have no idea how to do it myself so :c
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Kaly2

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #649 on: July 28, 2016, 02:16:24 pm »

Been waiting for this to update so I can play 43.05, I have no idea how to do it myself so :c

Sorry, I'm updating it now, it's my first and i'm not really sure how it's done XD
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Kaly2

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #650 on: July 28, 2016, 02:23:13 pm »

Okey, here it is. You only have to download and drag to the DF 43.05 file (and click on replace files, of course)
https://github.com/DFgraphics/Phoebus/tree/Phoebus-43.05
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Prismaa

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #651 on: July 28, 2016, 02:49:42 pm »

Okey, here it is. You only have to download and drag to the DF 43.05 file (and click on replace files, of course)
https://github.com/DFgraphics/Phoebus/tree/Phoebus-43.05
Thanks! Seems to work nicely so far.
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Whiskey

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #652 on: July 29, 2016, 05:47:20 am »

thx Kaly2, works fine for me  :)
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Kaly2

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #653 on: August 02, 2016, 12:24:05 am »

I have a bug, and I don't know if someone else has it. My military squad refuses to wear the left high boot. Has anyone seen this bug?
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jecowa

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #654 on: August 02, 2016, 12:38:42 am »

I have a bug, and I don't know if someone else has it. My military squad refuses to wear the left high boot. Has anyone seen this bug?

They are really picky about what order they put on their clothing. It has to be sock, boot, sock, boot. If you try to do sock, sock, boot, boot, then they won't put on the final boot.
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Kaly2

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #655 on: August 02, 2016, 01:47:48 am »

I have a bug, and I don't know if someone else has it. My military squad refuses to wear the left high boot. Has anyone seen this bug?

They are really picky about what order they put on their clothing. It has to be sock, boot, sock, boot. If you try to do sock, sock, boot, boot, then they won't put on the final boot.

And how I change the order of clothing? I don't how to put only one sock
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jecowa

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #656 on: August 02, 2016, 02:46:38 am »

Sorry, I was getting mixed up and thinking of an adventure mode bug that was fixed over a year ago.

The rules for uniforms are very complicated, and I haven't really messed with them any. Maybe you are reaching a permit limit or something?

http://dwarffortresswiki.org/index.php/DF2014:Armor
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jecowa

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #657 on: August 10, 2016, 01:12:58 pm »

Anyone know why the height of the lowercase characters isn't uniform in Phoebus?


I guess everyone likes this and is used to it. It just seems unusual to me.
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PeridexisErrant

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #658 on: August 10, 2016, 06:45:25 pm »

It's optimised for use as graphics tiles, not text; presumably in each case it fits better in some other usage... this is why I love TwbT!
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jecowa

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Re: [0.40.24v00] Phoebus' Graphic Set
« Reply #659 on: August 11, 2016, 04:11:35 am »

While comparing the walls in the different versions of the Phoebus tileset, I noticed something. It looks like the "Wonderdimension" user customized the Phoebus tileset a bit. That squished "o" and "n" are actually the ones used in the TWBT text tileset for Phoebus. All the accented characters in the Phoebus TWBT tileset are squished down too, so the "o" and "n" are probably squished like that for uniformity with them. But since accented characters aren't used in Phoebus anyway, it might make more sense to use the normal-sized versions of those two letters for the TWBT text font.
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